Idk how good my team is, i tried to make it so that medicham/clefable sweeps depending on the situation, zapdos and quagsire can absorb hits/utility if i need them to, and kyurem black acts as a wallbreaker. Magnezone helps clefable and kyurem b out by trapping and killing the likes of ferrothorn,skarmory and other steels. If you can suggest any improvments, I'd love to hear them. Rate my team and give me opinions on it :)
Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 200 HP / 252 Atk / 52 SpA
Naughty Nature
- Ice Beam
- Outrage
- Fusion Bolt
- Rock Slide
This guy is my wallbreaker, being able to smash through most walls. Outrage destroys anything that doesnt resist it. Ice beam OHKOs/2HKOs the likes of Mega Venusaur, Gliscor and Hippowdon (I gave it 52 evs in Sp.Atk so it can do as much damage to these pokemon as possible, which means that I have a higher chance of sweeping). Fusion Bolt OHKOs azumarill which is quite a big threat to my team. And rock slide deals with talonflame but I'm thinking of removing it for iron head.
Magnezone @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 172 HP / 252 SpA / 84 Spe
Modest Nature
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
- Thunderbolt
This guy traps and kills steel types that give clefable and kyurem alot of trouble, like I mentioned before. Volt switch provides switch initiative and flash canon is a good STAB that deals with fairies that can threaten kyurem-b and medicham.
Quagsire @ Rocky Helmet
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Recover
- Scald
- Toxic
- Protect
I needed something to stop set up sweepers and act as a physical wall, so i chose quagsire. It can eat up hits and either burn with scald or poison walls with toxic, reducing their effectivness. It also acts as part obe of my two part counter to talonflame, which also threatens my team.
Zapdos @ Leftovers
Ability: Pressure
EVs: 200 HP / 52 Def / 4 SpA / 252 SpD
Calm Nature
- Thunderbolt
- Defog
- Roost
- Thunder Wave
This pokemon is my special wall and can take special hits well. It carries thunderwave so it can cripple offensive threats such as Latios 1v1 and also so it can cripple talonflame. Defog gets rid of hazard that my kyurem-b hates.
Clefable @ Life Orb
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 104 Def / 152 SpA
Modest Nature
- Calm Mind
- Moonblast
- Wish
- Flamethrower
This is the first of my sweeper core and consists of calm mind clefable. This pokemon can come in once threats are removed and can set up calm minds to sweep. It has wish over Moonlight or Softboiled as it allows clefable to heal Kyurem-B and my walls when they are at low health. Im also thinking of removing flamethrower for stored power, as magnezone can deal with steel types and i have nothing for poison types. It also acts as a status absorber thanks to magic guard.
Medicham @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Zen Headbutt
- Bullet Punch
- Bulk Up
- High Jump Kick
This forms the second part of my sweeper core with it being able to come in late game and clean up once the walls are out of the way. Bullet Punch provides priority and can deal with fairy types. High jump Kick and Zen headbutt are reliable, hard hitting STABs and bulk up can be used to set up late game.
Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 200 HP / 252 Atk / 52 SpA
Naughty Nature
- Ice Beam
- Outrage
- Fusion Bolt
- Rock Slide
This guy is my wallbreaker, being able to smash through most walls. Outrage destroys anything that doesnt resist it. Ice beam OHKOs/2HKOs the likes of Mega Venusaur, Gliscor and Hippowdon (I gave it 52 evs in Sp.Atk so it can do as much damage to these pokemon as possible, which means that I have a higher chance of sweeping). Fusion Bolt OHKOs azumarill which is quite a big threat to my team. And rock slide deals with talonflame but I'm thinking of removing it for iron head.
Magnezone @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 172 HP / 252 SpA / 84 Spe
Modest Nature
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
- Thunderbolt
This guy traps and kills steel types that give clefable and kyurem alot of trouble, like I mentioned before. Volt switch provides switch initiative and flash canon is a good STAB that deals with fairies that can threaten kyurem-b and medicham.
Quagsire @ Rocky Helmet
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Recover
- Scald
- Toxic
- Protect
I needed something to stop set up sweepers and act as a physical wall, so i chose quagsire. It can eat up hits and either burn with scald or poison walls with toxic, reducing their effectivness. It also acts as part obe of my two part counter to talonflame, which also threatens my team.
Zapdos @ Leftovers
Ability: Pressure
EVs: 200 HP / 52 Def / 4 SpA / 252 SpD
Calm Nature
- Thunderbolt
- Defog
- Roost
- Thunder Wave
This pokemon is my special wall and can take special hits well. It carries thunderwave so it can cripple offensive threats such as Latios 1v1 and also so it can cripple talonflame. Defog gets rid of hazard that my kyurem-b hates.
Clefable @ Life Orb
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 104 Def / 152 SpA
Modest Nature
- Calm Mind
- Moonblast
- Wish
- Flamethrower
This is the first of my sweeper core and consists of calm mind clefable. This pokemon can come in once threats are removed and can set up calm minds to sweep. It has wish over Moonlight or Softboiled as it allows clefable to heal Kyurem-B and my walls when they are at low health. Im also thinking of removing flamethrower for stored power, as magnezone can deal with steel types and i have nothing for poison types. It also acts as a status absorber thanks to magic guard.
Medicham @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Zen Headbutt
- Bullet Punch
- Bulk Up
- High Jump Kick
This forms the second part of my sweeper core with it being able to come in late game and clean up once the walls are out of the way. Bullet Punch provides priority and can deal with fairy types. High jump Kick and Zen headbutt are reliable, hard hitting STABs and bulk up can be used to set up late game.
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