Projects National Dex DOU Team building Competition V2!!!!! (Cycle 4: Ting-Lu)

A redux of the old teambuilding competition thread, but run by me instead of big pichu.
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Intro copypasted from the last one, with some edits:
ITS TIME FOR THE NATDEX DOU TEAMBUILDING COMPETITION

Want a teambuilding challenge? Something that shows off YOUR prowess and creativity as a builder? Here's the place for you, champ!

Here's how this is gonna work. I post a Pokemon, concept, or other thing, and you have some time to build a team. After that, people will have some time to vote on them!

Of course, there are rules.

1.) ALL TEAMS MUST HAVE AN IMPORTABLE LINK AND AN EXPLANATION. Team links can be on pastebin or pokepast.es.
2.) You must build the team yourself. No copying teams.
3.) NO VOTING FOR YOURSELF
4.) NO ASKING FOR VOTES
5.) In the event of a tie, winners will be picked randomly.
6.) Teams must be functional and playable. Simple enough. Please please please test your team or be able to explain how it matches up into things.
7.) Post your vote in the thread during the voting period. For right now, we'll have it so you can vote for a single person, but as the competition goes on, I'm open to talking about voting methodology.


heres an example post:

https://pokepast.es/b2a0ec48cdde5ed8
I made this team kinda quickly but TR makes MVenu more scary with sleep pressure, Genesect goes hard, etc etc.
Obviously be more specific with what each Pokemon on your team does in your post.
Let me know if there's anything you'd recommend I change here but I think this should be good. Might make some minor edits if I notice anything.

Week 1 (Tyranitar-Mega): :tyranitar-mega: :ting-lu: :amoonguss: :tapu-fini: :genesect: :flutter-mane: by qsns

Week 1.5 (Zeraora): :zeraora::volcanion::metagross::rillaboom::salamence-mega::deoxys-attack: by ratpacker

Week 2 (Enamorus-Therian): :enamorus-therian: :stakataka: :incineroar: :lurantis: :jirachi: :ursaluna: by smudgerox

Week 3 (Mew): :gothitelle::mew::garganacl::kangaskhan-mega::rillaboom::flutter-mane: by bage1

Week 4 (Urshifu-Rapid-Strike): :{Whimsicott}::{Urshifu-Rapid-Strike}::{Kangaskhan-Mega}::{Landorus}::{Tapu Fini}::{Incineroar}: by smudgerox
Week 5 (Marshadow): :marshadow: :zapdos: :chien-pao: :dragonite: :metagross-mega: :kleavor: by despacito87

Week 6 (Venusaur/Venusaur-Mega): :venusaur-mega: :blastoise: :chi-yu: :flutter mane: :iron hands: :kartana: by YoBuddy

Week 7 (Basculegion): :salamence-mega::jirachi::volcanion::kingambit::rillaboom::basculegion: by xqiht

Week 8 (Tapu Koko): :kyurem-black: :ninetales-alola: :tapu koko: :iron moth: :zygarde: :jirachi: by sir jelloton

Week 9 (Deoxys-Speed/Deoxys-Attack): :deoxys-speed::chien-pao::urshifu::rillaboom::kingambit::salamence-mega: by glimmer

Week 11 (Kyurem-Black): :{Kyurem-Black}::{Ninetales-Alola}::{Tornadus}::{Rillaboom}::{Volcanion}::{Kingambit}: by Astro Nation Shoe

Week 12 (Ogerpon all forms): :ogerpon-wellspring::celesteela::mew::iron-hands::rillaboom::zygarde: by glimmer

Week 13 (Charizard-Mega-Y): :Charizard-Mega-Y: :Flutter Mane: :Chi-Yu: :Amoonguss: :Iron Hands: :Ting Lu: by Thedeathsofbeings234

Week 14 (Zamazenta without Zygarde): :glimmora: :zamazenta: :rillaboom: :heatran: :flutter-mane: :tornadus: by sir jelloton

Week 15 (Zapdos): :zapdos::zygarde::flutter-mane::rillaboom::volcanion::jirachi: by Seta0052

Week 16 (Tapu Lele): :tapu lele::tapu fini::metagross::diancie::rillaboom::terapagos: by xqiht

Week 17 (Iron Bundle): :delibird: :iron bundle: :salamence-mega: :heatran: :flutter mane: :kingambit: by YoBuddy

Week 18 (Darmanitan-Galar): :scizor-mega: :volcanion: :rillaboom: :tornadus: :zygarde: :darmanitan-galar: by Daepiquejt

