I dont know how but over the past six gens Ive found pokemon i like in them but my entire team is from first two gens. But they take full advantage of all 6 gens
(Now this is not the order they come out, that varies on who im fighting)
Zuma
Azumarill
Brave
Muscle Band/Choice band (dont like life orb but its also an option)
Huge Power
Atk 252
HP 150
Def 52
Sp Def 52
Play Rough
Aqua Jet
Aqua Tail/Waterfall
Dig
(With Zuma he provides excellent coverage and can either be a strong start or an easy finish. Dig helps when the opponent want to switch in electric types his brave nature makes him slow enough that most electrics will out speed him while hes underground, and then Dig with huge power will hit for usually a kill or pretty darn close. Aqua Jet for Priority waterfall for beating shit up, and play rough to take advantage of his fairy typing and give him coverage of almost every type. on top of which he can tank most hits thrown so hes good for switching into)
Tailes
Ninetales
Timid
(preferably shiny, but normal works too)
Flash Fire
Female
252 Spd
130 SPatk
120 Sp Def
6 Def
Hp Ground/Dark Pulse/Extrasensory
Flamethrower/Heatwave
Sunny Day/Nasty plot
Solar beam/ Energy Ball
(Tailes is one of my move pool pokemon, where the moves she knows is dependant on what im expecting from my opponent. Nasty Plot Set up is good however sunny day is nice for water ground or rock switch in, the problem with her set up is more often then not she can and cant counter her own typing, thats why i never use drought ninetales, plus Flashfire Ninetales counters drought ninetales because the two best moves drought ninetales has, F.F. Ninetales shrugs off. Her biggest weakness though is Heatran. Which is why i dont keep her out when someone switches to heatran.)
Splitter
Crobat
(Any power increasing stat that doesnt hinder his speed your not worried about defensive prowess)
Infiltrator
252 Speed
252 Attack
4 Def
Choice band
Brave Bird
Cross Poison
Zen Headbutt
X Scissor/U Turn
(Now even though Splitter doesnt have a wide move pool, his objective is more to knock down the heavy hitters like dragonite or kingdra, his objective is to scare stall tactics. and being a poison type means he can pop in and one shot mega gardevoir, before she can use Psychic hes a suicide set up the choice band suits him well because even with the limitation choice band has, he can brave bird almost any pokemon and knock it out or take a huge chunk of damage. He may not be OU officially but he can take on alot of OU pokemon. although U turn switch is a nice start if you see him in a bad situation, he can pop out and go to Espeon or Ninetales to hinder their starts.)
Gyro
Espeon
Modest/Timid
Metronome (Metronome provides excellent boost over time just swap him in and watch as he pounds the crap out of anything afterwards.)
Sp attack 252
Speed 252
def 8
Magic Bounce
Hp Fire/Signal beam/Echoed Voice
Psychic
Shadow Ball (any special hitting eeveelution is not complete without this move)
Dazzling Gleam (Good for typing and power)
(Gyro is just quite literally a special sweeper hes meant to hit hard and hit fast, however if i start with splitter and they send out ferrothorn or Forretress I can uturn crobat out and bounce their field advantage back and then use HP fire or shadow ball however the biggest trick lies in getting that one shot kill against some of your bigger foes like No guard Machamp, then if you continue to use psychic with the metronome it becomes rediculously powerfull.)
