My Team Suck Pt.2

So this is my second RMT and hopefully this one is way better than the first.
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Machamp @ Lum Berry | No Guard
EVs: 240 HP / 248 Att / 16 Sp.Def / 4 Spd | Adamant (+Att/-Sp.Att)
- Dynamic Punch
- Ice Punch
- Payback
- Bullet Punch

Description: Machamp's role is to destroy as much Pokemon as he can. He will take out anything that doesn't resist with one Dynamic Punch and if the Pokemon happens to survive they will be confused making it easier to finish them off with Bullet Punch. Ice Punch is to destroy Grass-types, especially Exeggutor who can take Machamp out with Psychic, Dragon-types trying to sweep by setting up Dragon Dance or Swords Dance. Payback is perfect with fast Pokemon that can resist Dynamic Punch. Lum berry allows him to stay as along as possible.

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Heatran @ Air Balloon | Flash Fire
EVs: 252 Sp.Att / 252 Spd / 4 Sp.Def | Modest (+Att/-Sp.Att)
- Fire Blast
- Earth Power
- Hidden Power-Grass
- Stealth Rock

Description: Heatran is a beast Fire Blast is destructive taking everything out. Of course all but Water-types, but that's why Hidden Power-Grass is here to save the day it can take out most Water-types or at least dent them. Earth Power is perfect for taking out bulky Pokemon like Tyranitar, it is also perfect against Fire, Electric, and most importantly Steel-types. I use Stealth Rock when I predict a switch.

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Gliscor @ Toxic Orb | Poison Heal
EVs: 252 HP / 184 Def / 72 Spd | Impish (+Def/-Sp.Att)
- Earthquake
- Ice Fang
- Sword Dance
- Protect

Description: Gliscor is the best part of the team. He can be an annoying wall taking a lot of moves like a boss,or he can be a dangerous sweeper after Swords Dance boost. Earthquake takes a lot of things out. Ice Fang is a very important move since it allows Gliscor to stay in instead of switching out and loosing the epic boost from Swords Dance. Protect has 2 uses. One is to heal it a little. Second is to stall weakened poisoned, burned, or Life Orb-ed Pokemon.

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Gastrodon @ Leftovers | Storm Drain
EVs: 252 HP / 252 Sp.Def / 4 Sp.Att | Sassy (+Sp.Def/-Spd)
- Earthquake
- Ice Beam
- Toxic
- Recover

Description: Gastrodon is a tank and is a Rain Team's worst nightmare. Earthquake is perfect to take out Water-types that struggle with trying to destroy my Gastrodon. Ice Beam hits whatever Earthquake can't. Toxic wears down tanks and other walls trying to stall Gastrodon. Recover just makes stallers go crazy.

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Ferrothorn @ Rocky Helmet | Iron Barbs
EVs: 252 HP / 168 Sp.Def / 88 Def | Relaxed (+Def/-Spd)
- Power Whip
- Leech Seed
- Spikes
- Thunder Wave

Description: At first I wasn't really sure Ferrothorn was a good choice. But I was shocked to find out this thing can take an Outrage not only can it take it but the Iron Barb/Rocky Helmet combo is perfect to counter outrage abusers. I thought I would be using him to set up Leech Seed and Spikes but he has proven to be a perfect offensive Pokemon. Thunder Wave allows me to set up Spikes safely.

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Chansey @ Eviolite | Natural Cure
EVs: 252 HP / 252 Def / 4 Spd | Bold (+Def/-Att)
- Counter
- Seismic Toss
- Toxic
- Wish

Description: Chansey is an awesome wall. Counter is perfect to kill those Pokemon with powerful attacks. Seismic Toss is to stall. Toxic is perfect to slowly destroy opposing walls. Wish is to heal her and her teammates. She has proven to be an awesome Counter user. But not against ghost-types.
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Threats:

Honestly I think the threats aren't single Pokemon but types.

Ghost-Types:
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Those are really annoying they can easily take out Machamp and Chansey has no chance at walling them since non for her moves hit. My other my Pokemon can take some of them out but how long can they survive...not long.

Psychic-Types:
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They are a huge annoyance. Not only can the counter Machamp, Espeon's Magic Bounce is horrible! But the worst part is Reuniclus! It is a wall and it can set-up Trick Room allowing powerful yet slow Pokemon like Conkeldurr to sweep my team with ease.

Latias/Latios:
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They can sweep my team especially Latios! They can Surf all over my team or Outrage them. My Ferrothorn can take an Outrage but he is soon defeated by them.

Rain Teams:
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I can't beat those rain teams at all. They now have a lot of more moves than just Water. The worst move is Hurricane which basically sweeps my team. Another threat is Toxicroak. With his ability Dry Skin he is able to heal off substitute damage and start sweeping.

Ditto:
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Believe it or not Ditto is bad news. With it's new hidden ability Imposter it will transform right away to my Pokemon, without wasting a turn. Ditto is an uncommon threat but the fact that it swept my team when it changed to Machamp means that my teams lacks coverage.
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I think my team is great but it lacks coverage. Any suggestions are welcomed. Also please tell me if there is any errors in my RMT because I tried my best to improve this one.
 
