RU Nasty Plot Infernape [GP 1/1]

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Fire Blast
move 3: Grass Knot
move 4: Vacuum Wave
item: Air Balloon / Expert Belt
ability: Blaze
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Fighting / Grass / Fairy

[SET COMMENTS]

While its power is lower than its Fire-type competition in Armarouge and Volcanion, Nasty Plot Infernape offers immediate speed, faster setup, and access to priority while still posing a threat to much of the metagame. Grass Knot is used to hit Water-types such as Basculegion-F, Slowbro, and Suicune. Vacuum Wave hits Cyclizar, Lycanroc-D, and Crawdaunt, which outspeed or OHKO Infernape with Aqua Jet. Air Balloon allows Infernape to safely set up against Ground-types like Hippowdon and Krookodile. Expert Belt can push some damage thresholds, allowing an unboosted Fire Blast to OHKO Jirachi and a +2 Grass Knot to OHKO Suicune. Tera Fighting lets Vacuum Wave OHKO potential revenge killers Barraskewda, Krookodile, and Terrakion after a Nasty Plot. In combination with Expert Belt and entry hazards, Tera Fighting Vacuum Wave is also able to OHKO Assault Vest Cyclizar. Tera Grass gives Infernape resistances to Water and Ground, allowing it to set up against Pokemon such as Empoleon and Gastrodon, and lets Grass Knot OHKO Hippowdon without a boost and OHKO Gyarados at +2. Tera Fairy lets Infernape set up against Fighting-type attackers like Mienshao and Terrakion and comfortably survive Mach Punch from Conkeldurr.

Nasty Plot Infernape fits best on offense or bulky offense teams looking for a fast Fire-type attacker and setup sweeper. It notably struggles with some of the special walls in the tier like Hisuian Goodra and Umbreon, so it appreciates stronger Fighting- and Fairy-types like Galarian Zapdos and Gardevoir to help chip them into range of Infernape's attacks. Pivot support is important to get the frail Infernape onto the field safely, with teammates like Noivern, Slither Wing, and Hisuian Zoroark being able to do so and inviting in Pokemon that Infernape can beat like Jirachi, Galarian Weezing, and Hippowdon. Entry hazards set by Krookodile, Mew, and Kleavor are able to weaken the Pokemon that Infernape is unable to OHKO at +2, like Empoleon, Mew, and Slowbro. Knock Off support from Cyclizar, Krookodile, and Galarian Zapdos can remove items such as Heavy-Duty Boots and Assault Vest, which can enable Infernape to clean late-game once the opposing team is worn down. Teammates like Stone Edge Lycanroc-D and Meteor Beam Necrozma are valuable in hitting the Fire-types, like Armarouge and Entei, that Nasty Plot Infernape struggles to hit.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/machjacob.555741/
Quality checked by:
https://www.smogon.com/forums/members/sir-tetris.655207/
https://www.smogon.com/forums/members/rarelyme.513635/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
 
Last edited:
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[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Fire Blast
move 3: Grass Knot
move 4: Vacuum Wave
item: Air Balloon / Expert Belt
ability: Blaze
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Fighting / Grass / Fairy

[SET COMMENTS]
While its power is lower than its Fire-type competition in Armarouge and Volcanion, Nasty Plot Infernape offers immediate speed, faster setup, and access to priority while still posing a threat to much of the metagame. Fire Blast is used over more accurate options for its greater power, enabling OHKOes on Registeel, Wo-Chien, and Galarian Zapdos at +2 Special Attack. While this is mostly valid, it's not necessary to talk about stab moves and flamethrower + expert belt ohkoes the first two anyway Grass Knot is used to hit the Water-types that resist Fire no need to explain the type chart even if it's just to exclude empo such as Basculegion-F, Slowbro, and Suicune. The choice of Fighting-type STAB is Vacuum Wave in order to hit Cyclizar and Lycanroc-Dusk, who outspeed Infernape, and Crawdaunt, which is able to OHKO with Aqua Jet. Air Balloon allows Infernape to safely set up against Ground-types like Hippowdon and Krookodile. Expert Belt can push some damage thresholds, allowing an unboosted Fire Blast to OHKO Jirachi or a +2 Grass Knot to OHKO Suicune. Tera Fighting is used to push the weak damage of Vacuum Wave further, enabling OHKOes on potential revenge killers Barraskewda, Krookodile, (AC) and Terrakion. In combination with either Expert Belt or entry hazards, Tera Fighting Vacuum Wave is also able to OHKO Assault Vest Cyclizar. Tera Grass gives Infernape resistances to Water and Ground, allowing it to set up against Pokemon such as Empoleon and Gastrodon, while giving STAB to Grass Knot, allowing it to OHKO Hippowdon without a boost, and OHKO Gyarados at +2. Tera Fairy is used solely for defence defense, letting Infernape set up against Fighting-type attackers like Mienshao and Terrakion as well as comfortably survive priority Mach Punch from Conkeldurr.

