My whiffy team

(WiFi, if that didn't make sense to you.)

I have the basic structure of this team down after shuffling some stuff around. I'm happy with this team quite a bit, but I also don't really know what the wi-fi environment looks like. I'm guessing based on youtube videos lots of ubers with no EV training, which would potentially make sweeping with Salamence (or anyone, really) pretty easy. Anyway, on to the team.

Azelf @ Focus Sash
Levitate
Docile
252 Spe / 144 SpA / 112 Atk
-Stealth Rock
-U-Turn
-Psychic
-Explosion

Pretty obvious strategy here. I screwed up the EVs but it's already trained and its important stats are all around 300 which isn't great I know, but it's also not terrible considering he's docile. I could probably catch another one in another game and trade it over if I feel the need. But as he's in-game and I didn't want to use my master ball, I'm kind of stuck with him. *shrug* Strongly considering Fire Blast or...anything, really, over psychic. I basically just have it because it's STAB, not because of its type coverage.


Gyarados @ Leftovers
Intimidate
Adamant
252 Spe / 252 Atk / 4 HP
-Dragon Dance
-Waterfall
-Stone Edge
-EQ

I really like this Gyarados. A lot. He's just...amazing. I could easily breed for jolly if I feel like it's necessary, but we'll see.


Salamence @ Life Orb
Intimidate
Mild
208 Spe / 200 SpA / 100 Atk
-Draco Meteor
-Fire Blast
-Outrage
-EQ/Roost

I realize two moves same type one poke blah blah blah, but Outrage is useful after his Special Attack drops from Draco Meteor. In the last slot the only reason I'd consider roost over EQ is because Gyara has it, but that logic doesn't really work, so I'll probably stick with EQ or some other physical move.


Scizor @ Leftovers
Technician
Careful
252 SpD / 220 HP / 36 Def
-Agility
-Baton Pass
-Roost
-Bullet Punch

This spread is so he can survive for a while (in theory) and also baton pass speed to other team members...probably primarily Salamence, but obviously it could be to anyone. I figure his attack can handle no EVs since it should end up at 295 (one less than perfect IVs, unless I get lucky.) I could opt for more speed, but I'm not sure if I want to just yet. Also, less than max HP EVs to make the most of leftovers and still have some more physical defense. I figure the thing most people will attack with will be special, hence all the attention to special defense.


Starmie @ Choice Specs
Natural Cure
Timid
252 Spe / 252 SpA / 4 HP
-Surf
-Thunderbolt
- Ice Beam
- Psychic/special filler

Pretty obvious what's going on here. I really like Starmie. I'm considering Hydro Pump for Surf, but I'm not sure yet there either. It's a pretty easy switch, so I'm not too worried about that.


Jumpluff @ Leftovers
Chlorophyll
Jolly
252 Spe / 188 Def / 68 SpD
-Sleep Powder
-Substitute
-Leech Seed
-Aerial Ace

I can't see myself right now ever building a team without this guy again, especially if at some point I make an ubers team or a sunny day team to support him. It's pretty plain to see what I'm doing, but the speed combined with Sleep Powder is why I choose him over other subseeders like Sceptile and Venusaur. If everything gets set up, he can single handedly win battles, even though they'll be long battles.




So that's my team. Some things I'm considering changing are Gyarados' nature, maybe throwing Rapid Spin on Starmie over the last slot for supporting Gyarados, Jumpluff, and Salamence. But like I said I don't know really anything about the wi-fi environment so I don't even know if Stealth Rock is commonly used. *shrug*

Any fixes/suggestions/flames welcome. I realize the team for the most part is rather bland, but I really like it.

Also, I know this team double dips its weaknesses (Salamence and Jumpluff, Starmie and Azelf) but that isn't really something I'm overly worried about at this point as the team is pretty speedy.
 
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