My Pokemon Album (UU HO Team)


My Pokemon Album An RMT

Hello and welcome to my first RMT. This is my first competitive team. although i have been lurking around the smogon forums for some time, and have learned quite a bit about the current UU metagame. The team which i am going to show you soon, plays similar to a hyper offense team and uses those ideas. For example to go with a fully physical oriented team with similar counters. Although if needed I am willing to go against some of them if it helps the team, and makes it better. As for the name of the team is nothing special i just named them after my favorite songs. Enough with the talking, time to see the team:


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Team members individually:


160px-189Jumpluff.png


Jumpluff (Mary had a lamb) @ Focus sash
Ability: Chlorophyll
EVs: 252 HP/4 SpD/252 SPE
Nature: Jolly
- Sleep Powder
- Stun Spore
- U-Turn
- Encore​

Why? Well Jumpluff from personal experience is an amazing lead, and has helped me so many times just by encoring, sleeping or paralyzing. With a base speed of 110 he outspeeds most leads such as cloyster, omastar or qwilfish. Which lets me put them to sleep.

Most Hyper offense teams tend to start with a dual screen lead, however i choose not to as many dual screen leads do not run a move to stop the opposing lead from doing it's job. Those which do tend to be very frail such as Dual screen Alakazam.

Jumpluff is a important player on my team, as it spreads status which is very important considering the speed of my other Pokemon. As well as creating so many switches, with encore.

The moves, EVs and Nature? Sleep powder as stated before is for the common spiker leads or anything slower than Jumpluff. Normally due to there lead snoring comfortably (rendered useless)it will force a switch, which is where stun spore helps to paralyze the incoming switch. U-turn is mainly for the leads I can not handle with such as Alakazam or Ambipom, while encore helps me a lot for setting up on certain moves. The EVs and nature make sure i have enough speed to outspeed anything slower than Jumpluff.

Name: The song Mary had a lamb is an amazing song by the legend Stevie ray vaughan, Mary had a lamb sounds so innocent however when SRV plays it he really plays it with a nice rock blues feeling. Meaning the song has two different features, similar to Jumpluff as she has many different features.

160px-160Feraligatr.png



Feraligatr (You Found Me) @ Life orb​
Ability: Torrent
EVs: 28 HP/252 ATK/228 SPE
Nature: Adamant
- Dragon Dance
- Waterfall
- Ice Punch
- Earthquake​

Why? Feraligatr is an amazing sweeper once he has set up at least one dragon dance, which is very easy due to his decent physical bulk and good typing. He can rip apart most teams with that one dragon dance, hence he finds a place on my team due to that. Moreover he lures in two main types of pokemon. Which are Grass and Bulky waters such as Milotic or Tangrowth. If i am able to lure them in this early then that means, later on that my Rhyperior and Aggron will have a much easier time sweeping. Other than luring in Grass and Water he also acts a great lure for Weezing, which is disliked by my whole team.

The moves, EVs and Nature? Well the moves are the standard from strategy dex. Dragon Dance being the main boosting move to create chaos, while waterfall,ice punch and earthqukae provide greate coverage and hits absolutely everything in the current metagame if i am not wrong. While the Evs let me outspeed most unscarfed Pokemons, other than Swellow who is a big problem for my team. Hence i have thought of running 252 speed Evs running a jolly nature just to outspeed it if it switches in to me. Although the power loss will be seen.

Name: One of my all time favorites is You Found me by the Fray, the name shows me that Feraligatr did its job of finding the counters of my team to me.


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Aggron (By The way) @ Life orb​
Ability: Rock Head
EVs: 252 Atk / 4 Def / 252 Spe
Nature: Adamant
- Rock Polish
- Magnet Rise
- Head Smash
- Earthquake​
Why? Rock Polish Magnet rise Aggron, is truly a force once grass,water and weezing are weakened by Feraligatr. He also is a decent switch in to Swellow later in game, as early they tend to to use U-Turn so it could be dangerous as they could send in a counter for Aggron. Other than swellow he can also be decent switch in to most physical attacks with the physical bulk, and decent typing.

The moves, EVs and Nature? well i need a little help with these as i am not sure if Earthquake should be the last move, as it does not help greatly against all the Torterra switch ins, henc ei am thing of choosing Ice Punch over or just go with the standard RP Aggron set, although Magnet rise will be missed. As for nature it is a simple sweeper layout with a lot maximum Attack EVs and speed Evs to get good power while 4 Def is just a filler. Adamant lets me have maximum power output, and there is a slight chance of Head smash KOing Life orb tank Milotic.