Hi Ghetsis

Welcome to Smogon and interesting team you've built here. As you had mentioned, Psyshic types such as Alakazam and Trick Room Reuniclus can prove threatening. Alakazam can outspeed your entire team and hit extremely hard with its great coverage moves while Reuniclus can do the same by setting up Trick Room. Both these threats have the Magic Guard ability so residual damage from Toxic and Leech Seed will not affect them. Another threat to your team is Tornadus-T, one of the major forces in the Black and White 2 metagame. He can run through your team with a combination of STAB Hurricane and Super Effective Superpower for Heatran and Chansey. For these threats, I suggest replacing Chansey with a Specially Defensive Jirachi with a moveset of Stealth Rock / Wish / Body Slam / Iron Head. Jirachi has a great special defense stat to wall the special attacks Chansey currently walls but has the added bonus of having a better defensive typing. Steel/Psychic gives her a number of resistances including a 4x resistance to Psychic and 2x resistance to Flying, allowing her to wall the aforementioned threats pretty handily. Jirachi also is able to provide the Wish support that Chansey, giving herself and your other members better survivability. Body Slam has a great 60% chance to paralyze the opponent, effectively crippling fast threats and is combined with Iron Head to create the deadly ParaFlinch strategy that can use hax to defeat an opponent Jirachi would otherwise be unable to bring down. Using Stealth Rock on Jirachi allows you to replace Stealth Rock on Heatran with Dragon Pulse to hit Dragon types for super effective damage.

Another threat to your team is Swords Dance Lucario. After a boost, he can really do a number to your team with Close Combat and hit Gliscor hard with Ice Punch. For this threat, I suggest replacing Gliscor's EV spread with a faster spread of 244 HP / 40 Def / 220 Spd with an Impish nature. This spread allows you to outspeed Adamant Lucario and dispatch of it with Earthquake as well as making it easier for Gliscor to pull off a sweep with a Swords Dance boost. Although you will be sacrificing some bulk, you can still easily wall the majority of physical attackers such as Terrakion, Scizor, and Landorus-T. Lastly, change Ferrothorn's nature from Relaxed to Impish. Impish nature increases defense while decreasing special attack, unlike Relaxed nature which decreases speed. There is no real reason to use a speed decreasing nature on Feerothorn as you are not using Gyro Ball and an Impish nature can potentially allow you to paralyze opposing Ferrothorn before they do the same to you.

Hope I helped and good luck with your team!


Set:
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 224 SDef / 32 Spd
Careful Nature (+SDef, -SAtk)
-Stealth Rock
-Wish
-Body Slam
-Iron Head


tl;dr
Chansey ----> Specially Defensive Jirachi
Stealth Rock on Heatran ----> Dragon Pulse
Gliscor's EV spread ----> 244 HP / 40 Def / 220 Spd with Impish Nature
Relaxed Nature on Ferrothorn ----> Impish Nature
 
Thank you so very much. I edit my team and try your advise out! By the way I use Gastrodon as a tank and I thinking of replacing it with a Defensive Swampert since it has better defense and special defense, how is that? Thanks!
 
I like gastrodon better thanks to his ability. Listen to the above guys rate, this team has definitely improved in quality! Good job, keep playing with it on the Sim and taking note, of what is trashing you, what moves you never seem to use, if passive damage is hurting, if an item is helpful, if you wish a poke was stronger, or faster, or more bulky etc etc. Just gotta keep playing :D, and taking serious notes XD
 
Hi, Ghetsis you're team is very interesting to start off with, I like Machamp and I don't see him often. One of the major weaknesses I see to your team is rain, Like previously stated, Spdef Jirachi would help with those big threats such as Tornadous and Thundurus-t. One of the major threats, I see that wasn't previously said is SD Spore Breloom, With a combination of Drain Punch and bullet seed, you're team is easily taken down. For this weakness I think it may be worth while to switch Gastrodon out for Dragonite. Dragonite will resist the fighting stab and the grass stab of Breloom, giving you a good switch for it, aside from Gliscor who doesn't want to take a bullet seed anyways.


The Dragonite set I suggest is.
Offensive Dragonite @ leftovers
252 attack, 4 spdef, 252 speed, Adamant Nature
Dragon Dance/Dragon Claw/Extreme Speed/Fire Punch
 
Hey man your team is getting better good job!

I can realy see alot of strong fighting-types sweeping this team easily Conkeldurr can Set up Bulk Ups on any member of your team easily and it can Ko Heatran, Chansey and Ferrothorn quite easily while Gliscor is helpless to Ice Punch. As Shuckle4Ubers mentioned Spore+SD Breloom can also do a number on your team with Drain Punch and Bullet Seed. And although you have Machamp Dragon Dance Scrafty is quite capable of sweeping your team late game or if Machamp is down. A simple solution to all these problems is using Acrobat Gliscor>Current Gliscor This gives you a pokemon that can ohko all these threats unboosted with Acrobatics+Flying Gem. The good thing about this set is it is more then capable of sweeping late game like your last set.

I also second Novaray's suggestion of Specially defensive Jirachi>Chansey and use his set. Because this provides you with a great Special wall and a pokemon that can help you with Tornadus-T who is a big threat, but also Dragon Dance dragons that carry earthqauke and a fire move lke Salamence, Dragonite and Hydriegon because can go through your team otherwise.

Also your Heatran really wants Timid>Modest as your Heatran needs to be able to speed tie with other Heatran before they can Earthpower you assuming you have taken a proir hit. SubPunch Breloom, Smeargle and Adamant Toxicroak also get outspeed which is pretty important as well.

With Stealth Rock On Jirachi I also agree with Novarays suggestion of Dragon Pulse>Stealth Rock as Dragons can sometimes prove threatening to your team.

Sets
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Gliscor @ Flying Gem | Sand Viel
Nature |
244 HP / 40 Def / 220 Spd
Swords Dance / Acrobatics / Ice Fang/ Earthqauke

tl:dr

Acrobat Gliscor--->Current Gliscor

Jirachi--->Chansey

Heatran
.Timid--->Modest
.Dragon Pulse--->Stealth Rock



~Superpowerdude
 
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