[SET]
Name: Nasty Plot
Move 1: Nasty Plot
Move 2: Draco Meteor / Fickle Beam
Move 3: Giga Drain
Move 4: Earth Power
Item: Heavy-Duty Boots
Ability Regenerator
Nature: Bold
Evs: 248 HP / 252 Def / 8 SpA
Tera type: Steel / Fairy
[SET COMMENTS]
Hydrapple serves as a solid balance breaker, using its bulk and offensive prowess to handle threats like Excadrill while also being scary for foes like Tornadus-T and Metagross once is has set up Nasty Plot. It also has Regenerator to heal off any damage taken while checking these threats, allowing it to potentially repeat this process later in the game. Fickle Beam is an alternative move over Draco Meteor so Hydrapple can avoid the Special Attack drop while having a chance to deal more damage than Draco Meteor, allowing it to maintain its Nasty Plot boosts and to remain a big threat after firing it off. However using Fickle Beam means Hydrapple can miss out on KOs against foes like Zapdos and Tornadus-T if the boost doesn't activate. Earth Power provides coverage for Steel-types like Tinkaton and Metagross so that they cannot easily come in to cause issues for Hydrapple. Heavy-Duty Boots serves to make Hydrapple's healing from Regenerator more effective while improving its longevity by removing its vulnerability to entry hazards, as it commonly has to utilize its great typing to switch into powerful wallbreakers like Excadrill and Ogerpon. Maximum HP and maximum Defense make Hydrapple incredibly difficult for physical attackers to break, letting it better soak up U-turn from Scizor, Lokix, and Zarude as well as powerful hits from wallbreakers like Hisuian Arcanine or Tyranitar so that it can more easily set up Nasty Plot. Tera Steel improves its matchup against Ogerpon-C while also giving it a Toxic immunity to help against Toxapex and Mandibuzz, a Flying resistandce so it can set up Nasty Plot in front of Tornadus-T, and a Fairy resistance useful for dodging an OHKO from Choice Band Azumarill's Play Rough in case of emergency. Tera Fairy lets it set up more easily on Latios and opposing Hydrapple without gaining weaknesses to Excadrill and Mamoswine. However, Terastalizing Hydrapple removes its beneficial resistances to Ground and Electric, making it tougher to handle Volt Switch users such as Sandy Shocks and Rotom-W.
Hydrapple acts as a solid wallbreaker for balance and bulky offensive playstyles, using its defensive profile to switch into foes that are offensively threatening or tough to break and then becoming a threat of its own. Slowking is a nice partner for it, forming a double Regenerator core that helps work around some problems for Hydrapple such as Tornadus-T and Tinkaton while acting a secondary Water resist in the event Hydrapple needs to Tera. Slowking also slow pivots to Hydrapple with Chilly Reception after soaking up a hit, allowing Hydrapple to either be a bigger threat due to having more HP or get its HP back from Regenerator more easiliy. Additionally, Slowking can use Thunder Wave against foes like Tinkaton and Mandibuzz to make them slower than Hydrapple, allowing it to more easily set up Nasty Plot. Zapdos is also a good teammate, defensively answering Scizor and Lokix, which can pose problems with their strong U-turn should they switch in on Hydrapple when it’s chipped. Hydrapple appreciates teammates that can help wear down Tinkaton into Earth Power range such as Lokix and Tornadus-T. It also appreciates Pokemon that can help pressure or defensively answer Flying-types such as Tyranitar or Rhyperior. Hydrapple apprecieates Stealth Rock setters like Cobalion and the previously mentioned Rhyperior to get targets into range of its boosted attacks more easily. Sand teams appreciate Hydrapple's defensive profile in tandem with Regenerator, it can use an Eject Button to safely bring in Excadrill and act as check to opposing Excadrill and Keldeo, which can be scary for sand teams otherwise.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/thatoneapple.620325/
Quality checked by:
https://www.smogon.com/forums/members/twilight.344575/
https://www.smogon.com/forums/members/cheru.524894/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