Nasty Plot Infernape fits best on offense or bulky offense teams looking for a fast Fire-type attacker and setup sweeper. It notably struggles with some of the special walls in the tier like Hisuian Goodra and Umbreon, so it appreciates stronger Fighting- and Fairy-types like Galarian Zapdos and Gardevoir to help chip them into range of Infernape's attacks. Pivot support is important to get the frail Infernape onto the field safely, with teammates like Noivern, Slither Wing, and Hisuian Zoroark able to do so elaborate that these pivots can invite in mons like Jirachi, Gweez, and Hippo that infernape can exploit. Knock Off support can remove items that trouble Infernape, such as Heavy-Duty Boots or Assault Vest, which teammates like Cyclizar, Krookodile, and Galarian Zapdos are able to excel at. "trouble infernape" is pretty vague; move this sentence after the entry hazards one, and explain that removing boots and av enables infernape to clean late-game by wearing the opposing team down Entry hazards set by Krookodile, Mew, and Kleavor are able to weaken the Pokemon that Infernape is unable to OHKO mention examples that are brought into range by hazards. Teammates with Rock-type attacks are valuable in hitting the Fire-types examples that Nasty Plot Infernape struggles to hit, such as Stone Edge Lycanroc-Dusk or Meteor Beam Necrozma.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/machjacob.555741/
Quality checked by:
https://www.smogon.com/forums/members/sir-tetris.655207/
Grammar checked by:

Excellent work, implement and ready for QC 2
 
[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Fire Blast
move 3: Grass Knot
move 4: Vacuum Wave
item: Air Balloon / Expert Belt
ability: Blaze
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Fighting / Grass / Fairy

[SET COMMENTS]

While its power is lower than its Fire-type competition in Armarouge and Volcanion, Nasty Plot Infernape offers immediate speed, faster setup, and access to priority while still posing a threat to much of the metagame. Grass Knot is used to hit Water-types such as Basculegion-F, Slowbro, and Suicune. The choice of Fighting-type STAB is Vacuum Wave in order to hit Cyclizar and Lycanroc-D, who outspeed Infernape, and Crawdaunt, which is able to OHKO with Aqua Jet. Air Balloon allows Infernape to safely set up against Ground-types like Hippowdon and Krookodile. Expert Belt can push some damage thresholds, allowing an unboosted Fire Blast to OHKO Jirachi or a +2 Grass Knot to OHKO Suicune. Tera Fighting is used to push the weak damage of Vacuum Wave further, enabling OHKOs on potential revenge killers Barraskewda, Krookodile, and Terrakion after a Nasty Plot boost. In combination with either Expert Belt or entry hazards, Tera Fighting Vacuum Wave is also able to OHKO Assault Vest Cyclizar. this isn't really true with only hazard or ebelt, each time it's a roll and not a good one at that if I'm not mistaken, the only way to guarantee an ohko on AV bike is with rocks + ebelt (+np boost) so either correct or remove Tera Grass gives Infernape resistances to Water and Ground, allowing it to set up against Pokemon such as Empoleon and Gastrodon, while granting STAB to Grass Knot, allowing it to OHKO Hippowdon without a boost, and OHKO Gyarados at +2. Tera Fairy is used solely for defense, letting Infernape set up against Fighting-type attackers like Mienshao and Terrakion as well as comfortably survive priority Mach Punch from Conkeldurr.

