My Team, Rate plz!

0-PATHETIC! ... 5-Well ...10-Hacker....

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  • Total voters
    4
  • Poll closed .
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florges.gif

Manectric (M) @ Manectite
Ability: Lightningrod
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Thunderbolt
- Volt Switch
- Roar
- Flamethrower

Infernape (M) @ Muscle Band
Ability: Iron Fist
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Mach Punch
- Fire Punch
- Thunder Punch

Greninja (M) @ Wise Glasses
Ability: Protean
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Surf
- Dark Pulse
- Ice Beam
- Shadow Sneak

Florges (F) @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Aromatherapy
- Calm Mind
- Moonblast
- Psychic

Donphan (M) @ Sitrus Berry
Ability: Sturdy
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Earthquake
- Ice Shard
- Stealth Rock
- Rapid Spin

Haxorus (M) @ Lum Berry
Ability: Mold Breaker
EVs: 252 Atk / 252 Spd
Adamant Nature
- Dragon Claw
- Dragon Dance
- Earthquake
- Poison Jab


my team is "hit hard", tests in showdown: 10 or more wins in a row, but i see problems: (my english is bad sorry, still learning)


manectric roar is "surprise move", have lighthingroad to rise s.atk, jolteon is good, but manectric save lifes.

Florges is s.df tank and Aromatherapy (sometimes i put klefki to screens)

Haxorus moldbreaker, beat many annoying guys.

donphan is spinner, SR(only use if: volcarona, charizard, talon and typical sash appears) and great atk moves. (yesterday :"lead donphan".. "change to espeon fast"... "EQ and dead, dammit!"

Sweepers: Greninja (shadow sneak counter mach punch guys, but i like grass knot too) and Infernape physical atk.


Thanks guys!


In action (Haxorus cant help, but still great): http://replay.pokemonshowdown.com/ou-75585212
http://replay.pokemonshowdown.com/ou-75437997
http://replay.pokemonshowdown.com/ou-75439651
http://replay.pokemonshowdown.com/ou-75444070
http://replay.pokemonshowdown.com/ou-75507167
 
Last edited:
I suggest extrasensory instead of shadow sneak on greninja because sneak is physical, which is brought down by timid. Also, I recommend a life orb or focus sash on him.
 
Read this http://www.smogon.com/forums/threads/how-to-make-an-rmt-required-reading.50298/

Explain why you chose what you chose. Right now, I see what I assume to be an offensive team with a Donphan doing traps/spinning and sweepers in Haxorus and Florges. The others are all just kinda there. What made you go for Mega Manetric? What does he bring to the team that Jolteon or Rotom-H couldn't bring? Do you really want something that fragile using roar? Your team isn't terrible, it just looks like a bunch of pokemon thrown together that all want to spam attacks at the enemy, or set up, then spam attacks at the enemy. I'd say give a better description of what you want out of each of your pokemon, so that we can help you make your team better.
 
Read this http://www.smogon.com/forums/threads/how-to-make-an-rmt-required-reading.50298/

Explain why you chose what you chose. Right now, I see what I assume to be an offensive team with a Donphan doing traps/spinning and sweepers in Haxorus and Florges. The others are all just kinda there. What made you go for Mega Manetric? What does he bring to the team that Jolteon or Rotom-H couldn't bring? Do you really want something that fragile using roar? Your team isn't terrible, it just looks like a bunch of pokemon thrown together that all want to spam attacks at the enemy, or set up, then spam attacks at the enemy. I'd say give a better description of what you want out of each of your pokemon, so that we can help you make your team better.


my team is "hit hard", tests in showdown 8or9 wins in a row, but i see problems: (my english is bad, sorry, still learning)

manectric roar is "surprise move", have lighthingroad to rise s.atk, jolteon is good, but manectric save lifes.

Florges is s.df tank and Aromatherapy (sometimes i put klefki to screens)

Haxorus moldbreaker beat many annoyning guys.

donphan is spinner, SR(only use if: volcarona, charizard, talon and typical sash appears) and great atk moves.

Sweepers: Greninja (shadow sneak counter mach punch guys, but i like grass knot too) and Infernape physical atk.


maybe Garchomp(4x ice) in, haxorus(2x ice) out, but ice types moves can make many trouble(Haxorus/garchomp -> ice beam = dead, ice shard haxorus can live). So Haxorus + 1 DD can be "real deal".
Florges out, espeon or sylveon in (more screen/heal bell jobs).

Thanks for reply.
 
Last edited:
I suggest extrasensory instead of shadow sneak on greninja because sneak is physical, which is brought down by timid. Also, I recommend a life orb or focus sash on him.

i know, but mach punch kill this guy easy, shadow sneak save life.
 
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