• The moderator of this forum is jetou.
  • Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.

Programming Names of weathers, terrains, side effects, etc. in .logs?

I'm doing a low-level neural network project with Pokémon showdown replays, but one key part of the encoding process is knowing all of the potential options to be encoded. I can't seem to find a good database anywhere that lists all the potential field effects, like weathers, terrains, rooms, spikes, etc. as they're written in the .log form. Could anyone direct me to a documentation of this? Most of them seem like they should be self-explanatory, but I just want to be 100% sure.
 
I tried looking through that before but alas they only seem to list the messages, not what the messages could contain. For example, with |-sidestart|,
1717541924884.png
, they don't list all the potential side conditions. I'm just looking for such a list of all potential side/field conditions.
 
Back
Top