My win stall team! Okay, well the lead may be broken but help me with that.

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RED TANK (Drapion) (M) @ Razor Claw
Ability: Sniper
EVs: 252 HP/6 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Toxic Spikes
- Substitute
- Swords Dance
- Night Slash
---
Fatty (Snorlax) (M) @ Leftovers
Ability: Immunity
EVs: 252 HP/252 SDef
Sassy nature (+SDef, -Spd)
- Curse
- Whirlwind
- Rest
- Return
---
Claydol (Bronzong) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Atk/6 SAtk
Brave nature (+Atk, -Spd)
- Calm Mind
- Iron Defense
- Flash Cannon
- Earthquake
---
Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/6 Def/252 SDef
Serious nature (neutral)
- Taunt
- Curse
- Crunch
- Fire Punch
---
Bronzong (Claydol) @ Chesto Berry
Ability: Levitate
EVs: 252 HP/252 Def/6 SDef
Bold nature (+Def, -Atk)
- Rest
- Charge Beam
- Cosmic Power
- Heal Block
---
The Witch King (Dusknoir) (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/6 Def/252 SDef
Calm nature (+SDef, -Atk)
- Protect
- Pain Split
- Torment
- Taunt
---

OK!
Drape is jolly to get a fast sub in (5 base speed faster than roserade) but 252 hp so it can setup 2 TS if under threat! If it is a status lead i usualy sub get swords dance then go for TS and with the item im half the time dealing X3 damage.

Basicaly Snorlax is a phazer and a switchin on poisoners such as blissey to start Rest curse etc! i dont need thick fat coz my team can deal without it.

I love my rapidspinner/tank Dusknoir it's so beast comes in on SVE fights on Snorlax and stalls with the added backup of taunt torment which lots of the time focres struggle or more switch from toxic.

T-Tar is a beast and my special wall. I know what ur saying; "But he's soo waek to common threats!" Well he actually does surprisingly well and with curse and taunt he can become a massive hastle. Plus he starts sandstorm. I just dont know whether to give him SR? or differnent moves.

(Make sure to read the names carefully!)


The next two is WHERE THE SHIT HAPPENS!

Claydol (Bronzong) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Atk/6 SAtk
Brave nature (+Atk, -Spd)
- Calm Mind
- Iron Defense
- Flash Cannon
- Earthquake
---

Bronzong (Claydol) @ Chesto Berry
Ability: Levitate
EVs: 252 HP/252 Def/6 SDef
Bold nature (+Def, -Atk)
- Rest
- Charge Beam
- Cosmic Power
- Heal Block

These are so the stall gods

Im testing this zong dont know if it'll fail without rest tho =/

Basically they are really hard to beat without leech seed or phazing.
I've won soo many what would seem 5-0s from the last poke being one of these coz u cant phaze em. But i hate crit hax (thanx Colin >_>)

Anyway plz help me mkae this team even more win!
 
how would you actually ever deal with heatran? Tar and Lax cant even touch it pretty much and nothing likes taking hits. Drapion leading with that set is pretty bad idea actually because he cant sucker punch shit / outspeed / and toxic spikes early game is usually a bad idea. Hell he doesnt even have a focus sash. I would suggest using focus sash / Pursuit / Toxic Spikes / Earthquake / Whirlwing for scouting purposes as well as being able to lead to an extent (its the best you have :/). Bronzong can stay although I think he would benefit from Stealth Rock more (yes you need SR on a stall team heh). Maybe something like SR / Charge Beam / Rest / Psychic? Electric + Psychic is pretty good type coverage, still hurts like you wanted it too, and lays SR. We still have to kill heatran and clear up other random shit like tar so how about a Scarf Dugtrio over Claydol? Yes please. Scarftrio allows you more room for bronzong to sweep as he takes out shit like infernape / heatran. Oh and he beats random poison-types who absorb toxic spikes. Ugh Whirlwind Snorlax is shit and I would actually use Sleep Talk so Skarm doesnt just walk all the fuck over you. Curse / Rest / Sleep Talk / Body Slam is pretty beastly imo.

Rotom-H with Reflect would be a perfect solution to your Lucario problems btw, he is shit for this team. Finally, I would change Tar to DDtar but with mixed set. It might actually help break stall like Taunt Gliscor or something for you.

Tar: Life Orb
Lonely
- Dragon Dance
- Ice Beam
- Crunch
- Flamethrower / Earthquake

you might be able to catch a load of pokemon offguard and helps your Bronzong get his sweep in. Flamethrower for Forretress, you want to get rid of rapid spin in the case of rotom-h dying but EQ deals with tar so its pretty cool.

Duggy / Tar / rotom-h / Bronzong / Drapion / Snorlax is somewhat more balanced.
 
Jirachi > Claydol could work with: Cosmic power / wish / charge beam / psychic. Damn near impenetrable once it has boosted up. Charge beam will always raise sp. atk due to serene grace nad pyschic will have a 40% chance to drop sp. def. Wish would also help heal the rest of your team.

For Bronzong: Why not quiet over brave and move the atk evs to sp. atk. Once you have boosted up a +6 flash cannon will be better than a max atk earthquake anyway (i believe), so those evs could be better spent in sp. atk. You could also try another special move over earthquake (like psychic) because you have calm mind.

Never use a neutral nature. Change t-tars nature to adamant or careful and snorlax's to careful.

Your team gets absolutely screwed over by taunt. Put an attacking move on dusknoir (eq, night shade, fire punch, thunder punch ice punch are all good). This team could use a pokemon that can actually deal a lot of damage without setting up (changing t-tar to CB would be nice as you already have curselax). Dusknoir could use bettter evs IMO, so check the strategy pokedex (i dont remember them). Scizor and lucario have a field day with your team so changing dusknoir to this could work:

Pain Split
Fire Punch
Earthquake
Filler

or you could use a rotom form:
Rotom-H @ Choice Scarf
Overheat
Thunderbolt
Trick
Shadow Ball / Hp ground.

Hope i helped.
 
reffering to zong: I cant boost atk i wanna kill heatran and jirachi jirachi calm minds so ill just loose pp of flash can i could go hp ground but that's fail as u cant get that ingame without tonsa luck scince it is genderless D:

And it's stall im killing that gay lax tho for an offensive poke that can destroy taunters (needs special fire moove!)
 
You have snorlax / tyranitar to beat heatran and jirachi. Actually, you can't touch Heatran at the moment. Changing your t-tar to rest-talk-curse-crunch would probably be better.

Seeing as your name is ShoddykingAzza I assumed this team was for shoddy battle, but if its for wifi than earthquake is ok.
To be blunt, every team member has kind of a gimmicky set that I'm not sure will work, but I may be wrong.
 
OK we discussed this briefly on shoddy. You're lucky to have gotten as in-depth rates as you have.
 
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