I would like to think I created this idea from scratch first, but sadly someone beat me to it a long time ago when I had no interest in competitive play. My favorite play style is null in void due to the nerf on Sandstream. Therefore I am going to use my new team full time. I had good success in the live games I have played thus far…when I assumed that my opponents used Smogon sets… The idea is to attack as much as I can and then keep the pressure going by using U-Turn or Volt Switch when I have to. With the correct prediction aided by Team Preview I should be able to continue rolling through my opponents. My current thread is to discuss the changes associated with the transition to X and Y. I am dropping my Magnezone for Noivern because his speed was so pitiful that despite hitting like a truck he would seldom hit anything.
NOTE!!!!! This is for a team to be used on my 3DS and not an emulator so make sure your recommendations are actually worth the effort that is expended in breeding and training.
Forretress with Sturdy and Assault Vest
Sassy 252 HP/252 Def/4 SpD
Gyro Ball
Explosion
Rapid Spin
Volt Turn
This guy is all utility, all the time. Rapid spin is the name of the game for this guy because of all the switching I will be doing, but with this set up I have had remarkable success with defeating the Lati-twins and even Rayquaza a few times. Volt Turn is there to provide a slow switch and allow Forretress to sponge an attack so the switch in avoids the damage. I have chosen the Assault vest and Explosion because in my experience I never really got the opportunity to use Spikes and the whole team gains some additional bulk for switching in and out. Gyro Ball is for a solid STAB attack that has worked well in taking down Gengar expecting a Rapid Spin as well as the move-locked Dragons.
Rotom-W with Levitate and Leftovers
Calm 252 HP/252 Def/4 SpD
Volt Turn
Hydro Pump
Pain Split
Thunderwave
This is part one of my defensive core and he appears to be the Number 1 or Number 2 most used Pokémon because he is just that valuable. I chose to go bulky because I have some heavy hitters already and I needed more defensive types. Generally I choose WoW or Pain Split on the switch and then he gets out of there with Volt Switch because a ground type is not coming in due to the fear being hit with Hydro Pump. That move will used later on the match because Rotom-W is more than likely to survive longer than anyone else. The EV’s and nature were to maximize both defensive spectrums.
Mew with Leftovers
Bold/Calm 252 HP/148 Def/108 Spe
Volt Switch
Psychic
Will-O-Wisp
Soft Boiled/Roost
This guy is all about the support of the rest of the team. His ability to sponge fighting attacks is a great thing, but his ability to heal off the damage reliably and provide support via Will-O-Wisp is what nets him his place on my team. Psychic is there for a decent STAB attack whereas I am choosing Volt Switch to bring a little variety to the switching moves, but U-Turn is just as viable since the offenses are not the focus. Volt Switch is also not affected by Intimidate which is nice.
Scizor with Technician and Scizorite
Adamant 252 HP/252 Atk/4 Spe
Bullet Punch
U-Turn
Superpower
Roost
Scizor has been a beast in the meta-game since Platinum I think. Bullet Punch and U-Turn are the staples of the set and U-Turn will be the primary move period unless a Bullet Punch is necessary for a revenge kill. Superpower is there for coverage against Heatran and Ferrothorn and whatever else is necessary in the new Generation. Roost is now an option to keep him healthy in the long run. I have come to believe that this guy will work wonders as a lead to Mega Evolve from the start while using U-Turn at the same time. This way Scizor is more bulky overall for the rest of the match.
Hydreigon with Levitate and Life Orb
Timid 252 SpA/252 Spe/4 Atk
Draco Meteor
Dark Pulse
Flash Cannon/Fire Blast
U-Turn
While many folks were not as big a fan of Hydreigon in Gen V, this guy is all about cold blooded murder from the Special side of life. Dark Pulse received a huge buff in that Steel types no longer resist it (making Fire Blast redundant) and Draco Meteor just smashes stuff repeatedly. At least stuff that isn’t Fairy and that is where Flash Cannon comes in. While Steel does not have great coverage it is the one move that Hydreigon gets to help defend against a type that will wall it senselessly. As mentioned, Fire Blast isn’t as necessary now that Dark hits steel types neutrally. U-Turn is there for getting out while the getting is good and Life orb is just there helping emasculate.
Noivern with Frisk and ?
Timid 252 SpA/252 Spe/4 HP
Boomburst
Draco Meteor
Tail Wind/Switcheroo
U-Turn
I love this guy and his design! This is one of those times where I really want to use a Pokemon because of the way he looks, but in this case he also does a decent job. Primarily this guy will fill two major roles in my team. First off, Frisk is there to help me identify what my opponent is using. Tailwind is an option I am playing around with because I think Noivern would be able to provide a boost to the team. I know the order of attacks would be Tailwind, U-Turn, next Pokemon attacks, then they U-Turn/Volt Switch out so we can repeat the process. Switcheroo is the other choice because I can use it in conjunction with Frisk to determine whether or not to use Switcheroo. U-Turn for the obvious reasons. The EV’s are in Speed and Special Attack because he is a bit frail and they would work well with Boomburst and Draco Meteor. I know there are several different Pokemon in OU that will wall this guy, but he is really meant to support the team.