Name: Well the song By The way is a great song by Red Hot chili Peppers, the main idea being Aggron comes in later after Feraligatr has gone down. Which is like saying “By the way here is another sweeper”


200px-454Toxicroak.png




Toxicroak (Voodoo Doll) @ Lum Berry
Jolly - Dry Skin
4 HP / 252 Atk / 252 Spe
- Swords Dance
- Low Kick
- Sucker Punch
- Ice Punch​


Why? This was Subpunch Croaks spot, however after many recommendations from the raters it has turned into Sword Dance Toxicroak, the current set is a set made by Legacy Raider which is much better. It also to an extent lets me handle stall due to his poison typing, and Lum Berry. Lum Berry also ensures that i can still sweep even if i am effected by a status. Most of the times Lum berry has enabled me to get two Sword dance which pretty much spells death for the other

The moves, EVs and Nature? The Current moves gives me amazing coverage, and deal with most of his switch ins. Sword dance is the boosting move for all my attacks, and enables me to reach an amazing 622 attacking after 1 sword dance. While Low Kick, Sucker Punch and Ice punch are for coverage. The reason for low kick is as most of Toxicroak's Switch ins are hit hard, while Sucker Punch gives me that much needed priority and lets me play mindgames with many of his switch ins. While Ice punch lets me deal with the Torterra switch ins. However i am toying around with the idea of putting Stone Edge instead of Ice punch, as it will KO all the Moltres switch ins whereas currently all the other moves fail to do so. The EVs and Natures make sure i get maximum speed and also lets me outspeed Moltres if i end up deciding Stone edge over Ice punch.

Name: Voodoo Doll a famous pieice from non other than Jimi Hendrix, the songs name and Toxicroak just match as he uses substitute as a voodoo doll. That was the resons for the SubPunch set, although i have changed sets i am still keeping the name just for a small memory.

210px-464Rhyperior.png

Rhyperior (If I could Fly) @ Life orb​
Ability: Solid Rock
EVs: 252 ATK / 4 DEF / 252 SPE
Nature: Jolly
- Rock Polish
- Earthquake
- MegaHorn
- Stone Edge​
Why? Well RP Rhyperior can destroy most teams, as many of them rely on bulky waters to stop him. Which are normaly close to fainting or have fainted due to Feraligtr and Aggron. Simmilar to Aggron he gives me that useful power against Swellow which otherwise would pick my team bit by bit. Although switching is to be limited in Heavy Offence, due to his Ground typing i tend to also switch him into T-Waves most of the time.

The moves, EVs and Nature? By now you probably understand i am not very creative with pokemon sets, as this is again the standard RP Rhyperior set. While Earthquake and Stone edge give me near perfect coverage only resisted by Torterra in the current metagame, which is taken care by MegaHorn. While Rock polish is what makes this Slow monster into a fast ready to rip holes in teams, and sometimes the whole team. The Speed Evs and a jolly nature let me have a nice speed stat of 393 outrunning all unscarfed pokemon in the UU metagame. While the other attack Evs are for dealing massive damage to the switch ins.

Name: Ahh one of the most relaxing songs for me I wish I could Fly by Joe Satriani, just as relaxing as seeing Rhyperior sweep nothing else.
180px-059Arcanine.png

Arcanine (Surfing with the Alien) @ Life Orb
Jolly - Flash Fire
20 HP / 252 Atk / 236 Spe
- Flare Blitz
- ExtremeSpeed
- Thunder Fang
- Morning Sun​

Why? Another recommendation by Legacy Raider and has helped me greatly, as it give me a much needed reliable priority in the form of ExtremeSpeed, while also giving me the Will-O-Wisp immunity with Flash Fire. Which is very important as nearly my whole team is Physically based hence i needed a Will-O-Wisp immunity, hence he helps in absorbing them and tear apart teams after he gets the boost from Flash fire. He also can sweep most teams once there Water type has gone, which is easily lured out from my team due to Feraligatr, Aggron or Rhyperior. Sometimes he can also act like a lure although i rarely ever do that, as i need

The moves, EVs and Nature? The Moves give me decent coverage while still maintaining to hit hard, and hit the switch for a lot of damage even if resisted. Flare Blitz provides me a strong STAB coming of a decent attack of 319, while Thunder Fang is mainly for the water switch ins such as Milotic which are usually weakened by the time he is sweeping. As stated before ExtremeSpeed gives me the priority which enables me to kill frail but fast pokemons such as Swellow (if they do not carry quick attack, rare but still) or Alakazam. And Morning Sun is what makes this set dangerous, to an extent it is something like a boosting move as he gets to sweep better due to this. The EVs are for maximum Attack while still gaining decent speed and attaining a decent amount of bulk. They are similar to the morning sun set from Smogon, however 100 EVs were taken from HP and transferred in to Attack. To get decent speed the jolly nature is ensured.