Nasty Plot Infernape fits best on offense or bulky offense teams looking for a fast Fire-type attacker and setup sweeper. It notably struggles with some of the special walls in the tier like Hisuian Goodra and Umbreon, so it appreciates stronger Fighting- and Fairy-types like Galarian Zapdos and Gardevoir to help chip them into range of Infernape's attacks. Pivot support is important to get the frail Infernape onto the field safely, with teammates like Noivern, Slither Wing, and Hisuian Zoroark able to do so, inviting in Pokemon that Infernape can beat like Jirachi, Galarian Weezing, and Hippowdon. Entry hazards set by Krookodile, Mew, and Kleavor are able to weaken the Pokemon that Infernape is unable to OHKO at +2 Special Attack, like Empoleon, Mew, and Slowbro. Knock Off support fom Cyclizar, Krookodile, and Galarian Zapdos can remove items such as Heavy-Duty Boots or Assault Vest, which can enable Infernape to clean in the late game once the opposing team is worn down. Teammates with Rock-type attacks are valuable in hitting the Fire-types, like Armarouge and Entei, that Nasty Plot Infernape struggles to hit, such as Stone Edge Lycanroc-D or Meteor Beam Necrozma.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/machjacob.555741/
Quality checked by:
https://www.smogon.com/forums/members/sir-tetris.655207/
https://www.smogon.com/forums/members/rarelyme.513635/
Grammar checked by:
Great job, not much to add here.

QC Stamp S.gif
 
[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Fire Blast
move 3: Grass Knot
move 4: Vacuum Wave
item: Air Balloon / Expert Belt
ability: Blaze
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Fighting / Grass / Fairy

[SET COMMENTS]

While its power is lower than its Fire-type competition in Armarouge and Volcanion, Nasty Plot Infernape offers immediate speed, faster setup, and access to priority while still posing a threat to much of the metagame. Grass Knot is used to hit Water-types such as Basculegion-F, Slowbro, and Suicune. The choice of Fighting-type STAB is Vacuum Wave hits in order to hit Cyclizar, Lycanroc-D, and Crawdaunt, which outspeed or OHKO Infernape with Aqua Jet. and Lycanroc-D, who outspeed Infernape, and Crawdaunt, which is able to OHKO with Aqua Jet. Air Balloon allows Infernape to safely set up against Ground-types like Hippowdon and Krookodile. Expert Belt can push some damage thresholds, allowing an unboosted Fire Blast to OHKO Jirachi or and a +2 Grass Knot to OHKO Suicune. Tera Fighting lets Vacuum Wave OHKO is used to push the weak damage of Vacuum Wave further, enabling OHKOs on potential revenge killers Barraskewda, Krookodile, and Terrakion after a Nasty Plot. In combination with either Expert Belt or and entry hazards, Tera Fighting Vacuum Wave is also able to OHKO Assault Vest Cyclizar. Tera Grass gives Infernape resistances to Water and Ground, allowing it to set up against Pokemon such as Empoleon and Gastrodon, while granting STAB to Grass Knot, allowing it to and lets Grass Knot OHKO Hippowdon without a boost (remove comma) and OHKO Gyarados at +2. Tera Fairy is used solely for defense, letting lets Infernape set up against Fighting-type attackers like Mienshao and Terrakion as well as and comfortably survive priority Mach Punch from Conkeldurr.

Nasty Plot Infernape fits best on offense or bulky offense teams looking for a fast Fire-type attacker and setup sweeper. It notably struggles with some of the special walls in the tier like Hisuian Goodra and Umbreon, so it appreciates stronger Fighting- and Fairy-types like Galarian Zapdos and Gardevoir to help chip them into range of Infernape's attacks. Pivot support is important to get the frail Infernape onto the field safely, with teammates like Noivern, Slither Wing, and Hisuian Zoroark being able to do so (remove comma) and inviting in Pokemon that Infernape can beat like Jirachi, Galarian Weezing, and Hippowdon. Entry hazards set by Krookodile, Mew, and Kleavor are able to weaken the Pokemon that Infernape is unable to OHKO at +2 Special Attack, like Empoleon, Mew, and Slowbro. Knock Off support fom from Cyclizar, Krookodile, and Galarian Zapdos can remove items such as Heavy-Duty Boots or and Assault Vest, which can enable Infernape to clean late-game in the late game once the opposing team is worn down. Teammates like Stone Edge Lycanroc-D and Meteor Beam Necrozma with Rock-type attacks are valuable in hitting the Fire-types, like Armarouge and Entei, that Nasty Plot Infernape struggles to hit. (period) such as Stone Edge Lycanroc-D or Meteor Beam Necrozma.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/machjacob.555741/
Quality checked by:
https://www.smogon.com/forums/members/sir-tetris.655207/
https://www.smogon.com/forums/members/rarelyme.513635/
Grammar checked by:
GP Team done
 
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