Hi!, the first thing is that if we don't understand something is not because I am Spanish and I haven't the level of English that I would like to have.
But I would like to see my team and evaluate and see what they seem, there is:
Ability: Pressure
EVs: 252 HP/120 Def/138 SDef
Bold nature (+Def, -Atk)
- Baton Pass
- Agility
- Roost
- Charge Beam
Heracross (M) @ Focus Sash
Ability: Guts
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Megahorn
- Stone Edge
- Close Combat
- Night Slash
Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/252 Atk/6 SAtk
Lonely nature (+Atk, -Def)
- Earthquake
- Ice Beam
- Stone Edge
- Crunch
Garchomp (M) @ Lum Berry/ life orb
Ability: Sand Veil
EVs: 16 HP/252 Atk/242 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Fire Fang
- Swords Dance
- Outrage
Starmie @ Xpert belt
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Surf
- Psychic/ Rapid spin
- Ice Beam
- Thunderbolt
Heatran (M) @ Life Orb
Ability: Flash Fire
EVs: 226 HP/32 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Stealth Rock
- Earth Power
- Lava Plume
- Dragon Pulse
My equipment is based on the total attack.
My strategy and the function of each pk is the following one:
- Zapdos is the Batton Passer of my team, first it uses Agility and if it has left much life use Charge Beam to pass increases in special attack.
The EVS in special defence let you survive a Draco Specsmence of Meteor, and virtually any special attack, while the physical side resists Stone Edge of CBCross. First Zapdos uses Agility, soon if it can it uses Charge Beam to increase his Sp.Atk and uses BattonPass with Heatran generally if Charge Beam has used, or with Heracross if the rival clears much life to us after making a Agility.
- Heracross recived Batton Pass of Zapdos and +2 of Speed and begins to kill.
Stone edge covers types and Megahorn receives STAB, to give the Baton pass if it receives an attack Banda critical focus will protect. Night Slash for Psyquics and Ghost. It often go out before that Tyranitar for keep the Focus Sash effect.
- Heatran puts rocks in the field and begins to kill pk with Life Orb. It go out VS physical walls for kill their.
- The function of Tyranitar is to remove to the storm sand and to leave against pk Psyquic to do Crunch to them or to kill them with its great attack. Also Garchomp get more evasion.
- Starmie is very fast and can kill to Gyarados and Skarmory with Thunderbolt.
- Garchomp if it receives a Agility and it can make Swords Dance kills all rivals and uses Outrage that along with Lum Berry is very good.
Greetings
But I would like to see my team and evaluate and see what they seem, there is:

Ability: Pressure
EVs: 252 HP/120 Def/138 SDef
Bold nature (+Def, -Atk)
- Baton Pass
- Agility
- Roost
- Charge Beam

Heracross (M) @ Focus Sash
Ability: Guts
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Megahorn
- Stone Edge
- Close Combat
- Night Slash

Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/252 Atk/6 SAtk
Lonely nature (+Atk, -Def)
- Earthquake
- Ice Beam
- Stone Edge
- Crunch

Garchomp (M) @ Lum Berry/ life orb
Ability: Sand Veil
EVs: 16 HP/252 Atk/242 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Fire Fang
- Swords Dance
- Outrage

Starmie @ Xpert belt
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Surf
- Psychic/ Rapid spin
- Ice Beam
- Thunderbolt

Heatran (M) @ Life Orb
Ability: Flash Fire
EVs: 226 HP/32 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Stealth Rock
- Earth Power
- Lava Plume
- Dragon Pulse
My equipment is based on the total attack.
My strategy and the function of each pk is the following one:
- Zapdos is the Batton Passer of my team, first it uses Agility and if it has left much life use Charge Beam to pass increases in special attack.
The EVS in special defence let you survive a Draco Specsmence of Meteor, and virtually any special attack, while the physical side resists Stone Edge of CBCross. First Zapdos uses Agility, soon if it can it uses Charge Beam to increase his Sp.Atk and uses BattonPass with Heatran generally if Charge Beam has used, or with Heracross if the rival clears much life to us after making a Agility.
- Heracross recived Batton Pass of Zapdos and +2 of Speed and begins to kill.
Stone edge covers types and Megahorn receives STAB, to give the Baton pass if it receives an attack Banda critical focus will protect. Night Slash for Psyquics and Ghost. It often go out before that Tyranitar for keep the Focus Sash effect.
- Heatran puts rocks in the field and begins to kill pk with Life Orb. It go out VS physical walls for kill their.
- The function of Tyranitar is to remove to the storm sand and to leave against pk Psyquic to do Crunch to them or to kill them with its great attack. Also Garchomp get more evasion.
- Starmie is very fast and can kill to Gyarados and Skarmory with Thunderbolt.
- Garchomp if it receives a Agility and it can make Swords Dance kills all rivals and uses Outrage that along with Lum Berry is very good.
Greetings