Name: Surfing with the Alien a Hardcore song by Joe Satriani, one of my favorites and Leafeon is one of my favorites on this team so yeah. Although it has changed to Arcanine i am still willing to keep the name, just for a small me


Conclusion
I hope you enjoyed my team, and will help me to further develop it. As for changes i have though about include adding an azumarril instead of Toxicroak as she would give me a effective priority.
 
Your team will have quite a bit of trouble with Venusaur, especially the Choice Scarf variant, who threatens all your Pokemon and can outspeed both Feraligatr and Rhyperior even after their speed boosts. I suppose the best answer to this is Altaria. Good SpDef to absorb Venusaur's attacks, and you can then set up as they switch out.

Altaria @ Life Orb
Adamant - 4 HP / 252 Atk / 252 Spe
Dragon Dance | Outage | Earthquake | Roost?

Altaria fits Nicely into your team. It can set up of a whole host of things such as Venusaur and Choiced Ground attacks aimed and Aggron, Toxicroak and Rhyperior. Last move I guess is Roost. Outrage + Earthquake gets neutral on everything, so it is sort of filler. I suppose you can run Fire Blast if you want, to hit Registeel and Steelix (and Shedinja of course lol), or Sing if you're feeling lucky.

Maybe run a Swords Dance and Cross Chop set on Toxicroak over Sub and Foucs Punch. Else you have no way of getting past defensive Poison types. At least with Swords Dance you have a better chance of KOing them with Sucker Punch.

Nice team, and Gl
 
Thanks for the rate, and as for choice scarf Venusaur it is a pain, however normaly i manage to play around it depending on the move it is stuck on due to choice scarf. The other thing is if Altaria chooses Outrage then she will be stuck in it, letting the opponent gaining the upper hand hence i could end up losing momentum. As for the Toxicroak suggestion i am going to try it out thanks.
 
OK. I never quite understood the concept of Hyper offensive or 'Momentum'. You could always run Dragon Claw over Outrage. Anyway good luck with your team.
 
The main problem i had with toxicroak was that it was easily revenge killed when i tested it, so yeah i probably not going to use it however thanks.
 
Hey this looks to be a pretty solid offensive team. The combo of Jumpluff and Aggron in particular I've found to be hell to take on, so props. Couple of quick suggestions from me though:

I would recommend SD Toxicroak over SubPunch as well. The problem with SubPunch is that despite its water immunity, Toxicroak is so weak defensively that Ice Beams from the bulky waters it's meant to set up on will still break its subs. Milotic does an average of 34.2% with an uninvested Ice Beam, whereas weaker Pokemon such as Blastoise still manage around 30%. This becomes quite a problem since Toxicroak won't be able to hit with his Focus Punch, which is basically the whole reason for using the set. Try this set and see how it does:

Toxicroak @ Lum Berry
Jolly - Dry Skin
4 HP / 252 Atk / 252 Spe
- Swords Dance
- Low Kick
- Sucker Punch
- Ice Punch

Low Kick is Toxicroak's most reliable Fighting STAB, much more than Cross Chop or Focus Punch. It hits as hard as Cross Chop against Milotic while hitting Pokemon such as Rhyperior, Registeel and Regirock harder. Sucker Punch is obvious. Ice Punch is used in the last slot to hit a variety of Pokemon that the other two moves don't really cover - most prominently Venusaur, Torterra, Sub Mismagius, Tangrowth, Nidoqueen, and Leafeon. Lum Berry makes it all that much easier to set up against more defensive teams, as Toxicroak can eat a WilloWisp or Thunder Wave if it needs to and keep on trucking. Definitely recommend this set over SubPunch.

By the way I'd like to say that Low Kick would be a better option than Earthquake on your Aggron. You hit Torterra with an unresisted 120 BP attack with a high chance of 2HKOing, hit the Regis and Rhyperior harder, and get basically the same coverage as you do with Earthquake. I'd also recommend you use Passho Berry over Life Orb, as you can really make use of your double Polishers to lure and kill Bulky Waters with one letting the other one sweep later. With Passho you can easily dispose of Milotic and let Feraligatr/Rhyperior sweep much easier later on - with the berry, its Surf will only do 60% on average, while you hit back for 51% minimum damage on Bold 252/252 Milotic even without the Life Orb.

