I tried to create a well balanced OU team that focuses on having at least one fast physical, bulky physical, fast special, bulky special, physical wall, and special wall. But I'm not entirely sure on how well I did. Do you think you can help me out?
Keldeo@life orb
Trait: justified
EVs: 252 spa/ 252 spe/ 4 spd
hydro pump
calm mind
secret sword
HP flying
This guy fills in the role of the fast special sweeper, and he does an amazingly good job at it. The calm mind lets me take down everything in my path. That and the life orb. The HP flying covers any trouble with grass types (I'm looking at you breloom!). Due to calm mind, I shouldn't have to explain the others.
Gardevoir@gardevoirite
Trait: trace
EVs: 252 spa/ 4 spd/ 252 hp
hyper voice
psyshock
focus blast
will o wisp
This pokemon is my bulky special sweeper, and she is truly awesome. After M-evolution, pixelate kicks in and hyper voice becomes deadly. Will o wisp is good for taking down any bug threats, and focus blast kills off all of the dark types. I still haven't figured out the use of psyshock.
Breloom@focus sash
Trait: technician
EVs: 252 atk/ 252 spe/ 4 hp
rock tomb
bullet seed
spore
mach punch
Breloom is my fast physical sweeper. Rock tomb covers about a million type disadvantages it has. The spore pretty much lets me free shot anyone who comes too close. Mach punch gets STAB and priority, and bullet seed gets STAB as well. And do I even need to explain how awesome technician is with all this?
Bisharp@black glasses
Trait: defiant
EVs: 252 atk/ 4 spd/ 252 hp
knock off
sucker punch
iron head
swords dance
Bisharp is the bulky physical sweeper of my team, and he is a MASS MURDERER. Knock off is awesome at crippling pokemon, and gets it STAB. Iron head is the STAB king, and sucker punch does what iron head does, but with priority. Just set up a swords dance and you're good to go.
Heatran@leftovers
Trait: flash fire
EVs: 252 spd/ 252 hp/ 4 spa
lava plume
roar
stealth rock
toxic
Heatran is the special wall of the team. Roar is good for giving your opponent a tough time. Toxic is well, toxic, and that makes it cool. Lava plume is obviously for taking down those pesky ferrothorns. And I shouldn't have to explain stealth rock.
Glisgor@toxic orb
Trait: poison heal
EVs: 252 hp/ 184 def/ 72 spe
taunt
roost
tailwind
earthquake
Being my physical wall, I like to keep this guy healthy. So I gave him roost. Taunt is one of my first moves to use, as it totally screws up supporters. Earthquake is just to take down electrics. And after using tailwind, I like to switch to Gardevoir.
This is my OU team, I hope you can give me some tips! :)
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Keldeo@life orb
Trait: justified
EVs: 252 spa/ 252 spe/ 4 spd
hydro pump
calm mind
secret sword
HP flying
This guy fills in the role of the fast special sweeper, and he does an amazingly good job at it. The calm mind lets me take down everything in my path. That and the life orb. The HP flying covers any trouble with grass types (I'm looking at you breloom!). Due to calm mind, I shouldn't have to explain the others.
Gardevoir@gardevoirite
Trait: trace
EVs: 252 spa/ 4 spd/ 252 hp
hyper voice
psyshock
focus blast
will o wisp
This pokemon is my bulky special sweeper, and she is truly awesome. After M-evolution, pixelate kicks in and hyper voice becomes deadly. Will o wisp is good for taking down any bug threats, and focus blast kills off all of the dark types. I still haven't figured out the use of psyshock.
Breloom@focus sash
Trait: technician
EVs: 252 atk/ 252 spe/ 4 hp
rock tomb
bullet seed
spore
mach punch
Breloom is my fast physical sweeper. Rock tomb covers about a million type disadvantages it has. The spore pretty much lets me free shot anyone who comes too close. Mach punch gets STAB and priority, and bullet seed gets STAB as well. And do I even need to explain how awesome technician is with all this?
Bisharp@black glasses
Trait: defiant
EVs: 252 atk/ 4 spd/ 252 hp
knock off
sucker punch
iron head
swords dance
Bisharp is the bulky physical sweeper of my team, and he is a MASS MURDERER. Knock off is awesome at crippling pokemon, and gets it STAB. Iron head is the STAB king, and sucker punch does what iron head does, but with priority. Just set up a swords dance and you're good to go.
Heatran@leftovers
Trait: flash fire
EVs: 252 spd/ 252 hp/ 4 spa
lava plume
roar
stealth rock
toxic
Heatran is the special wall of the team. Roar is good for giving your opponent a tough time. Toxic is well, toxic, and that makes it cool. Lava plume is obviously for taking down those pesky ferrothorns. And I shouldn't have to explain stealth rock.
Glisgor@toxic orb
Trait: poison heal
EVs: 252 hp/ 184 def/ 72 spe
taunt
roost
tailwind
earthquake
Being my physical wall, I like to keep this guy healthy. So I gave him roost. Taunt is one of my first moves to use, as it totally screws up supporters. Earthquake is just to take down electrics. And after using tailwind, I like to switch to Gardevoir.
This is my OU team, I hope you can give me some tips! :)
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