AG Nasty Plot Caly-S [DONE]

Glory

Starless
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[SET]
Nasty Plot (Calyrex-Shadow) @ Heavy-Duty Boots / Life Orb
Ability: As One (Spectrier)
Tera Type: Stellar / Ghost / Normal / Grass
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Astral Barrage
- Grass Knot
- Psychic / Encore / Psyshock

[SET COMMENTS]
Nasty Plot Calyrex-S is a superb wallbreaker and sweeper that provides a ton of incredible utility by virtue of its nigh unmatched Speed tier and immense power, keeping an armada of different threats, most notably Necrozma-DM and Koraidon, in check. Grass Knot is crucial coverage that hits Ting-Lu hard, which would otherwise comfortably wall Calyrex-S, and deals extra damage to Arceus-Ground, Arceus-Water, and Kyogre. Psychic OHKOes Koraidon, 2HKOes Eternatus, and is Calyrex-S's strongest option against Arceus. Alternatively, Encore enables Calyrex-S to aggressively switch in on any attempts to heal or set up from nearly any relevant Pokemon in the metagame, generating free turns to use Nasty Plot or fire off powerful attacks. Calyrex-S can also run Psyshock as its strongest move against Eternatus—OHKOing after a boost from As One—and hits Calm Mind users like Kyogre or Arceus-Ground; it's also Calyrex-S's best move for niche walls like Blissey and Clodsire. Heavy-Duty Boots allows Calyrex-S to repeatedly switch in with impunity and bludgeon its checks until it can break through them. Life Orb is an alternative on hyper offense teams that gives Calyrex-S ludicrous power, letting it OHKO supposed answers like Ho-Oh and Ting-Lu after a Nasty Plot. Tera Stellar boosts Calyrex-S's power just enough to hit multiple important thresholds once boosted, OHKOing Ho-Oh and offensive Arceus, as well as Ting-Lu after two layers of Spikes. Sets lacking a Psychic-type attack can run Tera Ghost to 2HKO Eternatus and Ho-Oh while the lessened Ghost- and Dark-type weaknesses enables Calyrex-S to survive Arceus's Shadow Claw and Ting-Lu's Payback. Tera Normal is an option on Life Orb variants to turn the tables on Giratina-O and opposing Choice Scarf Calyrex-S, (ac) as these sets do not need the additional firepower provided by an offensive Tera, albeit at the cost of becoming vulnerable to Arceus's Extreme Speed. Tera Grass allows Calyrex-S to survive a boosted Earthquake from Dragon Dance Arceus-Ground and always OHKO Ting-Lu and offensive Arceus at +2.

Nasty Plot Calyrex-S is a potent addition to nearly every kind of team. Balance and bulky offense teams love it for its potency as a wallbreaker that provides immense utility as a revenge killer and by potentially using Encore, whereas it is borderline mandatory on hyper offense due to its unmatched explosivity and Speed. Koraidon is Calyrex-S's best partner on every kind of team, terrifying Arceus and Ting-Lu while amplifying the pressure placed upon Ho-Oh; on bulkier teams, it takes the mantle of being the team's Choice Scarf user that Calyrex-S must forfeit by opting for Nasty Plot, whereas on hyper offense, it backs up Calyrex-S as one of the core setup sweepers and wallbreakers. Ting-Lu is a great partner for its overall immense defensive utility and capability to answer Choice Scarf Calyrex-S, and its Spikes can wear down opposing Ting-Lu and defensive Arceus formes into range for Calyrex-S to KO them. Ho-Oh provides refuge from Choice Scarf Calyrex-S and Koraidon, the most common revenge killers of Calyrex-S, as well as checking Arceus and Ting-Lu. Ho-Oh is a major nuisance for Calyrex-S, so switch-ins to it like Eternatus or Arceus-Water are important to have. On hyper offense, suicide leads like Deoxys-S, Ribombee, and Glimmora can set entry hazards to weaken foes for Calyrex-S and its teammates or—in Ribombee's case—hinder revenge killers.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/glory.584685/
Quality checked by:
https://www.smogon.com/forums/members/rose.511181/
https://www.smogon.com/forums/members/fc.511624/
Grammar checked by:
https://www.smogon.com/forums/members/gambit_gamin.652656/
https://www.smogon.com/forums/members/sulo.528036/
 