So that is my team! I love the idea of always keeping my opponent guessing as I continue to switch out on each of my “counters”. Let me know what you think but remember that this is not for an emulator team, but an honest to goodness team for battling with friends locally so make honest recommendations that are worth the extra effort.
NOTE!!!!! This is for a team to be used on my 3DS and not an emulator so make sure your recommendations are actually worth the effort that is expended in breeding and training.
Forretress with Sturdy and Assault Vest
Sassy 252 HP/252 Def/4 SpD
Gyro Ball
Explosion
Rapid Spin
Volt Turn
This guy is all utility, all the time. Rapid spin is the name of the game for this guy because of all the switching I will be doing, but with this set up I have had remarkable success with defeating the Lati-twins and even Rayquaza a few times. Volt Turn is there to provide a slow switch and allow Forretress to sponge an attack so the switch in avoids the damage. I have chosen the Assault vest and Explosion because in my experience I never really got the opportunity to use Spikes and the whole team gains some additional bulk for switching in and out. Gyro Ball is for a solid STAB attack that has worked well in taking down Gengar expecting a Rapid Spin as well as the move-locked Dragons.
Rotom-W with Levitate and Leftovers
Calm 252 HP/252 Def/4 SpD
Volt Turn
Hydro Pump
Pain Split
Thunderwave
This is part one of my defensive core and he appears to be the Number 1 or Number 2 most used Pokémon because he is just that valuable. I chose to go bulky because I have some heavy hitters already and I needed more defensive types. Generally I choose WoW or Pain Split on the switch and then he gets out of there with Volt Switch because a ground type is not coming in due to the fear being hit with Hydro Pump. That move will used later on the match because Rotom-W is more than likely to survive longer than anyone else. The EV’s and nature were to maximize both defensive spectrums.
Mew with Leftovers
Bold/Calm 252 HP/148 Def/108 Spe
Volt Switch
Psychic
Will-O-Wisp
Soft Boiled/Roost
This guy is all about the support of the rest of the team. His ability to sponge fighting attacks is a great thing, but his ability to heal off the damage reliably and provide support via Will-O-Wisp is what nets him his place on my team. Psychic is there for a decent STAB attack whereas I am choosing Volt Switch to bring a little variety to the switching moves, but U-Turn is just as viable since the offenses are not the focus. Volt Switch is also not affected by Intimidate which is nice.
Scizor with Technician and Scizorite
Adamant 252 HP/252 Atk/4 Spe
Bullet Punch
U-Turn
Superpower
Roost
Scizor has been a beast in the meta-game since Platinum I think. Bullet Punch and U-Turn are the staples of the set and U-Turn will be the primary move period unless a Bullet Punch is necessary for a revenge kill. Superpower is there for coverage against Heatran and Ferrothorn and whatever else is necessary in the new Generation. Roost is now an option to keep him healthy in the long run. I have come to believe that this guy will work wonders as a lead to Mega Evolve from the start while using U-Turn at the same time. This way Scizor is more bulky overall for the rest of the match.
Hydreigon with Levitate and Life Orb
Timid 252 SpA/252 Spe/4 Atk
Draco Meteor
Dark Pulse
Flash Cannon/Fire Blast
U-Turn
While many folks were not as big a fan of Hydreigon in Gen V, this guy is all about cold blooded murder from the Special side of life. Dark Pulse received a huge buff in that Steel types no longer resist it (making Fire Blast redundant) and Draco Meteor just smashes stuff repeatedly. At least stuff that isn’t Fairy and that is where Flash Cannon comes in. While Steel does not have great coverage it is the one move that Hydreigon gets to help defend against a type that will wall it senselessly. As mentioned, Fire Blast isn’t as necessary now that Dark hits steel types neutrally. U-Turn is there for getting out while the getting is good and Life orb is just there helping emasculate.
Noivern with Frisk and ?
Timid 252 SpA/252 Spe/4 HP
Boomburst
Draco Meteor
Tail Wind/Switcheroo
U-Turn
I love this guy and his design! This is one of those times where I really want to use a Pokemon because of the way he looks, but in this case he also does a decent job. Primarily this guy will fill two major roles in my team. First off, Frisk is there to help me identify what my opponent is using. Tailwind is an option I am playing around with because I think Noivern would be able to provide a boost to the team. I know the order of attacks would be Tailwind, U-Turn, next Pokemon attacks, then they U-Turn/Volt Switch out so we can repeat the process. Switcheroo is the other choice because I can use it in conjunction with Frisk to determine whether or not to use Switcheroo. U-Turn for the obvious reasons. The EV’s are in Speed and Special Attack because he is a bit frail and they would work well with Boomburst and Draco Meteor. I know there are several different Pokemon in OU that will wall this guy, but he is really meant to support the team.
So that is my team! I love the idea of always keeping my opponent guessing as I continue to switch out on each of my “counters”. Let me know what you think but remember that this is not for an emulator team, but an honest to goodness team for battling with friends locally so make honest recommendations that are worth the extra effort.