My VCG Team(I'm new at this)

I have a couple options for this team, but I'm not sure which one is better. Can you put all changes in bold? Thank You.

http://images.google.com/imgres?img...ages?q=infernape+in+3d&hl=en&gbv=2&tbs=isch:1

http://images.google.com/imgres?img...ages?q=infernape+in+3d&hl=en&gbv=2&tbs=isch:1

Infernape:
Blaze
Naïve
Life orb
Ev- 64 Attack -244 Special Attack -200 Speed
Moves
Close Combat
Heat Wave
U-Turn
Protect

Infernape would take the first two attacks with protect so metagross can put up screens for the Ubers on my team. I would do this if there where opposing Ubers that could easily kill infernape. Depending on the Pokémon that I’m facing, I switch out Palkia or Mewtwo by using u-turn. If there where no pokemon that infernape had trouble with I would just attack them. close Combat is to get rid of any Blissey, Tyrainitar, or Dialga. Heat wave is to get rid of any bug pokemon so mewtwo doesn't have much trouble switching in.





http://images.google.com/imgres?img...mages?q=real+metagross&hl=en&gbv=2&tbs=isch:1
Metagross:
Clear Body
Careful
Light Clay
Ev- 252 Hp- 72 Def. -172 SP Def. – 12 Speed
Moves
Reflect
Light Screen
Explosion
Brick Break

Metagross is the only wall, (without Giratina) but I wanted my other pokemon to have good defenses so I made metagross a Dual screener. It will last the longest of the pokemon. Dialga is a threat to metagross so I gave it brick break in case mewtwo is not battling with it and also in case the other team had screens. Metagross's job is to hold the team together.





(With Palkia)MewTwo:
Pressure
Timid
Choices Specs
Ev- 4Hp- 252 Special Attack- 252 Speed
Moves
Shadow Ball
Protect
Aura Sphere
Calm Mind

I choose mewtwo to get rid of pokemon palkia couldn't. Aura Sphere is for Dialga while shadow ball is for any other mewtwo. With metagross first, the screens give mewtwo
a boost in both defenses. So unlike other sweepers, Mewtwo will have better defenses and can take them out with help from calm mind.







(With Giratina)Mewtwo:
Pressure
Timid
Expert Belt
Ev- 4Hp- 252 Special Attack- 252 Speed
Moves
Hail
Blizzard
Thunder
Protect

Thunder is to get rid of kyogre. When kyogre faints, I would use Hail to give the other team a disadvantage. They would be dependent on rain. Blizzard is to get rid of all dragon pokemon and groundon. Mewtwo's main job is to get rid of most of the ubers.








Palkia:
Pressure
Timid
Haban Berry
Ev- 4Hp- 252 Special Attack- 252 Speed
Moves
Hail
Blizzard
Thunder
Protect

Palkia is to counter any rain teams. There will probably be a lot. Thunder would get rid of kyogre. After kyogre is finished off,hail is to change the weather so the opposing team won't have any weather advantage. The other pokemon on my team can't do much damage to dragons so I gave Palkia blizzard.

Instead of Palkia:





Giratina:
Pressure
Bold
Haban Berry
Ev-240 Hp- 248 Def.-16 Special Attack- 4 Speed
Moves
dragon Pulse
Calm Mind
Shadow Ball
Tail Wind

Giratina is the physical wall. He would absorb metagross explosion. Most rain teams have swift swim while sunny day teams have chlyorophll. Tail wind is to even out the stats and then make my team faster. Shadow Ball is for opposing mewtwo and giratina. Calm mind is to make shadow ball stronger while giving giratina better special defense agaisnt other shadow balls and dragon moves. Dragon Pulse is in case mewtwo is not battling with giratina.
 
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