Last edited:
add remove comment

[SET]
Nasty Plot (Calyrex-Shadow) @ Heavy-Duty Boots / Life Orb
Ability: As One (Spectrier)
Tera Type: Stellar / Ghost / Normal
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Astral Barrage
- Grass Knot
- Psychic / Encore / Psyshock

[SET COMMENTS]
Nasty Plot Calyrex-S is an superb wallbreaker and sweeper that provides a ton of incredible utility by virtue of its nigh unmatched speed tier and immense power keeping an armada of different threats (could add a couple examples like Necrozma-DM and Koraidon) in check. Grass Knot is crucial coverage that hits Ting-Lu hard, which would otherwise comfortably wall Calyrex-S, and the extra damage against Arceus-Ground, Arceus-Water, and Kyogre is appreciated. Psychic OHKOes Koraidon, 2HKOes Eternatus, and is Calyrex-S's strongest option against Arceus. Alternatively, Encore enables Calyrex-S to aggressively switch in on any attempts to heal or set up from nearly any relevant Pokemon in the metagame, generating free turns to use Nasty Plot or fire off powerful attacks. Calyrex-S can also run Psyshock as it's its strongest move against Eternatus—OHKOing after a boost from As One—and hits Calm Mind users like Kyogre or Arceus-Ground hard even after multiple Special Defense boosts; it's also Calyrex-S's best move for niche walls like Blissey and Clodsire. Heavy-Duty Boots allows Calyrex-S to repeatedly switch in with impunity and bludgeon its checks until it can break through them. Life Orb is an alternative on hyper offense teams that has ludicrous power, able to OHKO supposed answers like Ho-Oh and Ting-Lu after a Nasty Plot. Tera Stellar boosts Calyrex-S's power just enough to hit multiple important thresholds once boosted, OHKOing Ho-Oh and offensive Arceus, as well as Ting-Lu after two layers of Spikes. Sets lacking a Psychic-type attack can run Tera Ghost to OHKO Eternatus at +2 (could specify it needs Life Orb to do this vs bulkier Eternatus + that like Stellar this also helps against Ho-Oh) while the lessened Ghost- and Dark-type weaknesses enables Calyrex-S to survive Arceus's Shadow Claw and Ting-Lu's Payback. Tera Normal is an option on Life Orb variants to turn the tables on Choice Scarf Calyrex-S and Giratina-O as these sets do not need the additional firepower provided by an offensive Tera. (could mention Normal's Extreme Speed vulnerability I guess)

Nasty Plot Calyrex-S is a staple on nearly every kind of team. Balance and bulky offense teams love it for its potency as a wallbreaker that provides immense utility as a revenge killer and by potentially using Encore, whereas it is borderline mandatory on hyper offense due to its unmatched explosivity and speed. Koraidon is Calyrex-S's best partner on every kind of team, terrifying Arceus and Ting-Lu while amplifying the pressure placed upon Ho-Oh; on bulkier teams it takes the mantle of being the team's Choice Scarf user that Calyrex-S must forfeit by opting for Nasty Plot, whereas on hyper offense it backs up Calyrex-S as one of the core set-up sweepers and wallbreakers. Ting-Lu is a great partner for its overall immense defensive utility and capability to answer Choice Scarf Calyrex-S, and its Spikes can wear down opposing Ting-Lu and defensive Arceus formes into range for Calyrex-S to KO them. Ho-Oh provides refuge from Choice Scarf Calyrex-S and Choice Scarf Koraidon, the most common revenge killers of Calyrex-S, as well as checking Arceus and Ting-Lu. Ho-Oh is a major nuisance for Calyrex-S, so switch-ins to it like Eternatus or Arceus-Water are important to have. On hyper offense, suicide leads like Deoxys-S, Ribombee, and Glimmora can set entry hazards to weaken foes for Calyrex-S and its teammates or—in Ribombee's case—hinder revenge killers. (you could mention Necrozma-DM as a teammate)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/glory.584685/
Quality checked by:
Grammar checked by:

QC 1/2
 
Nasty Plot Calyrex-S is a staple on nearly every kind of team.
Don't super like how this is worded just bc it's narrow in the grand scheme of both the metagame and how many set options this mon has. Wouldn't call a set in particular a staple but the mon itself is, can be reworded a bit.

