Done [Natdex] Groundium Z Kyurem (QC 1/1)(GP 1/1)

Wildfiree

Resurgence
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Kyurem @ Groundium Z
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Freeze-Dry
- Earth Power
- Substitute
- Roost

Chill? Kyurem doesn’t do chill; it destroys! Kyurem is one of the tier's elite wallbreakers, sporting a STAB combination and coverage that is hard to defend against, which makes it rip through common defensive cores like Gliscor + Toxapex. Freeze-Dry makes Water-types such as Alomomola, Slowbro, and Toxapex quick to flee while also forcing out the dangerous Ogerpon-W. Earth Power rips through foes such as Heatran and Gholdengo, which would otherwise be able to switch in comfortably. Substitute allows it to take advantage of passive foes like the aforementioned Alomomola and Toxapex in addition to Ferrothorn. Roost keeps Kyurem healthy versus foes like Great Tusk while also giving it more chances to put up Substitute and PP stall opponents. Groundium Z enables Kyurem's Earth Power to become a monstrous Tectonic Rage that can 2HKO Galarian Slowking when followed up with Earth Power, in addition to a guaranteed OHKO on Gholdengo and Kingambit as well as Melmetal after a Freeze-Dry. For Kyurem to be effective, entry hazard removal is essential; thus, allies like Great Tusk and Terapagos are appreciated. Kyurem also has a middling Speed tier, which leaves it vulnerable to faster Pokemon like Mega Diancie, Zamazenta, and Mega Latios. Therefore, fast teammates like Choice Scarf Landorus-T and Mega Lopunny, in addition to defensive teammates like Galarian Slowking and Heatran, are appreciated.
 
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Looks fine overall, a few tweaks needed at parts tho

- you can remove the "Lacking steel-type coverage" part with ferro since gyro can be pp stalled pretty easily and is not the standard while ihead is even more rare
- groundium z also secures kills on kingambit and melm which is very important when they pivot it on a freeze dry
- on a similar note, a "guaranteed chance to OHKO Gholdengo" does not work since they contradict each other
- i would remove koko from the faster pokemon its vulnerable to section since dgleam is not very common, maybe a lop or zama instead there

good besides that
 
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1/1 GP Team done
Kyurem @ Groundium Z
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Freeze-Dry
- Earth Power
- Substitute
- Roost

Chill? Kyurem doesn’t do chill (RC); (ASC) it destroys! Kyurem is one of the tier's elite wallbreakers in the natdex tier, sporting a STAB combination and coverage that is hard to defend against, which makes it rip through common defensive cores like Gliscor + Toxapex. Freeze Dry Freeze-Dry makes Water-types such as Alomomola, Slowbro, and Toxapex quick to flee while also forcing out the dangerous Ogerpon-W. Kyurem's Earth Power rips through foes such as Heatran and Gholdengo, which would otherwise be able to switch in comfortably. Substitute allows it to take advantage of passive foes like the aforementioned Alomomola and Toxapex in addition to Ferrothorn. Roost keeps Kyurem healthy versus foes like Great Tusk while also giving it more chances to put up Substitute and PP stall opponents. Groundium Z enables Kyurem's Earth Power to become a monstrous Tectonic Rage that can 2HKO Galarian Slowking Galar when followed up with Earth Power, in addition to a guaranteed OHKO on Gholdengo and Kingambit while OHKOing Melmeltal as well as Melmetal after Freeze Dry a Freeze-Dry. For Kyurem to be effective, entry hazard removal is essential; thus, allies like Great Tusk and Terapagos are appreciated. Kyurem also has a middling Speed tier, which leaves it vulnerable to faster Pokemon like Mega Diancie, Zamazenta, and Mega Latios. Therefore, fast teammates like Choice Scarf Landorus-T (RC) and Mega Lopunny, in addition to defensive teammates like Galarian Slowking and Heatran, are appreciated.
 
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