Week 19 (Sinistcha): :Kyurem-Black::Ninetales-alola::Ursaluna::Sinistcha::Gardevoir-mega::Heatran: Marss Barss

Week 20 (Landorus): :Gardevoir-Mega: :Amoonguss: :Landorus: :Zapdos: :Arcanine-Hisui: :Chien Pao: by Test Bots

Week 21 (Eevee): 1723076642931.png1723076630883.png1723076680422.png1723076695456.png1723076657834.png1723076667572.png by Test Bots

Week 22 (Volcarona): :{Salamence-Mega}::{Volcarona}::{Gothitelle}::{Iron Hands}::{Ogerpon-Cornerstone}::{Archaludon}: by Penter

Week 23 (Heracross-Mega): :{Heracross-Mega}::{Kleavor}::{Chien-Pao}::{Rillaboom}::{Entei}::{Azumarill}: by EatFoods

Week 24 (Chi-Yu): :charizard-mega-y: :flutter mane: :chi-yu: :glimmora: :ogerpon-hearthflame: :raging bolt: by EatFoods

Week 25 (Stakataka): :{Xurkitree}::{Amoonguss}::{Salamence-Mega}::{Stakataka}::{Incineroar}::{Landorus-Therian}: by LogIce

Week 1 (Scizor-Mega) :{Scizor-Mega}::{Porygon2}::{Incineroar}::{Sinistcha}::{Diancie}::{Tapu Fini}: by Test Bots
Week 2 (Diancie-Not-Mega): :{Salamence-Mega}::{Landorus}::{Diancie}::{Incineroar}::{Basculegion}::{Amoonguss}: by EatFoods
Week 3 (Iron Hands) :{Iron Hands}::{Nihilego}::{Tornadus}::{Landorus-Therian}::{Rillaboom}::{Heatran}: by EatFoods
 
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Mega Scizor!
I love this mon, being a good pivot, good setup (this thing just CLEANS games once the intimidate goes down) and great win condition (it doesn't take much from any non-fire move)

Team submissions open now, ending on the 3rd of March at 00:00 GMT+0, or when at least 2 teams have been posted, whichever is later.
 
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Scizor Room

:Scizor-Mega::Porygon2::Incineroar::Diancie::Tapu Fini::Sinistcha:

Scizor has one weakness (fire), so I decided to put a lot of mons that could switch in for it. First mon that came to mind was Incineroar. Then, I added Diancie to, in a sense, complete the Steel-Fire-Rock tri-type core. Tapu Fini and Sinistcha were the perfect addition to cover the water weakness and solidify the team as a full room. Finally, I added p2 because it is another solid trick room setter and can threaten common mons such as mence and lando.
 
https://pokepast.es/dd3925d44cd733f8

Aight this team is Heat;

:pelipper: this Peli goes full support. You said "when the Intim goes down" yea but what about not caring abt intim? ? Mist does just that, preventing Stat drops from the opps, applying to moves like rock tomb, bleakwind, Scary face, anything. Thinking abt swapping tect for U-turn

:scizor-mega: Dual STAB SD Zor, Dishes enormous damage, and intim can't stop 'm. No complexity in the set, ain't that deeep

:dracovish: a Rin without a Band Vish is not a RAIN. OHKO the whole ahh tier, Torn Support makes it THAT OP. Anyways it doesn't Like Rilla's Prio But Zor couldn't care less abt it, and Torn can also switch in in a pinch. Simple yet NUKE.

:tornadus: Good, heck, GREAT support, the fundamental Rain mon needed on every single rain team out there. tailwind and raindance support the team greatly, so does Bleakwind, Tornadus is js a Great mon overall.

:landorus: Homie Lando is a solid mon, gets rid of mons like Rilla for Bascu, Incin for Mzor, I ain't played it much of it yet but seems solid

:basculegion: Fast strong hitter, Finishes games cleanly and adores the Fake out immunity. Tera water since I prefer strengthening the prio over the ideally 250BP move. anw that is all
 
Team submissions have closed, voting ends on the 10th of March at 00:00 GMT+0 or whenever at least 1 vote has been cast, whichever is later. Vote by posting the name of the person whose team you prefer.
Test bots: :{Scizor-Mega}::{Porygon2}::{Incineroar}::{Diancie}::{Tapu Fini}::{Sinistcha}:
Kin+ak: :{Scizor-Mega}::{Pelipper}::{Dracovish}::{Tornadus}::{Landorus}::{Basculegion}:
Kangaskhan used sky drop: :{Scizor-Mega}::{Raging Bolt}::{Landorus}::{Pelipper}::{Rillaboom}::{Incineroar}:
 
