Hi all. This is my first rate my team thread, but I'm gonna go ahead and post a team.
Like the title says, I am planning to make a Sandstorm team. I have a bunch of Pokemon that could be helpful, but the bad thing is, I can only use 6 of them. Well, off the top of my head here's what I'm thinking of so far:
I will now explain each of them in detail:
Nature: Adamant
Item: Chople Berry/Leftovers
EV: 252 Atk, 252 Spd, 4 HP
Moves:
-Dragon Dance
-Stone Edge
-Crunch
-Fire Punch
The above set is rather simple: DD until you get a good speed and sweep. I am favouring Fire Punch over Earthquake because my Rhyperior and Gliscor will be using them. If Tyranitar has Earthquake, then I would have too many EQ users. Also, Rhyperior and Gliscor are better candidates for EQ due to STAB, so I think I'll leave it at that. This is also my lead to set up Sandstorm early.
EDIT: Chople Berry could be used instead of Leftovers to protect from fighting attacks. I don't know how many leads use fighting moves out there, but if there aren't a lot, I'd replace it with the berry that reduces the power of Steel-type attack (forgot its name) due to BP Scizor/Metagross.
Nature: Adamant
Item: Leftovers
Ability: Solid Rock
EV: 252 Atk, 252 Def, 4 HP
Moves:
-Megahorn
-Stone Edge
-Earthquake
-Thunder Punch
The Rhyperior serves as a physical wall and is to be played defensively because of its physical bulk and a boost to its special bulk due to Sandstorm. The strategy behind it is to switch in into a physical attacker, and act while predicting what the opponent will switch in (probably a special sweeper). This strategy worked, as I have killed a Suicune on a switch-in with a Thunder Punch once :)
Nature: Bold
Item: Leftovers
EV: 252 Hp, 252 Def, 4 Sp Atk
Moves:
-Surf
-Ice Beam
-Wish
-Substitute
The Vaporeon is used to cover my team's water weakness (actually, more like to benefit from it). It also acts as a Wish support for my team and I think it will be quite useful since my team consists of mostly bulky characters. I am unsure about the EV spread though; should I give it more special attack EV's?
Nature: Jolly
Ability: Sand Veil
Item: Leftovers
EV: 252 Hp, 252 Spd, 4 Atk
Moves:
-Earthquake
-Swords Dance
-Agility
-Baton Pass
This Gliscor has two roles: a ground sweeper and a baton passer. Basically, I use Agility first, then depending on the situation: if I get Taunted, I sweep. If not, I use Swords Dance. I chose Earthquake over Taunt because Gliscor isn't the fastest Pokemon around, and Taunt isn't too useful during mid-game (in my opinion, as this is when I'll be using Gliscor). Also, this guy provides a fighting type resistance that my Tyranitar would not like very much. Sand Veil is there to help Gliscor survive in Sandstorm (and if you say this is being reliant on luck, just look at Thunder users without rain or Focus Blast users).
Nature: Bold
Item: Leftovers
Ability: Natural Cure
EV: 252 Hp, 252 Def, 4 Sp. Def
Moves:
-Aromatherapy
-Softboiled
-Toxic
-Counter
Our most favourite cleric. The strategy is pretty straight-forward; switch in on a special attacker and support your team by ridding them of status. Counter is there to surprise physical attackers, and Blissey should have enough physical bulk to survive any neutral attacks. I would replace Softboiled with Wish, but I don't know where to get a WishBliss yet...
Nature: Adamant
Item: Lum Berry/Occa Berry
EV: 252 Atk, 252 Spd, 4 HP
Moves:
-Swords Dance
-Bullet Punch
-Brick Break
-X-Scissor
Meh, I guess the main reason I put this in is to switch in on a Grass-type attack (as my team at this point has a common grass weakness). The strategy is to SD and then sweep with Bullet Punch if the enemy does not resist it. I received this Scizor from a trade at level 100, and I think it would be better if the EV's went into HP and not Speed since BP does not care about speed. But I think the speed EV's are there in case if the opponent switches in into the BP (e.g. Empoleon).
My spare Poke's and their brief explanation:
Nature: Impish
Item: Leftovers
EV's: 252 HP, 252 Def, 4 Atk
Moves:
-Slack Off
-Ice Fang
-Earthquake
-Stone Edge/Stealth Rock
I might use this either as a lead or a mid-game physical wall. The former will use SR instead of SE, and the latter will have SE instead of SR. This is basically a backup Sandstorm bringer should my Tyranitar die and the weather changes.
Nature: Sassy
Ability: Levitate
Item: Light Clay
EV's: 252 HP, 152 Atk, 8 Def, 96 SpD
Moves:
-Reflect
-Light Screen
-Gyro Ball
-Explosion
A support member designed to give more bulk to my team. Gyro Ball is there as an attacking option to take advantage of Bronzong's shitty speed and Explosion is to get at least almost a OHKO on anything that does not resist it. I can't remember the exact EV spread, but I remember basing it off the one from the Smogon analysis.
Nature: Timid
Ability: Natural Cure
Item: Choice Specs
EV's: 252 Sp Atk, 252 Spd, 4 HP
Moves:
-Trick
-Surf
-Ice Beam
-ThunderBolt
This is my special sweeper and again, to resist water-type moves. This is a sweeper and a Poke-crippler. Yeah.
Nature: Jolly
Ability: Pressure
Item: Focus Sash
EV's: 252 Atk, 252 Spd, 4 HP
Moves:
-Stealth Rock
-Taunt
-Stone Edge
-Earthquake
If I use this, this would be my lead to set up SR early, and to cripple set-ups with Taunt. After that, try to score OHKO's with super-effective moves (assuming that the opponent is not that physically bulky).
That's it for now I guess.
Like the title says, I am planning to make a Sandstorm team. I have a bunch of Pokemon that could be helpful, but the bad thing is, I can only use 6 of them. Well, off the top of my head here's what I'm thinking of so far:






I will now explain each of them in detail:

Nature: Adamant
Item: Chople Berry/Leftovers
EV: 252 Atk, 252 Spd, 4 HP
Moves:
-Dragon Dance
-Stone Edge
-Crunch
-Fire Punch
The above set is rather simple: DD until you get a good speed and sweep. I am favouring Fire Punch over Earthquake because my Rhyperior and Gliscor will be using them. If Tyranitar has Earthquake, then I would have too many EQ users. Also, Rhyperior and Gliscor are better candidates for EQ due to STAB, so I think I'll leave it at that. This is also my lead to set up Sandstorm early.
EDIT: Chople Berry could be used instead of Leftovers to protect from fighting attacks. I don't know how many leads use fighting moves out there, but if there aren't a lot, I'd replace it with the berry that reduces the power of Steel-type attack (forgot its name) due to BP Scizor/Metagross.

Nature: Adamant
Item: Leftovers
Ability: Solid Rock
EV: 252 Atk, 252 Def, 4 HP
Moves:
-Megahorn
-Stone Edge
-Earthquake
-Thunder Punch
The Rhyperior serves as a physical wall and is to be played defensively because of its physical bulk and a boost to its special bulk due to Sandstorm. The strategy behind it is to switch in into a physical attacker, and act while predicting what the opponent will switch in (probably a special sweeper). This strategy worked, as I have killed a Suicune on a switch-in with a Thunder Punch once :)

Nature: Bold
Item: Leftovers
EV: 252 Hp, 252 Def, 4 Sp Atk
Moves:
-Surf
-Ice Beam
-Wish
-Substitute
The Vaporeon is used to cover my team's water weakness (actually, more like to benefit from it). It also acts as a Wish support for my team and I think it will be quite useful since my team consists of mostly bulky characters. I am unsure about the EV spread though; should I give it more special attack EV's?

Nature: Jolly
Ability: Sand Veil
Item: Leftovers
EV: 252 Hp, 252 Spd, 4 Atk
Moves:
-Earthquake
-Swords Dance
-Agility
-Baton Pass
This Gliscor has two roles: a ground sweeper and a baton passer. Basically, I use Agility first, then depending on the situation: if I get Taunted, I sweep. If not, I use Swords Dance. I chose Earthquake over Taunt because Gliscor isn't the fastest Pokemon around, and Taunt isn't too useful during mid-game (in my opinion, as this is when I'll be using Gliscor). Also, this guy provides a fighting type resistance that my Tyranitar would not like very much. Sand Veil is there to help Gliscor survive in Sandstorm (and if you say this is being reliant on luck, just look at Thunder users without rain or Focus Blast users).

Nature: Bold
Item: Leftovers
Ability: Natural Cure
EV: 252 Hp, 252 Def, 4 Sp. Def
Moves:
-Aromatherapy
-Softboiled
-Toxic
-Counter
Our most favourite cleric. The strategy is pretty straight-forward; switch in on a special attacker and support your team by ridding them of status. Counter is there to surprise physical attackers, and Blissey should have enough physical bulk to survive any neutral attacks. I would replace Softboiled with Wish, but I don't know where to get a WishBliss yet...

Nature: Adamant
Item: Lum Berry/Occa Berry
EV: 252 Atk, 252 Spd, 4 HP
Moves:
-Swords Dance
-Bullet Punch
-Brick Break
-X-Scissor
Meh, I guess the main reason I put this in is to switch in on a Grass-type attack (as my team at this point has a common grass weakness). The strategy is to SD and then sweep with Bullet Punch if the enemy does not resist it. I received this Scizor from a trade at level 100, and I think it would be better if the EV's went into HP and not Speed since BP does not care about speed. But I think the speed EV's are there in case if the opponent switches in into the BP (e.g. Empoleon).
My spare Poke's and their brief explanation:

Nature: Impish
Item: Leftovers
EV's: 252 HP, 252 Def, 4 Atk
Moves:
-Slack Off
-Ice Fang
-Earthquake
-Stone Edge/Stealth Rock
I might use this either as a lead or a mid-game physical wall. The former will use SR instead of SE, and the latter will have SE instead of SR. This is basically a backup Sandstorm bringer should my Tyranitar die and the weather changes.

Nature: Sassy
Ability: Levitate
Item: Light Clay
EV's: 252 HP, 152 Atk, 8 Def, 96 SpD
Moves:
-Reflect
-Light Screen
-Gyro Ball
-Explosion
A support member designed to give more bulk to my team. Gyro Ball is there as an attacking option to take advantage of Bronzong's shitty speed and Explosion is to get at least almost a OHKO on anything that does not resist it. I can't remember the exact EV spread, but I remember basing it off the one from the Smogon analysis.

Nature: Timid
Ability: Natural Cure
Item: Choice Specs
EV's: 252 Sp Atk, 252 Spd, 4 HP
Moves:
-Trick
-Surf
-Ice Beam
-ThunderBolt
This is my special sweeper and again, to resist water-type moves. This is a sweeper and a Poke-crippler. Yeah.

Nature: Jolly
Ability: Pressure
Item: Focus Sash
EV's: 252 Atk, 252 Spd, 4 HP
Moves:
-Stealth Rock
-Taunt
-Stone Edge
-Earthquake
If I use this, this would be my lead to set up SR early, and to cripple set-ups with Taunt. After that, try to score OHKO's with super-effective moves (assuming that the opponent is not that physically bulky).
That's it for now I guess.