Hey guys, I've been working hard on this as you can tell because I have 10 different verisons of the team. I am in need of help because it doesnt seem to be working. I'm going to list the teams and the pokemon that changed, but only the current one am I going to put stats and strategies. If your curios about the previous versions just ask and I'll let you know everything about it.
Team 1:
Tyranitar Excadrill Stoutland Gliscor Hippowdon Regirock
Team 2:
Tyranitar Excadrill Stoutland Mamoswine Hippowdon Regirock
Team 3:
Tyranitar Excadrill Stoutland Mamoswine Hippowdon Quagsire
Team 4:
Tyranitar Excadrill Stoutland Mamoswine Scizor Quagsire
Team 5:
Tyranitar Excadrill Stoutland Mamoswine Reuniclus Quagsire
Team 6:
Tyranitar Excadrill Stoutland Mamoswine Reuniclus Bastiodon
Team 7:
Tyranitar Excadrill Stoutland Mamoswine Reuniclus Hippowdon
Team 8:
Tyranitar Excadrill Stoutland Heatran Reuniclus Hippowdon
Team 9:
Tyranitar Excadrill Stoutland Gliscor Reuniclus Hippowdon
Team 10:
Tyranitar (M) @ Life Orb Trait: Sand Stream
EVs: 108 HP / 200 Atk / 120 Def / 80 SDef
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- Dragon Dance
- Brick Break
- Crunch
Tyranitar's role in the team is to start up a sandstorm, be bulky and still dish out some punishment. the only problem is he really cant take a fighting move, which is his only downside.
Excadrill (F) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- X-Scissor
Excadrill's role in the team is to be an extremely fast sweeper at a whopping 604 speed. His attack is excellent also at 369 is a fairly good sweeper especially after SD.
Stoutland (M) @ Choice Band
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Return
- Crunch
- Fire Fang
- Wild Charge
Stoutland's role is also to be a speed sweeper at 518 speed, with 328 attack plus a choice band so he is at 492 attack. He is pretty self-explanitory and can take a pretty good punch.
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 188 HP / 64 Atk / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Ice Fang
- Earthquake
- Fling
- Acrobatics
Now Gliscor's role is much different. Gliscor is supposed to poison the target with fling, then hit the target hard while being a wall. It is vital for him to throw away the Toxic Orb so he can get Acrobatics up.
Jellicent (F) @ Leftovers
Trait: Cursed Body
EVs: 248 HP / 216 Def / 44 Spd
Bold Nature (+Def, -Atk)
- Surf
- Shadow Ball
- Recover
- Will-O-Wisp
Jellicent is another wall, he isn't doing so well, I liked Reuniclus better. He really doesn't do anything helpful to the team.
Hippowdon (F) @ Leftovers
Trait: Sand Stream
EVs: 200 HP / 252 Def / 56 SDef
Impish Nature (+Def, -SAtk)
- Curse
- Earthquake
- Ice Fang
- Slack Off
And finally we have Hippowdon, once again. Hippowdon serves as a back up Sand Streamer, while walling and sweeping. His job is self-explanatory and works decently.
Please post your ideas on this and what you think I could do to improve it.
Team 1:
Tyranitar Excadrill Stoutland Gliscor Hippowdon Regirock
Team 2:
Tyranitar Excadrill Stoutland Mamoswine Hippowdon Regirock
Team 3:
Tyranitar Excadrill Stoutland Mamoswine Hippowdon Quagsire
Team 4:
Tyranitar Excadrill Stoutland Mamoswine Scizor Quagsire
Team 5:
Tyranitar Excadrill Stoutland Mamoswine Reuniclus Quagsire
Team 6:
Tyranitar Excadrill Stoutland Mamoswine Reuniclus Bastiodon
Team 7:
Tyranitar Excadrill Stoutland Mamoswine Reuniclus Hippowdon
Team 8:
Tyranitar Excadrill Stoutland Heatran Reuniclus Hippowdon
Team 9:
Tyranitar Excadrill Stoutland Gliscor Reuniclus Hippowdon
Team 10:

Tyranitar (M) @ Life Orb Trait: Sand Stream
EVs: 108 HP / 200 Atk / 120 Def / 80 SDef
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- Dragon Dance
- Brick Break
- Crunch
Tyranitar's role in the team is to start up a sandstorm, be bulky and still dish out some punishment. the only problem is he really cant take a fighting move, which is his only downside.

Excadrill (F) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- X-Scissor
Excadrill's role in the team is to be an extremely fast sweeper at a whopping 604 speed. His attack is excellent also at 369 is a fairly good sweeper especially after SD.

Stoutland (M) @ Choice Band
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Return
- Crunch
- Fire Fang
- Wild Charge
Stoutland's role is also to be a speed sweeper at 518 speed, with 328 attack plus a choice band so he is at 492 attack. He is pretty self-explanitory and can take a pretty good punch.

Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 188 HP / 64 Atk / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Ice Fang
- Earthquake
- Fling
- Acrobatics
Now Gliscor's role is much different. Gliscor is supposed to poison the target with fling, then hit the target hard while being a wall. It is vital for him to throw away the Toxic Orb so he can get Acrobatics up.

Jellicent (F) @ Leftovers
Trait: Cursed Body
EVs: 248 HP / 216 Def / 44 Spd
Bold Nature (+Def, -Atk)
- Surf
- Shadow Ball
- Recover
- Will-O-Wisp
Jellicent is another wall, he isn't doing so well, I liked Reuniclus better. He really doesn't do anything helpful to the team.

Hippowdon (F) @ Leftovers
Trait: Sand Stream
EVs: 200 HP / 252 Def / 56 SDef
Impish Nature (+Def, -SAtk)
- Curse
- Earthquake
- Ice Fang
- Slack Off
And finally we have Hippowdon, once again. Hippowdon serves as a back up Sand Streamer, while walling and sweeping. His job is self-explanatory and works decently.
Please post your ideas on this and what you think I could do to improve it.