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Test bots has won this week, their team is available in the hall of fame week 1.
Now we have Diancie (regular, not mega)!
Diancie is one of the best trick room mons in the metagame thanks to its high defenses, low speed and access to the phenomenal move Diamond Storm, allowing it to boost its defense and deal respectable damage to both targets at the same time, abusing the power of rock's good coverage. Diancie also has access to body press to take advantage of its defense boosts offensively, as well as providing a good coverage option (rock-fighting), and also moonblast which has admittedly fallen off recently with marshadow.
Team submissions are open now, and will remain open until the 21st of March, or whenever at least 2 teams have been submitted, whichever is later.
 
:Salamence-Mega: :Diancie: :Amoonguss: :Kingambit: :Volcanion: :Gothitelle:

Spoke about this briefly in my NDBD dump, but it's a FullRoom I built to play Jello in the tour, team is pretty ordinary for the most part. Ground Z Volcanion is there for Archaludon matchup and acting as a the main way to create Special damage and break past Steels. Kingambit, Diancie, and Mega Salamence are a strong offensive core to have on the field at any time. Amoonguss and Gothitelle are just strong supports for everything on the team whether it's Fake Out pressure, redirection, or trapping they're getting value most games.




Above team is no longer legal so uh;

:Salamence-Mega: :Landorus: :Incineroar: :Amoonguss: :Diancie: :Basculegion:

Made for Snapple to play vs eragon for week 1 of NDWC, team is just generally solid with no glaringly horrible mus, MMence enables a TW mode for Lando to break thorugh Steels for Dia/MMence in endgame while Dia is able to let Incin and Shroom spread status and disrupt to allow it go get Diamond Storm boosts. Wanted to round out a FWG core so I went with Bascu to add some immediate power with Adaptability boosted Water moves and broken Last Respects. Teras are kind of just safety netting for a couple matchups, Water Lando helps the team into weather stuff, Fire Dia is to let it soft check Flutter when it's choice locked into a Fairy move rest are just good/standard Teras for the mons and kind of interchangeable depending on what mus are rough.

 
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(First time submitting to a forum, so forgive me for the formatting errors; I am happy to learn/fix things if you all would just let me know)




This is the current team I am running. Primarily it is a Trick Room Team focusing on using Mega-Gardevoir, Diancie and Volcanion in conjunction with Spread Moves to drill through enemy teams. Diancie is a really good fit, because the Rock Coverage in conjunction with Fire, Fairy and Psychihc Spread Damage is tricky to play around, and it also counters Special Walls that Volcanion and Mega-Gardevoir would struggle to push through. Tera Flying also allows it to somewhat counter Celesteela, which is probably this team's biggest counter. Tornadus allows this to have a anti-Trick Room mode a la in the case of facing down Ursaluna + Trick Room Cores, you can reverse/stop Trick Room from going up, then use Tailwind to allow your team to outspeed. Iron Hands is a really good Trick Room Sweeper, in case the enemy team threatens Diancie, Mega-Gardevoir and Volcanion at the same time
 
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Submissions have ended since more than 1 team has been posted, voting ends on may 10th 00:00 GMT+1 or whenever at least 1 vote has been cast, whichever is later.
Vote by posting the username of the person who made your favourite team in this thread:
Eatfoods
:{Salamence-Mega}::{Landorus}::{Incineroar}::{Amoonguss}::{Diancie}::{Basculegion}:
ChainlessJoe
:{Diancie}::{Ferrothorn}::{Iron Hands}::{Indeedee-F}::{Camerupt-Mega}::{Amoonguss}:
KryptKrasher
:{Gardevoir-Mega}::{Indeedee-F}::{Volcanion}::{Iron Hands}::{Diancie}::{Tornadus}:
 
Iron Hands!
Iron Hands is notable for its low speed allowing it to check trick room, its insane bulk, and its great setup potential with a stellar attack stat, access to swords dance, a decent offensive typing and drain punch for healing. It's been used with misty seed, electric terrain, Assault vest, clear amulet and probably more.
Team submissions are open now, and will remain open until the 30th at 00:00GMT+1, or whenever at least 2 teams have been submitted, whichever is later.
 