Name: Nasty Plot
Move 1: Nasty Plot
Move 2: Draco Meteor / Fickle Beam
Move 3: Giga Drain
Move 4: Earth Power
Item: Heavy-Duty Boots
Ability Regenerator
Nature: Bold
Evs: 248 HP / 252 Def / 8 SpA
Tera type: Steel / Fairy
[SET COMMENTS]
Hydrapple serves as a solid balance breaker, using its bulk and offensive prowess to handle threats like Excadrill while also being scary for foes like Tornadus-T and Metagross once is has set up Nasty Plot. It also has Regenerator to heal off any damage taken while checking these threats, allowing it to potentially repeat this process later in the game. Fickle Beam is an alternative move over Draco Meteor so Hydrapple can avoid the Special Attack drop while having a chance to deal more damage than Draco Meteor, allowing it to maintain its Nasty Plot boosts and to remain a big threat after firing it off. However using Fickle Beam means Hydrapple can miss out on KOs against foes like Zapdos and Tornadus-T if the boost doesn't activate. Earth Power provides coverage for Steel-types like Tinkaton and Metagross so that they cannot easily come in to cause issues for Hydrapple. Heavy-Duty Boots serves to make Hydrapple's healing from Regenerator more effective while improving its longevity by removing its vulnerability to entry hazards, as it commonly has to utilize its great typing to switch into powerful wallbreakers like Excadrill and Ogerpon. Maximum HP and maximum Defense make Hydrapple incredibly difficult for physical attackers to break, letting it better soak up U-turn from Scizor, Lokix, and Zarude as well as powerful hits from wallbreakers like Hisuian Arcanine or Tyranitar so that it can more easily set up Nasty Plot. Tera Steel improves its matchup against Ogerpon-C while also giving it a Toxic immunity to help against Toxapex and Mandibuzz, a Flying resistandce so it can set up Nasty Plot in front of Tornadus-T, and a Fairy resistance useful for dodging an OHKO from Choice Band Azumarill's Play Rough in case of emergency. Tera Fairy lets it set up more easily on Latios and opposing Hydrapple without gaining weaknesses to Excadrill and Mamoswine. However, Terastalizing Hydrapple removes its beneficial resistances to Ground and Electric, making it tougher to handle Volt Switch users such as Sandy Shocks and Rotom-W.
Hydrapple acts as a solid wallbreaker for balance and bulky offensive playstyles, using its defensive profile to switch into foes that are offensively threatening or tough to break and then becoming a threat of its own. Slowking is a nice partner for it, forming a double Regenerator core that helps work around some problems for Hydrapple such as Tornadus-T and Tinkaton while acting a secondary Water resist in the event Hydrapple needs to Tera. Slowking also slow pivots to Hydrapple with Chilly Reception after soaking up a hit, allowing Hydrapple to either be a bigger threat due to having more HP or get its HP back from Regenerator more easiliy. Additionally, Slowking can use Thunder Wave against foes like Tinkaton and Mandibuzz to make them slower than Hydrapple, allowing it to more easily set up Nasty Plot. Zapdos is also a good teammate, defensively answering Scizor and Lokix, which can pose problems with their strong U-turn should they switch in on Hydrapple when it’s chipped. Hydrapple appreciates teammates that can help wear down Tinkaton into Earth Power range such as Lokix and Tornadus-T. It also appreciates Pokemon that can help pressure or defensively answer Flying-types such as Tyranitar or Rhyperior. Hydrapple apprecieates Stealth Rock setters like Cobalion and the previously mentioned Rhyperior to get targets into range of its boosted attacks more easily. Sand teams appreciate Hydrapple's defensive profile in tandem with Regenerator, it can use an Eject Button to safely bring in Excadrill and act as check to opposing Excadrill and Keldeo, which can be scary for sand teams otherwise.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/thatoneapple.620325/
Quality checked by:
https://www.smogon.com/forums/members/twilight.344575/
https://www.smogon.com/forums/members/cheru.524894/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
Last edited: