Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 200 Def / 58 SpD
Calm Nature
- Moonblast
- Soft-Boiled
- Wish
- Knock Off
-the "healer"
-Besides being useful for healing others with soft boiled, it is my specially defensive pokemon
-nothing to say about him but I accept advice
Corviknight @ Leftovers
Ability: Pressure
EVs: 252 HP / 168 Def / 90 SpD
Impish Nature
- Body Press
- U-turn
- Defog
- Roost
-My physically defensive pokemon
-U turn to scout, defog is self explanotory
-so much useful with physic attack
Volcarona @ Heavy-Duty Boots
Ability: Flame Body
EVs: 6 Def / 252 SpA / 252 Spe
Timid Nature
- Quiver Dance
- Flamethrower
- Bug Buzz
- Giga Drain
-Fast special sweeper/Offensive Quiver Dance
-He's the only one that i will not change
-Helps me a lot with water type if he used 1/2 quiver dance
Dragapult @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 6 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Draco Meteor
- U-turn
- Flamethrower
-My "wallbreaker"
-I am fine with these moves I would just like to change the flamethrower with thunderbolt because my team is affected by the water type
- STAB Draco Meteor and Shadow Ball are perfect with this set, uturn to scout
Volcanion @ Heavy-Duty Boots
Ability: Water Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Steam Eruption
- Flamethrower
- Earth Power
- Sludge Wave
- Basically the thing that save me from water mon
- a good wallbreaker
-good def stats but not that much speed
Calyrex-Shadow @ Focus Sash
Ability: As One (Spectrier)
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Astral Barrage
- Psyshock
- Draining Kiss
- Nasty Plot
- Good speed and sp atk but shitty defences
- a beast if he could he would do the whole enemy team
-the best pokemon in this team
Ability: Magic Guard
EVs: 252 HP / 200 Def / 58 SpD
Calm Nature
- Moonblast
- Soft-Boiled
- Wish
- Knock Off
-the "healer"
-Besides being useful for healing others with soft boiled, it is my specially defensive pokemon
-nothing to say about him but I accept advice
Corviknight @ Leftovers
Ability: Pressure
EVs: 252 HP / 168 Def / 90 SpD
Impish Nature
- Body Press
- U-turn
- Defog
- Roost
-My physically defensive pokemon
-U turn to scout, defog is self explanotory
-so much useful with physic attack
Volcarona @ Heavy-Duty Boots
Ability: Flame Body
EVs: 6 Def / 252 SpA / 252 Spe
Timid Nature
- Quiver Dance
- Flamethrower
- Bug Buzz
- Giga Drain
-Fast special sweeper/Offensive Quiver Dance
-He's the only one that i will not change
-Helps me a lot with water type if he used 1/2 quiver dance
Dragapult @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 6 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Draco Meteor
- U-turn
- Flamethrower
-My "wallbreaker"
-I am fine with these moves I would just like to change the flamethrower with thunderbolt because my team is affected by the water type
- STAB Draco Meteor and Shadow Ball are perfect with this set, uturn to scout
Volcanion @ Heavy-Duty Boots
Ability: Water Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Steam Eruption
- Flamethrower
- Earth Power
- Sludge Wave
- Basically the thing that save me from water mon
- a good wallbreaker
-good def stats but not that much speed
Calyrex-Shadow @ Focus Sash
Ability: As One (Spectrier)
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Astral Barrage
- Psyshock
- Draining Kiss
- Nasty Plot
- Good speed and sp atk but shitty defences
- a beast if he could he would do the whole enemy team
-the best pokemon in this team