Nat-Dex OU Dragon Monotype Team!

Note: This is for a tournament with some friends. The team has to be monotype but it follows the rules from Nat-Dex OU not Nat-Dex monotype and only 1 legend is allowed per team.

Garchomp @ Focus Sash
Ability: Rough Skin
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Earthquake
- Scale Shot

Garchomp is my lead made to get up stealth rock if possible and use swords dance + scale shot to generate offensive pressure and beat common leads such as mega-diancie.

Salamence @ Focus Sash
Ability: Moxie
Tera Type: Dragon
EVs: 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Earthquake
- Dual Wingbeat

Salamence is my physical sweeper. It relies on dragonite and garchomp to keep hazards off the field and has coverage to hit multiple types. I originally was going to use roaring-moon but it's currently being suspect-tested.

Dragapult @ Choice Band
Ability: Clear Body
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Darts
- Sucker Punch
- U-turn
- Will-O-Wisp

Dragapult is my speed control and cleaner. I lead with it on teams with sash leads such as galvantula to ohko with dragon darts and u turn out of bad matchups. Sucker punch lets me one shot opposing dragapults after stealth rock which really threaten my team. I run will-o-wisp over phantom force to help me weaken kingambit and prevent it from sweeping.

Latios-Mega @ Latiosite
Ability: Levitate
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Mystical Fire
- Aura Sphere
- Luster Purge
- Draco Meteor

Latios is my main wallbreaker with all coverage moves such as mystical fire to hit scizor, aura sphere to hit dark types, luster purge to beat toxapex which walls the rest of my team, and draco meteor as a nuke button in case something is a huge threat.

Goodra-Hisui @ Custap Berry
Ability: Gooey
Tera Type: Fairy
EVs: 124 HP / 124 Def / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Flash Cannon
- Flamethrower
- Ice Beam

Goodra is used as a bulky pivot or to check specific mons. I use custap berry to tank 2 choice-band dragon darts and custap berry to hit priority ice beams or draco meteors. Flash cannon helps me hit bulky fairy types like hatterene, flamethrower hits scizor and ferrothorn, and ice beam hits great tusk hard enough to be put into extreme speed range and beat dragapult.

Dragonite @ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Extreme Speed
- Defog

Dragonite is my revenge killer with earthquake as coverage, dragon dance if I can get it off, and defog to clear hazards if need be.
 
Hey fam I love what you did with the team and it looks fun to use, i know you said this is like a friendly tournament with its rules so ill keep it as its intended. Glaring weaknesses that i am knowing is this team is extremely weak / slow to just about any scarfer, common ones come to mind, Triple Axel Meowscarada, urshifu, lele, etc. This also does not like dealing with Mamoswine in particular, Icicle crash + Ice Shard is a pain in the ass. Especially with the lack of Archaludon and to an extent, kyurem. This team also looks like its difficult to break steel (if one of your friends decide to bring it.) Normal as well (ditto is smiling against this set up spam team.) and so on

Lets Start with Garchomp:
Garchomp @ Focus Sash
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Naive Nature
- Spikes
- Earthquake
- Stone Edge
- Fire Blast

On your team i would prefer Stone edge and fire blast as this allows you to cover swap ins like Zapdos, Ferrothorn, and Skarmory pretty well. Spikes will be explained later on.



Roaring Moon @ Choice Scarf
Ability: Protosynthesis
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Outrage
- Knock Off
- U-turn
- Iron Head

:roaring moon: > :salamence: Roaring moon is extremely better + one of the best Choice Scarfer to offensively deal with threats like Mega Diancie and friends. This also provides speed control for the team which i was talking about earlier. its pivoting + being able to outspeed + iron valiant is huge. Knock Off also allows for it to catch it swap ins like ferrothorn, p2 and knock off their key items to force progress later on. If one of your friends decides to bring a sun team, Roaring moon just basically sweeps away that matchup.

Dragapult @ Ghostium Z
Ability: Infiltrator
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Dragon Darts
- Phantom Force
- Will-O-Wisp

Honestly Pult is so flexible, whatever you decide to load will feel good. but honestly with this team / changes i would make it Setup sweeper with Ghost Z to delete even the bulkiest mons at plus 1 like slowbro, even defensive mega scizor. This also allows us to utilize Z. Last move i just went with Wisp, to still deter Kingambit's sweeping capabilities. Infiltrator is nice as well due to dealing with screen teams + sub setup sweepers

Latios is fine honestly.

Goodra-Hisui @ Leftovers
Ability: Sap Sipper
Tera Type: Steel
EVs: 132 HP / 124 Def / 252 SpD
Sassy Nature
- Heavy Slam
- Flamethrower
- Dragon Tail
- Ice Beam

H Slam > Flash Cannon. Need the bulk + h slam still does the job at taking out m diancie while also not being weak to Calm Mind Hatterene. D Tail also phazes out setup sweepers and i also change the ability to sap sipper, to stop leech seed mons like ferrothorn and celesteela (free swap into them each time.) Your still doing like 60 percent to offensive tusk with beam + you also can just swap into latias. If you do not like / dont want leftovers, you can opt for chople berry to take a Close Combat from Iron Valiant and OHKO it back with H Slam.

Archaludon @ Leftovers
Ability: Stamina
Tera Type: Steel
EVs: 248 HP / 232 Def / 12 SpD / 16 Spe
Bold Nature
IVs: 0 Atk
- Flash Cannon
- Body Press
- Stealth Rock
- Thunder Wave

Lastly on this comp i would change Dragonite to Archaludon. One of the best physical defensive walls that Dragon teams appreciate. (also a nice check towards mamoswine clicking ice shard / icicle crash.) This also allow you to run Stealth Rock on Arch to opt in Spikes on Garchomp to form a hazard stacking team, which mega latias and dragapult greatly appreciates. This also stops most physical threats due to Stamina + Body Press, being a nice check to Kingambit, opposing physical dragapults, etc. The Ev spread allows you to survive a mega diancie's earth power from full.

Final product of the team: https://pokepast.es/d355053d1ce1db0b Overall i like what you were going for, and i hope this helps. Goodluck against your friends and happy gaming!!
 
Back
Top