Would mention mirai in the teammates section for HO, if you can remove ting a lot of teams will be 6-0'd by double dance and they break very well for each other.

We discussed tera grass on discord, good addition for the ground resist / powering up GK on non LO sets to OHKO ting lu and potentially OHKO ekiller. Worst case it should go in OO if there's too many slashes in the end.

QC 2/2
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amcheck, implement if you'd like
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Nasty Plot Calyrex-S is an superb wallbreaker and sweeper that provides a ton of incredible utility by virtue of its nigh unmatched speed tier and immense power keeping an armada of different threats, most notably Necrozma-DM and Koraidon, adding assuming you forgot to add this from looking at Rose's check, but if I'm wrong, then remove the "and" in check. Grass Knot is crucial coverage that hits Ting-Lu hard, which would otherwise comfortably wall Calyrex-S, and the extra damage against Arceus-Ground, Arceus-Water, and Kyogre is appreciated. Psychic OHKOes Koraidon, 2HKOes Eternatus, and is Calyrex-S's strongest option against Arceus. Alternatively, Encore enables Calyrex-S to aggressively switch in on any attempts to heal or set up from nearly any relevant Pokemon in the metagame, generating free turns to use Nasty Plot or fire off powerful attacks. Calyrex-S can also run Psyshock as its strongest move against Eternatus—OHKOing after a boost from As One—and hits Calm Mind users like Kyogre or Arceus-Ground hard even after multiple Special Defense boosts; it's also Calyrex-S's best move for niche walls like Blissey and Clodsire. Heavy-Duty Boots allows Calyrex-S to repeatedly switch in with impunity and bludgeon its checks until it can break through them. Life Orb is an alternative on hyper offense teams that has gives Calyrex-S ludicrous power, able to OHKO supposed answers like Ho-Oh and Ting-Lu after a Nasty Plot. Tera Stellar boosts Calyrex-S's power just enough to hit multiple important thresholds once boosted, OHKOing Ho-Oh and offensive Arceus, as well as Ting-Lu after two layers of Spikes. Sets lacking a Psychic-type attack can run Tera Ghost to 2HKO Eternatus and Ho-Oh while the lessened Ghost- and Dark-type weaknesses enables Calyrex-S to survive Arceus's Shadow Claw and Ting-Lu's Payback. Tera Normal is an option on Life Orb variants to turn the tables on Choice Scarf Calyrex-S and Giratina-O Giratina-O and opposing Choice Scarf Calyrex-S as these sets do not need the additional firepower provided by an offensive Tera, albeit at the cost of becoming vulnerable to Arceus's Extreme Speed. Tera Grass allows Calyrex-S to survive a boosted Earthquake from Dragon Dance Arceus-Ground and always OHKOes Ting-Lu and offensive Arceus at +2.

Nasty Plot Calyrex-S is a potent addition to nearly every kind of team. Balance and bulky offense teams love it for its potency as a wallbreaker that provides immense utility as a revenge killer and by potentially using Encore, whereas it is borderline mandatory on hyper offense due to its unmatched explosivity and speed. Koraidon is Calyrex-S's best partner on every kind of team, terrifying Arceus and Ting-Lu while amplifying the pressure placed upon Ho-Oh; on bulkier teams it takes the mantle of being the team's Choice Scarf user that Calyrex-S must forfeit by opting for Nasty Plot, whereas on hyper offense it backs up Calyrex-S as one of the core set-up sweepers and wallbreakers. Ting-Lu is a great partner for its overall immense defensive utility and capability to answer Choice Scarf Calyrex-S, and its Spikes can wear down opposing Ting-Lu and defensive Arceus formes into range for Calyrex-S to KO them. Ho-Oh provides refuge from Choice Scarf Calyrex-S and Choice Scarf Koraidon, the most common revenge killers of Calyrex-S, as well as checking Arceus and Ting-Lu. Ho-Oh is a major nuisance for Calyrex-S, so switch-ins to it like Eternatus or Arceus-Water are important to have. On hyper offense, suicide leads like Deoxys-S, Ribombee, and Glimmora can set entry hazards to weaken foes for Calyrex-S and its teammates or—in Ribombee's case—hinder revenge killers.
 
