I want to try some weather team and i start with a sand team

Hippowdon @ Smooth Rock
Ability: Sand Stream
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Toxic
- Slack Off
For a sand team I need a sand setter and I chose Hippowdon for is incredibly bulk and generally is my lead for the set is Stealth Rock for azard EQ for main stab Toxic for break some wallbreaker and Slack Off is recovery EV is max HP and max Def for maximize is bulk

Excadrill @ Steelium Z
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Earthquake
- Rapid Spin
- Iron Head
Now i need a sand abuser and Excadrill is perfect for this job the set is SD z-steel with EQ and Iron Head for stab and rapid spin for azard control and for speed if the sand is gone EV maximixe the damage and the speed

Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 16 Def / 240 SpD
Sassy Nature
- Giga Drain
- Knock Off
- Earthquake
- Sludge Bomb
Sand generally struggle with rain and a grass type like Tangrowth help with that i chose the AV set for deal with pokemon like Manaphy or Greninja and is have enought bulk for check Swamper-Mega the set is Giga Drain for stab+recovery Knock Off for utility EQ for deal with Heatran and Sludge Bomb for poison effect EV is for living 2 ice punch for Swamper Mega

Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 248 HP / 12 SpA / 56 SpD / 192 Spe
Calm Nature
IVs: 0 Atk
- Moonblast
- Scald
- Taunt
- Defog
Now i need someone with defog and i chose Tapu Fini for deal better with Heatran and it also helps Excadrill or Tangrowth to prevent possible status for the set Taunt is for stop settup Scald for burn pokemon like Corvinight or Landorus and Moonblast si for stab EV is for outspeed and 2HKO modest Heatran the other EV are for maximizing is special bulk

Clefable @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Moonblast
- Thunderbolt
- Soft-Boiled
Now i need something more offensive i chose Clefable for magic guard synergies well with sand and clefable is a good win condition the set is Life Orb Calm Mind set with Moonblast for stab Thunderbolt for deal with Toxapex and Soft-Boiled for recovery EV is for maximize is fisical bulk

Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Flare Blitz
- Roost
- Earthquake
For the last one i need something for deal with steel type like M-Scizor and fire type like Volcarona so i chose Charizard-X to also have a good wallbreaker and some speed control the set is DD set with Flare Blitz for stab Roost for recovery Flare Blitz recoil and EQ for deal with Heatran EV is for maximize is damage and speed

Hippowdon @ Smooth Rock
Ability: Sand Stream
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Toxic
- Slack Off
For a sand team I need a sand setter and I chose Hippowdon for is incredibly bulk and generally is my lead for the set is Stealth Rock for azard EQ for main stab Toxic for break some wallbreaker and Slack Off is recovery EV is max HP and max Def for maximize is bulk

Excadrill @ Steelium Z
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Earthquake
- Rapid Spin
- Iron Head
Now i need a sand abuser and Excadrill is perfect for this job the set is SD z-steel with EQ and Iron Head for stab and rapid spin for azard control and for speed if the sand is gone EV maximixe the damage and the speed

Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 16 Def / 240 SpD
Sassy Nature
- Giga Drain
- Knock Off
- Earthquake
- Sludge Bomb
Sand generally struggle with rain and a grass type like Tangrowth help with that i chose the AV set for deal with pokemon like Manaphy or Greninja and is have enought bulk for check Swamper-Mega the set is Giga Drain for stab+recovery Knock Off for utility EQ for deal with Heatran and Sludge Bomb for poison effect EV is for living 2 ice punch for Swamper Mega

Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 248 HP / 12 SpA / 56 SpD / 192 Spe
Calm Nature
IVs: 0 Atk
- Moonblast
- Scald
- Taunt
- Defog
Now i need someone with defog and i chose Tapu Fini for deal better with Heatran and it also helps Excadrill or Tangrowth to prevent possible status for the set Taunt is for stop settup Scald for burn pokemon like Corvinight or Landorus and Moonblast si for stab EV is for outspeed and 2HKO modest Heatran the other EV are for maximizing is special bulk

Clefable @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Moonblast
- Thunderbolt
- Soft-Boiled
Now i need something more offensive i chose Clefable for magic guard synergies well with sand and clefable is a good win condition the set is Life Orb Calm Mind set with Moonblast for stab Thunderbolt for deal with Toxapex and Soft-Boiled for recovery EV is for maximize is fisical bulk

Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Flare Blitz
- Roost
- Earthquake
For the last one i need something for deal with steel type like M-Scizor and fire type like Volcarona so i chose Charizard-X to also have a good wallbreaker and some speed control the set is DD set with Flare Blitz for stab Roost for recovery Flare Blitz recoil and EQ for deal with Heatran EV is for maximize is damage and speed