Finally I think you should replace Leafeon on your team with Arcanine. Currently your team's biggest weakness is its vulnerability to Burn - you have 4 very potent physical sweepers but they will all be crippled by something like Weezing on your opponent's team, who can switch in quite easily on Jumpluff / Toxicroak / Feraligatr / Rhyperior and throw WilloWisps around. With Aggron baiting out and destroying Bulky Waters, Feraligatr setting up on them, and two Water-resists on your team already, the need for Leafeon specifically on your team is very little. Try this Arcanine set:

Arcanine @ Life Orb
Jolly - Flash Fire
20 HP / 252 Atk / 236 Spe
- Flare Blitz
- ExtremeSpeed
- Thunder Fang
- Morning Sun

Arcanine lets you take out threatening sweepers such as Sub Alakazam and Houndoom with ExtremeSpeed. LO Flare Blitz is extremely powerful, and you can heal off LO and recoil damage with Morning Sun. Thunder Fang allows you to counter Moltres quite well and also finish off weakened Water-types. But like I said, most important is the fact that Arcanine is immune to Will-o-Wisp, and even better can use the Flash Fire boost to really lay a hurting on pretty much anything.

Best of luck with your team.

EDIT: Also, Stealth Rock over Megahorn on Rhyperior is an option that you might consider looking into, seeing as you'll be able to set it up against Ambipom/most Uxie with ease. The entry hazard will help the rest of your sweepers out much more than that coverage move will tbh.
 
Your team is pretty solid. You have lots of threats covered and you enlightened me on how well a Jumpluff lead can be. I'm impressed.

Btw, you have a great taste in music, every one of those songs I liked haha. Especially SRV. Nice, very nice.

The only real suggestion I have is why do you have Focus Punch on Toxicroak? Low Kick would serve much more purpose.

Nice team.
 
Thanks for the rate i will try the sets you have proposed, and nice to know there are other SRV fans out there.
 
YEAAAH. Sub Rise Rock Polish Aggron for the win.
That Aggron definetely wants Ice punch for Torterra. But you can run it over EQ.
 
I'm seconding the Toxicroak set change, at least to one that doesn't rely on Substitute + Focus Punch because it isn't very reliable in this metagame. Milotic will break your Sub with Ice Beam and give you nothing do hit it with.

LR's Toxicroak will help you deal with bulky Water-types in general, giving Feraligatr and Rhyperior great sweeping opportunities.

I also recommend using a different Leafeon set to accommodate your need to take Earthquakes and even fighting-type attacks (I think LR may have overlooked this). This will also help your sweepers deal with Weezing.

Leafeon (Surfing with the Alien) @ Leftovers
Ability: Leaf Guard
EVs: 196 HP / 88 Atk / 224 Spe
Nature: Jolly
- Sword Dance
- Leaf Blade
- Heal Bell
- Synthesis

This set defines the term versatile. It allows you to still sweep with Leafeon, absorb Earthquakes and physical fighting attacks, while also healing your Pokemon of status moves such as Will-O-Wisp from Weezing.

Hope this helps!
 
Thanks for all the rates and yeah i am going to change to SD croak, cut still have to write the description for it. As for Leafeon, Legacy Raider suggested Arcanine which after testing really does help me team out with the Will-O-Wisp immunity and nice priorty. Hence i am planing to switch Leafeon for Arcanine, and still have to write the description for that. But thanks for the rate.

EDIT: srry forgot to answer to ice punch, i still have to test it out but probably ice punch would be a good idea thanks.

EDIT2: okay i just added SD croak and Arcanine, i am going to experiment with aggron to decide which move and which item.
 
Just a quick rate. This is a good team, but I can see some problems. Weezing ruins this team nicely, because of its high Defense as well as Will-o-Wisp. However, I can see another Pokemon which can stand in this team's way: Quagsire. It has good Defense, as well as Earthquake to hit four of your members for Super Effective damage. Also, it can switch into Feraligatr's Waterfall, leaving Jumpluff as the main thing standing in its way. If Jumpluff switches in and takes Stealth Rock damage, and your opponent correctly predicts the switch to it, then bye-bye Jumpluff, and hello major problems. I suggest switching Arcanine to Special Sweeper Moltres, as it allows you to have a Special Attacker on your team, plus it gives immunity to Earthquake, allowing you to deal with Quagsire effectively, because almost all Quagsire lack Waterfall. I hope that my comments helped!
 
thanks for the rates, as for adding Moltres i think it would be a good idea as its main counters are defeated due to my team. However my main issue is what pokemon to replace it with, as eahc one has a specific role and Arcanine brings me priority which is important for my team as it lacks speed.
 
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