GP 1/1; did my check over gambit's, same colors
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Nasty Plot Calyrex-S is a an superb wallbreaker and sweeper that provides a ton of incredible utility by virtue of its nigh unmatched Speed speed tier and immense power, (ac) add this comma if you're referring to all of the listed traits attributing to it being able to keep different threats in check; if it's just its power, ignore this comma keeping an armada of different threats, most notably Necrozma-DM and Koraidon, adding assuming you forgot to add this from looking at Rose's check, but if I'm wrong, then remove the "and" in check. Grass Knot is crucial coverage that hits Ting-Lu hard, which would otherwise comfortably wall Calyrex-S, and deals extra damage to Arceus-Ground, Arceus-Water, and Kyogre. and the extra damage against Arceus-Ground, Arceus-Water, and Kyogre is appreciated. Psychic OHKOes Koraidon, 2HKOes Eternatus, and is Calyrex-S's strongest option against Arceus. Alternatively, Encore enables Calyrex-S to aggressively switch in on any attempts to heal or set up from nearly any relevant Pokemon in the metagame, generating free turns to use Nasty Plot or fire off powerful attacks. Calyrex-S can also run Psyshock as its strongest move against Eternatus—OHKOing after a boost from As One—and hits Calm Mind users like Kyogre or Arceus-Ground hard even after multiple Special Defense boosts; psyshock ignoring these is dex info; this also makes it sound like psyshock is hitting their spdef it's also Calyrex-S's best move for niche walls like Blissey and Clodsire. Heavy-Duty Boots allows Calyrex-S to repeatedly switch in with impunity and bludgeon its checks until it can break through them. Life Orb is an alternative on hyper offense teams that has gives Calyrex-S ludicrous power, letting it able to OHKO supposed answers like Ho-Oh and Ting-Lu after a Nasty Plot. Tera Stellar boosts Calyrex-S's power just enough to hit multiple important thresholds once boosted, OHKOing Ho-Oh and offensive Arceus, as well as Ting-Lu after two layers of Spikes. Sets lacking a Psychic-type attack can run Tera Ghost to 2HKO Eternatus and Ho-Oh while the lessened Ghost- and Dark-type weaknesses enables Calyrex-S to survive Arceus's Shadow Claw and Ting-Lu's Payback. Tera Normal is an option on Life Orb variants to turn the tables on Choice Scarf Calyrex-S and Giratina-O Giratina-O and opposing Choice Scarf Calyrex-S, (ac) as these sets do not need the additional firepower provided by an offensive Tera, albeit at the cost of becoming vulnerable to Arceus's Extreme Speed. Tera Grass allows Calyrex-S to survive a boosted Earthquake from Dragon Dance Arceus-Ground and always OHKO OHKOes Ting-Lu and offensive Arceus at +2.

Nasty Plot Calyrex-S is a potent addition to nearly every kind of team. Balance and bulky offense teams love it for its potency as a wallbreaker that provides immense utility as a revenge killer and by potentially using Encore, whereas it is borderline mandatory on hyper offense due to its unmatched explosivity and Speed. speed. Koraidon is Calyrex-S's best partner on every kind of team, terrifying Arceus and Ting-Lu while amplifying the pressure placed upon Ho-Oh; on bulkier teams, (ac) it takes the mantle of being the team's Choice Scarf user that Calyrex-S must forfeit by opting for Nasty Plot, whereas on hyper offense, (ac) it backs up Calyrex-S as one of the core setup remove hyphen sweepers and wallbreakers. Ting-Lu is a great partner for its overall immense defensive utility and capability to answer Choice Scarf Calyrex-S, and its Spikes can wear down opposing Ting-Lu and defensive Arceus formes into range for Calyrex-S to KO them. Ho-Oh provides refuge from Choice Scarf Calyrex-S and Choice Scarf Koraidon, the most common revenge killers of Calyrex-S, as well as checking Arceus and Ting-Lu. Ho-Oh is a major nuisance for Calyrex-S, so switch-ins to it like Eternatus or Arceus-Water are important to have. On hyper offense, suicide leads like Deoxys-S, Ribombee, and Glimmora can set entry hazards to weaken foes for Calyrex-S and its teammates or—in Ribombee's case—hinder revenge killers.

Sulo5GP.gif


credit us both, GP Team done
 
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