Hey people. I've read the RMT section a lot of times and now I'm going to be posting here! I honestly don't know what to classify this team as (Hyper Offensive, Balanced, etc.) cause I'm never good at that lol. Anyways, this is a classic OU team I made a little while back, and I've been testing it a bit. It's doing decent, but I honestly can't seem to find the flaws and tweak it. I know that it needs some changes but I'm struggling to find what I need to change, so some input would be awesome!!
Overview:

In Depth Analysis:

Gengar @ Choice Scarf
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Sludge Bomb
- Trick
The spotlight of the team. I wanted to build a team around Gengar with screens so that I could setup Nasty Plot easily. +2 Gengar hits like a truck and since you aren't choice locked like the majority of Gengars (which are usually Specs or Scarf), you are able to use different moves without being forced to switch out (obviously after you use Trick). I've even gotten full sweeps with Gengar, being able to setup on many mons. I'm running Sludge Bomb instead of Focus Blast because Clefable is very annoying against this team. I was originally running Tbolt over Trick, and Black Sludge over Scarf, but Scarf helps with speed control and Trick is more useful against a lot of mons more than Thunderbolt is. (After reading the replies I changed this, shoutout to Red Raven )

Ninetales-Alola @ Light Clay
Ability: Snow Warning
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Encore
- Ice Shard
- Freeze-Dry
Of course, this mon is for Aurora Veil purposes. I was running Moonblast originally but Encore was useful against a lot of defensive switch-ins. Just a common Ninetales-A set, and I'm not going to ramble on about it.

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 228 SpD / 28 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Magma Storm
- Toxic
It explains itself. I needed a SR user and I chose Heatran. I was running Taunt over Toxic for Toxapex, but I felt like it wasn't much of a problem. Again, this mon explains itself. EVs are from Smogon lol, but I put 4 more EVs in speed to outrun the classic defensive Heatrans.

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Defog
- Hydro Pump
- Volt Switch
- Thunder Wave
Again! This Pokemon explains itself... Its a Defog Rotom with max HP and SpD. I don't need the 88 speed EVs because Adamant Scizor isn't really common nowadays (Again, I used the comments to help with this change). I'm running T Wave for speed control, since this team somewhat lacks speed. Volt Swich is for momentum.

Scizor @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Knock Off
- U-turn
An offensive Scizor! Creates a VoltTurn core with Rotom and Bullet Punch for priority to revenge kill. Life Orb for maximum power. Its a good teammate for the rest of the team.

Urshifu-Rapid-Strike @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Surging Strikes
- Close Combat
- Aqua Jet
- U-turn
Another U-turn user! Urshifu is good for opposing Heatran, Volcarona, Ttar, Excadrill, and you get the point lol. Its an overused mon and its good. Period. Choice Band allows it to hit hard. At first I used Belly Drum Azu then switched it to CB Azu, but It struggling against faster mons in many scenarios.
Final Thoughts:
I think this team could use a few tweaks and since this is my first RMT post, and I think it could help my future teambuilding skills!! Please lmk if you have any feedback and it would be greatly appreciated! If you made it this far, you're cool ;)
Report
Overview:






In Depth Analysis:

Gengar @ Choice Scarf
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Sludge Bomb
- Trick
The spotlight of the team. I wanted to build a team around Gengar with screens so that I could setup Nasty Plot easily. +2 Gengar hits like a truck and since you aren't choice locked like the majority of Gengars (which are usually Specs or Scarf), you are able to use different moves without being forced to switch out (obviously after you use Trick). I've even gotten full sweeps with Gengar, being able to setup on many mons. I'm running Sludge Bomb instead of Focus Blast because Clefable is very annoying against this team. I was originally running Tbolt over Trick, and Black Sludge over Scarf, but Scarf helps with speed control and Trick is more useful against a lot of mons more than Thunderbolt is. (After reading the replies I changed this, shoutout to Red Raven )

Ninetales-Alola @ Light Clay
Ability: Snow Warning
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Encore
- Ice Shard
- Freeze-Dry
Of course, this mon is for Aurora Veil purposes. I was running Moonblast originally but Encore was useful against a lot of defensive switch-ins. Just a common Ninetales-A set, and I'm not going to ramble on about it.

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 228 SpD / 28 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Magma Storm
- Toxic
It explains itself. I needed a SR user and I chose Heatran. I was running Taunt over Toxic for Toxapex, but I felt like it wasn't much of a problem. Again, this mon explains itself. EVs are from Smogon lol, but I put 4 more EVs in speed to outrun the classic defensive Heatrans.

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Defog
- Hydro Pump
- Volt Switch
- Thunder Wave
Again! This Pokemon explains itself... Its a Defog Rotom with max HP and SpD. I don't need the 88 speed EVs because Adamant Scizor isn't really common nowadays (Again, I used the comments to help with this change). I'm running T Wave for speed control, since this team somewhat lacks speed. Volt Swich is for momentum.

Scizor @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Knock Off
- U-turn
An offensive Scizor! Creates a VoltTurn core with Rotom and Bullet Punch for priority to revenge kill. Life Orb for maximum power. Its a good teammate for the rest of the team.

Urshifu-Rapid-Strike @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Surging Strikes
- Close Combat
- Aqua Jet
- U-turn
Another U-turn user! Urshifu is good for opposing Heatran, Volcarona, Ttar, Excadrill, and you get the point lol. Its an overused mon and its good. Period. Choice Band allows it to hit hard. At first I used Belly Drum Azu then switched it to CB Azu, but It struggling against faster mons in many scenarios.
Final Thoughts:
I think this team could use a few tweaks and since this is my first RMT post, and I think it could help my future teambuilding skills!! Please lmk if you have any feedback and it would be greatly appreciated! If you made it this far, you're cool ;)
Report
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