Stat
Ampharos
Ampharosite
Nature Modest
Static
(The stats varie depending on how you use him, either they will be defensive or offensive
(defensive)
252 Defense
150 HP
108 Sp Def
(offensive)
252 Sp attack
150 Def
58 hp
50 SpDef
(defensive)
light Screen
Focus Blast
Charge Beam/ Tbolt/volt switch
Reflect
(I feel stat with his emmense defensive stats is the perfect waller in the manner of just how he is defensively, he can take a hit from Mega TTar earthquake and still have time to wall it. But the biggest defense of this tactic is that he can either continue to tank out with his type coverage or swap out to wall again later)
(Being said would really wall best if pokemon on team had wish and baton pass)
(offensive only one thing to say, OHKO)
Julie (In honor of the woman i love)
Absol
Superluck/Justified
Hasty
Female
Absolite
Sucker Punch
Play rough
X scissor/Shadow Claw
Rockslide/Stone Edge (I feel this is better coverage)
(Mega absol will suckerpunch kill almost any non resistant pokemon if trained right. but for the other typings there is play rough rockslide and shadow claw)
(Now this is not the order they come out, that varies on who im fighting)
Zuma
Azumarill
Brave
Muscle Band/Choice band (dont like life orb but its also an option)
Huge Power
Atk 252
HP 150
Def 52
Sp Def 52
Play Rough
Aqua Jet
Aqua Tail/Waterfall
Dig
(With Zuma he provides excellent coverage and can either be a strong start or an easy finish. Dig helps when the opponent want to switch in electric types his brave nature makes him slow enough that most electrics will out speed him while hes underground, and then Dig with huge power will hit for usually a kill or pretty darn close. Aqua Jet for Priority waterfall for beating shit up, and play rough to take advantage of his fairy typing and give him coverage of almost every type. on top of which he can tank most hits thrown so hes good for switching into)
Tailes
Ninetales
Timid
(preferably shiny, but normal works too)
Flash Fire
Female
252 Spd
130 SPatk
120 Sp Def
6 Def
Hp Ground/Dark Pulse/Extrasensory
Flamethrower/Heatwave
Sunny Day/Nasty plot
Solar beam/ Energy Ball
(Tailes is one of my move pool pokemon, where the moves she knows is dependant on what im expecting from my opponent. Nasty Plot Set up is good however sunny day is nice for water ground or rock switch in, the problem with her set up is more often then not she can and cant counter her own typing, thats why i never use drought ninetales, plus Flashfire Ninetales counters drought ninetales because the two best moves drought ninetales has, F.F. Ninetales shrugs off. Her biggest weakness though is Heatran. Which is why i dont keep her out when someone switches to heatran.)
Splitter
Crobat
(Any power increasing stat that doesnt hinder his speed your not worried about defensive prowess)
Infiltrator
252 Speed
252 Attack
4 Def
Choice band
Brave Bird
Cross Poison
Zen Headbutt
X Scissor/U Turn
(Now even though Splitter doesnt have a wide move pool, his objective is more to knock down the heavy hitters like dragonite or kingdra, his objective is to scare stall tactics. and being a poison type means he can pop in and one shot mega gardevoir, before she can use Psychic hes a suicide set up the choice band suits him well because even with the limitation choice band has, he can brave bird almost any pokemon and knock it out or take a huge chunk of damage. He may not be OU officially but he can take on alot of OU pokemon. although U turn switch is a nice start if you see him in a bad situation, he can pop out and go to Espeon or Ninetales to hinder their starts.)
Gyro
Espeon
Modest/Timid
Metronome (Metronome provides excellent boost over time just swap him in and watch as he pounds the crap out of anything afterwards.)
Sp attack 252
Speed 252
def 8
Magic Bounce
Hp Fire/Signal beam/Echoed Voice
Psychic
Shadow Ball (any special hitting eeveelution is not complete without this move)
Dazzling Gleam (Good for typing and power)
(Gyro is just quite literally a special sweeper hes meant to hit hard and hit fast, however if i start with splitter and they send out ferrothorn or Forretress I can uturn crobat out and bounce their field advantage back and then use HP fire or shadow ball however the biggest trick lies in getting that one shot kill against some of your bigger foes like No guard Machamp, then if you continue to use psychic with the metronome it becomes rediculously powerfull.)
Stat
Ampharos
Ampharosite
Nature Modest
Static
(The stats varie depending on how you use him, either they will be defensive or offensive
(defensive)
252 Defense
150 HP
108 Sp Def
(offensive)
252 Sp attack
150 Def
58 hp
50 SpDef
(defensive)
light Screen
Focus Blast
Charge Beam/ Tbolt/volt switch
Reflect
(I feel stat with his emmense defensive stats is the perfect waller in the manner of just how he is defensively, he can take a hit from Mega TTar earthquake and still have time to wall it. But the biggest defense of this tactic is that he can either continue to tank out with his type coverage or swap out to wall again later)
(Being said would really wall best if pokemon on team had wish and baton pass)
(offensive only one thing to say, OHKO)
Julie (In honor of the woman i love)
Absol
Superluck/Justified
Hasty
Female
Absolite
Sucker Punch
Play rough
X scissor/Shadow Claw
Rockslide/Stone Edge (I feel this is better coverage)
(Mega absol will suckerpunch kill almost any non resistant pokemon if trained right. but for the other typings there is play rough rockslide and shadow claw)