This team has managed to perform rather well against many opponents, and has nearly succeeded in gaining me a position in the top100 for RU. With that said I know it is far from a solid team, hence why I am open to all forms of ideas regarding its improvement in any way :)
SETS:
Secksy Nips (Miltank) (F) @ Leftovers
Trait: Sap Sipper
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Body Slam
- Heal Bell
- Earthquake
- Milk Drink
There is absolutely no way I can lie, I love this Pokemon to death! One of the most underrated support yet surprisingly offensive Pokemon in the lower tiers; honestly I can’t believe it is NU. Miltank provides an excellent role on this team, the ability to shut down just about any grass type in the tier is a huge benefit, namely Tangrowth, however I have found Focus Blast Sceptile to be rather tricky to play around, that being said, Miltank still manages to surprise opponents in this aspect.
Even without a Sap Sipper ATK boost, Miltank’s STAB Body Slam is such a great asset, since its SPEED is usually undermined. This can lead to some surprise KO’s and even late game sweeps I have found. Also not to mention the possibility of passing around Paralysis is always a nice touch! Earthquake also manages to add to its coverage, and as many know, Earthquake itself has some of the best coverage in the game, so it's always a nice attack to have on any Pokemon.
Gastly JNR (Spiritomb) @ Choice Band
Trait: Pressure
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Pursuit
- Shadow Sneak
- Sucker Punch
- Trick
Oh my god…it kills Slowking! This Spiritomb set, given to me by ‘The Unlucky One’ was the equivalent of gold, I absolutely love it. To me its role is reminiscent of Dugtrio in its ability to revenge kill most Pokemon and trap those that could wall or cause trouble (being most psychic or ghosts types).
I’ll have to admit deciding on which of its attacks to use is probably most difficult, I usually just opt for Pursuit, knowing Spiritomb can usually tank a few hits should it not KO and since he usually doesn't get first strike.
FleworHaed (Lilligant) (F) @ Life Orb
Trait: Own Tempo
EVs: 252 Spd / 252 SAtk / 4 SDef
Modest Nature
- Petal Dance
- Quiver Dance
- Sleep Powder
- Hidden Power [Rock]
This Pokemon has swept entire teams, and saved me in the tightest predicaments. Find the perfect opportunity to let off a Sleep Powder, then proceed to Quiver Dance, so long as you know you can KO the obvious switch in the opponent will make. Once their main counter/wall is down, Lilligant can proceed to take down the entire team no joke.
Lilligant comprises of the FWG core also given to me by ‘The Unlucky One’, it compliments each other to a great extent, while providing excellent offensive pressure with these hard hitters!
SausageLops (Qwilfish) @ Black Sludge
Trait: Intimidate
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Spikes
- Pain Split
- Thunder Wave
- Waterfall
Little SausageLips, doesn’t in the slightest seem Intimidating, well that’s a dead wrong opinion, this little bugger acts as my main offensive wall, Pain Split of course improving its longevity. It of course, works to fulfil the three layers of Spikes with Stealth Rock pressure most offensive teams thoroughly enjoy. However I feel Qwilfish suffers from deciding on whether to use Taunt or Pain Split, I’ll admit half the time I wish I’d be running Taunt over Pain Split, and when I change it, vice versa. However Qwilfish fits very nicely on this team and comprises of a powerful FWG core and honestly can help stop most Fighting types, which are all just annoying Pokemon, not naming any names lol.
LusciousLops (Magmortar) @ Leftovers
Trait: Vital Spirit
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Substitute
- Thunderbolt
- Flamethrower
- Focus Blast
Big LusciousLops, arguably one of the most difficult Pokemon to handle when behind a Sub. The damage he can produce is just amazing and greatly appreciated. I opt for Flamethrower over Fire Blast since it always seems to miss and I don’t want to lose any games since an attack missed, however I’ll agree one might say they could lose due to lack of power, but I’ll just play it safe I suppose. Vital Spirit also comes in handy, should any Sleep inducing Pokemon be out, If it’s not Sleep Powder they are going to use, I will switch to Magmortar to either set a sub up or go to town on the opposing team. He does suffer from any residual damage, and more than often coupled with constant Substitutes, means a premature KO.
SlackJawYokel (Aerodactyl) @ Focus Sash
Trait: Pressure
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Taunt
- Stealth Rock
- Rock Slide
- Crunch
Being the second fastest Pokemon in the tier, you just have to appreciate him for his speed. Usually I don’t lead off with him since it is so obvious. However a few turns in he does manage to come out and perform his super simple role, Stealth Rock or Taunt (then Stealth Rock), once said job is complete; he is free to abuse his speed to damage a few Pokemon not resisting Rock Slide or Crunch. Still I am unsure whether to chose Earthquake over Crunch or Rock Slide yet.
CONCLUSION:
So I'll just thank anyone who happens to spend the time reading through this, and especially to those willing to take the time and provide very important feedback in this case! All of it will be appreciated and taken into consideration (I'm not arrogant I won't disregard any lol). Otherwise if you do happen to use or test the team out, keep the nicknames! They rule.
SETS:

Secksy Nips (Miltank) (F) @ Leftovers
Trait: Sap Sipper
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Body Slam
- Heal Bell
- Earthquake
- Milk Drink
There is absolutely no way I can lie, I love this Pokemon to death! One of the most underrated support yet surprisingly offensive Pokemon in the lower tiers; honestly I can’t believe it is NU. Miltank provides an excellent role on this team, the ability to shut down just about any grass type in the tier is a huge benefit, namely Tangrowth, however I have found Focus Blast Sceptile to be rather tricky to play around, that being said, Miltank still manages to surprise opponents in this aspect.
Even without a Sap Sipper ATK boost, Miltank’s STAB Body Slam is such a great asset, since its SPEED is usually undermined. This can lead to some surprise KO’s and even late game sweeps I have found. Also not to mention the possibility of passing around Paralysis is always a nice touch! Earthquake also manages to add to its coverage, and as many know, Earthquake itself has some of the best coverage in the game, so it's always a nice attack to have on any Pokemon.

Gastly JNR (Spiritomb) @ Choice Band
Trait: Pressure
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Pursuit
- Shadow Sneak
- Sucker Punch
- Trick
Oh my god…it kills Slowking! This Spiritomb set, given to me by ‘The Unlucky One’ was the equivalent of gold, I absolutely love it. To me its role is reminiscent of Dugtrio in its ability to revenge kill most Pokemon and trap those that could wall or cause trouble (being most psychic or ghosts types).
I’ll have to admit deciding on which of its attacks to use is probably most difficult, I usually just opt for Pursuit, knowing Spiritomb can usually tank a few hits should it not KO and since he usually doesn't get first strike.

FleworHaed (Lilligant) (F) @ Life Orb
Trait: Own Tempo
EVs: 252 Spd / 252 SAtk / 4 SDef
Modest Nature
- Petal Dance
- Quiver Dance
- Sleep Powder
- Hidden Power [Rock]
This Pokemon has swept entire teams, and saved me in the tightest predicaments. Find the perfect opportunity to let off a Sleep Powder, then proceed to Quiver Dance, so long as you know you can KO the obvious switch in the opponent will make. Once their main counter/wall is down, Lilligant can proceed to take down the entire team no joke.
Lilligant comprises of the FWG core also given to me by ‘The Unlucky One’, it compliments each other to a great extent, while providing excellent offensive pressure with these hard hitters!

SausageLops (Qwilfish) @ Black Sludge
Trait: Intimidate
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Spikes
- Pain Split
- Thunder Wave
- Waterfall
Little SausageLips, doesn’t in the slightest seem Intimidating, well that’s a dead wrong opinion, this little bugger acts as my main offensive wall, Pain Split of course improving its longevity. It of course, works to fulfil the three layers of Spikes with Stealth Rock pressure most offensive teams thoroughly enjoy. However I feel Qwilfish suffers from deciding on whether to use Taunt or Pain Split, I’ll admit half the time I wish I’d be running Taunt over Pain Split, and when I change it, vice versa. However Qwilfish fits very nicely on this team and comprises of a powerful FWG core and honestly can help stop most Fighting types, which are all just annoying Pokemon, not naming any names lol.

LusciousLops (Magmortar) @ Leftovers
Trait: Vital Spirit
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Substitute
- Thunderbolt
- Flamethrower
- Focus Blast
Big LusciousLops, arguably one of the most difficult Pokemon to handle when behind a Sub. The damage he can produce is just amazing and greatly appreciated. I opt for Flamethrower over Fire Blast since it always seems to miss and I don’t want to lose any games since an attack missed, however I’ll agree one might say they could lose due to lack of power, but I’ll just play it safe I suppose. Vital Spirit also comes in handy, should any Sleep inducing Pokemon be out, If it’s not Sleep Powder they are going to use, I will switch to Magmortar to either set a sub up or go to town on the opposing team. He does suffer from any residual damage, and more than often coupled with constant Substitutes, means a premature KO.

SlackJawYokel (Aerodactyl) @ Focus Sash
Trait: Pressure
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Taunt
- Stealth Rock
- Rock Slide
- Crunch
Being the second fastest Pokemon in the tier, you just have to appreciate him for his speed. Usually I don’t lead off with him since it is so obvious. However a few turns in he does manage to come out and perform his super simple role, Stealth Rock or Taunt (then Stealth Rock), once said job is complete; he is free to abuse his speed to damage a few Pokemon not resisting Rock Slide or Crunch. Still I am unsure whether to chose Earthquake over Crunch or Rock Slide yet.
CONCLUSION:
So I'll just thank anyone who happens to spend the time reading through this, and especially to those willing to take the time and provide very important feedback in this case! All of it will be appreciated and taken into consideration (I'm not arrogant I won't disregard any lol). Otherwise if you do happen to use or test the team out, keep the nicknames! They rule.