ok, iv been working on this team, and iv got a few gaps in in, and im kinda new 2 comp battling, so if anyone could giv me suggestions or point out flaws or anything, that would be good.
Crobat
Item: Wide Lens
Nature: Jolly
Ability: Intimidate
Evs: 252 hp, 252 speed, 6 def
Attacks: Hypnosis, Whirlwind, Substitute, Confuse Ray
Stratagy: Crobat is my lead, my stratagy for him is for him 2 come out first, and put my oponent 2 sleep before they get a chance to attack.
Ninjask
Item: ???
Nature: Jolly
Ability: Speed Boost
Evs: 252 att, 252 speed, 6 def
Attacks: Baton Pass, Swords Dance, Substitute, X-Scissor
Stratagy: Ninjask comes in right after Crobat puts my oponent to sleep, then i substitute to survive, and swords dance when i get the chance, then when i get a decent speed boost and att boost, i baton pass it.
Machamp
Item: ???(either expert belt, or flame orb)
Nature: Adamant
Ability: Guts
Evs: 252 att, 252 speed, 6 hp
Attacks: Ice Punch, Fire Punch, Thunder Punch, Close Combat
Stratagy: I'm maxing his att, and i plan on using ninjask to take care of his low speed, im tried to giv him alot of move variety, so he can sweep for a while without being forced to swich(and losing the baton bonus)
Magmortar
Item: Wise Glasses
Nature: Modest
Ability: Flame Body
Evs: 252 sp att, 252 speed, 6 hp
Attacks: Flamethrower, Thunderbolt, Psychic, Confuse Ray
Stratagy: Similar to machamp, im maxing sp att, and relying on ninjask for speed, i tried 2 giv a variety of moves, so it can sweep fairly well.
Salamence
Item: Life Orb
Nature: Jolly
Ability: Intimidate
Evs: 252 att, 252 speed, 6 hp
Attacks: Dragon Dance, Dragon Claw, Earthquake, Fire Blast
Stratagy: Because machamp and magmortar rely on ninjask, i hav salamence as a back up sweeper, so if ninjask gets taken out, i can still sweep.
Dusknoir
Item: Leftovers
Nature: Calm
Ability: Pressure
Evs: 252 def, 252 sp def, 6 hp
Attacks: Pain Split, Night Shade, Will-o-Wisp, Trick Room
Stratagy: My mixed wall, i hav pain split to heal, night shade to do damage, WoW to do damage and take out physical sweepers, and trick room is a back up, because since 2 of my 3 sweepers hav low speed, and hav 2 rely on ninjask, if ninjask gets taken out, trick room may giv me the advantage long enough to turn the tide.
so thats my team, comments?(suggestions for the ??? areas?)
Crobat
Item: Wide Lens
Nature: Jolly
Ability: Intimidate
Evs: 252 hp, 252 speed, 6 def
Attacks: Hypnosis, Whirlwind, Substitute, Confuse Ray
Stratagy: Crobat is my lead, my stratagy for him is for him 2 come out first, and put my oponent 2 sleep before they get a chance to attack.
Ninjask
Item: ???
Nature: Jolly
Ability: Speed Boost
Evs: 252 att, 252 speed, 6 def
Attacks: Baton Pass, Swords Dance, Substitute, X-Scissor
Stratagy: Ninjask comes in right after Crobat puts my oponent to sleep, then i substitute to survive, and swords dance when i get the chance, then when i get a decent speed boost and att boost, i baton pass it.
Machamp
Item: ???(either expert belt, or flame orb)
Nature: Adamant
Ability: Guts
Evs: 252 att, 252 speed, 6 hp
Attacks: Ice Punch, Fire Punch, Thunder Punch, Close Combat
Stratagy: I'm maxing his att, and i plan on using ninjask to take care of his low speed, im tried to giv him alot of move variety, so he can sweep for a while without being forced to swich(and losing the baton bonus)
Magmortar
Item: Wise Glasses
Nature: Modest
Ability: Flame Body
Evs: 252 sp att, 252 speed, 6 hp
Attacks: Flamethrower, Thunderbolt, Psychic, Confuse Ray
Stratagy: Similar to machamp, im maxing sp att, and relying on ninjask for speed, i tried 2 giv a variety of moves, so it can sweep fairly well.
Salamence
Item: Life Orb
Nature: Jolly
Ability: Intimidate
Evs: 252 att, 252 speed, 6 hp
Attacks: Dragon Dance, Dragon Claw, Earthquake, Fire Blast
Stratagy: Because machamp and magmortar rely on ninjask, i hav salamence as a back up sweeper, so if ninjask gets taken out, i can still sweep.
Dusknoir
Item: Leftovers
Nature: Calm
Ability: Pressure
Evs: 252 def, 252 sp def, 6 hp
Attacks: Pain Split, Night Shade, Will-o-Wisp, Trick Room
Stratagy: My mixed wall, i hav pain split to heal, night shade to do damage, WoW to do damage and take out physical sweepers, and trick room is a back up, because since 2 of my 3 sweepers hav low speed, and hav 2 rely on ninjask, if ninjask gets taken out, trick room may giv me the advantage long enough to turn the tide.
so thats my team, comments?(suggestions for the ??? areas?)