https://pokepast.es/c9a6f3706d873702

A very unique team using Iron Hands' offensive power. This team is an interesting take at trick room, using the speed of Marshadow and Chi-Yu to take out threats outside of trick room. But when the dimensions are twisted, Iron Hands and Wishiwashi are absolute nukes. Iron Hands is able to OHKO many threats from full even at -1 using Fightinium Z including Mega Mawile. The supportive power of Indeedee and Pelipper using helping hand only furthers the power of this team. Specs Wishiwashi is very rarely seen, let alone Wishiwashi at all. However, this tiny fish can output huge amounts of damage. A choice specs, rain boosted, tera water boosted, helping hand boosted muddy water usually OHKOs standard Mega Mence, still taking into consideration the spread move damage drop.
Calc for anyone who's interested:
252+ SpA Choice Specs Tera Water Wishiwashi-School Helping Hand Muddy Water vs. 0 HP / 0 SpD Salamence-Mega in Rain: 314-370 (94.8 - 111.7%) -- 68.8% chance to OHKO

Notes About This Team:

Iron Hands I kept testing out the item on. So if it feels better with clear amulet or life orb which were the other 2 I tested, feel free to switch it up. Indeedee can also have psychic seeds or mental herb over safety goggles, all are great items to use on it.

The most common lead I resort to is Pelipper and Indeedee. I U-Turn with peli into something unlikely to protect, bring out Wishiwashi and then trick room with Indeedee. After that, you can lock into a move, tera (unless ice beam), helping hand, then nuke a lot of things.

Supportive Chi-Yu I thought I'd never use but it actually fairs quite well. Max speed allows it to out speed things like Landorus Therian or Kyurem Black. Light Clay with screens greatly increases the bulk of the team as a whole. Snarl is able to lower SpAtk of opponents, and tera grass is for an immunity to spore. It's Beads of Ruin ability also compliments Wishiwashi as long as it's on the board.
 
:iron hands:-:tapu fini:-:jirachi:-:incineroar:-:salamence-mega:-:chien-pao:

Pretty boring team to look at but always fun to use. SD Hands is pretty funny in the right scenarios. The set I calced with OHKOs no bulk Flutter, survives Timid Specs Mblast from Flutter, outspeeds 299 like modest Chi-Yu when in Tailwind, lives Earth Power from Modest Lando-I (both flutter and lando take misty seed into account) and avoids a 2HKO from mmence's double edge. Rest is standard stuff, AV Incineroar is really nice though and should get used more often IMO.

proof team works (kinda, I played like shit lol): https://replay.pokemonshowdown.com/gen9nationaldexdoubles-2393084872
 
:iron hands: :nihilego: :rillaboom: :heatran: :tornadus: :landorus-therian:

Hands creeps and kills max Timid LandoI in Tailwind and just does AV stuff. I didn't want to use Fl*tter here, so I ran Nihilego instead, nothing new just an SpA boosting spread since this team has enough Speed control, Tera Ghost is purely to avoid Fake Out so you can deal more damage/get a free MBeam boost or kill to snowball the game in your favor. Rilla has nice synergy with the prior 2 because of Terrain, which also helps the Ground spam matchup. Tran is the mandatory MMence + second Fl*tter check, just clicks Sub then starts eating hits and breaks past, pairs nicely with Rilla and fast Hands since then clear notable checks to Tran, notably LandoI and Fini. Torn just does Torn stuff, controls the Speed on the board really well with TW and Icy. LandoT makes cycling Fake Outs pretty easy as well as being able to Intimidate, Ground Z is to have a nuke button vs Diancie since it's kind of tough without Heavy Slam Hands. Teras are all standard stuff if I didn't mention them already.

 
Submissions have ended since more than 1 team has been posted, voting ends on 7th July at 00:00 GMT+1, or whenever at least 1 vote has been cast, whichever is later. You may still vote as long as I haven't made a post declaring the winner even if it's past the deadline and more than 0 votes have been cast.
Vote by posting the username of the person who made your favourite team in this thread:
:{Iron Hands}::{Nihilego}::{Rillaboom}::{Heatran}::{Tornadus}::{Landorus-Therian}: EatFoods
:{Iron Hands}::{Tapu Fini}::{Jirachi}::{Incineroar}::{Salamence-Mega}::{Chien Pao}: Pengu
:{Pheromosa}::{Iron Hands}::{Landorus-Therian}::{Mawile-Mega}::{Gallade}::{Xurkitree}: Kin+ak
:{Wishiwashi}::{Marshadow}::{Chi-Yu}::{Pelipper}::{Iron Hands}::{Indeedee-F}: Hundo_Hunter24
 
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