good morning fellow natdexers, been a long season with many, many different teams, let's get into it
OU
Week 1:
https://pokepast.es/86c0a8cef9981d4e
This was my first game in national dex ou after a long while so I kinda just bought into the charizard sun hype without thinking too much. scorching sand is a bad move and i didn't wanna run that, so i went with the future sight route for dealing pex and focus blast+hp ice for chomp/dnite, kingambit traps latios (sometimes) but especially dragapult, weather ball raging bolt smacks ferrothorn badly and tusk provides spin while dealing with kingambit. Eq/Toxic slowking helps out vs Heatran, cm Lati@s, Ting-Lu without rest, Volcarona, also can reset the weather for raging bolt to ice weather ball spdef Gliscor. Torn used to be weather ball as well but went with heat wave for more consistency against gholdengo, since it can block defog. Overall a pretty fun team although it can be pretty clunky to manage the weather turns and also loses badly to pex lu archetypes. The game went pretty smoothly for the most part as focus blast sniped a mega tyranitar and the surprise toxic helped dealing with z porygon.
Week 2:
I got passed a team by kdca, only thing i changed was making moltres toxic and mega latias an ice beam mega latios so not gonna post it. Game again was pretty smooth, latios had an insane matchup all things considered and grabbed like 3 kills in 3 turns, after that it was smooth sailing.
Week 3:
https://pokepast.es/d0f2f27ff6881fa0
Devin is very much an offense/bulky offense aficionado. So my idea was to bring trailblaze ogerpon, foregoing power whip. Not a very interesting team and overall very weak to zamazenta, as many offensive teams are when not running dragapult. But still, it got the job done as trailblaze ogerpon run circles around devin's team.
Week 4:
https://pokepast.es/c8030ed11293b051
I was pretty hype about mega latios after its performance in w2, so i tried bringing it again. Of course, I could never use a latios without ice beam, so it meant that gholdengo had to be dealt with some other way, and ghostium lele seemed like almost a surefire way to do it. Magnezone completes the psy trio by removing kingambit for latios and ferrothorn for lele, while kingambit does the same to dragapult which looked to be faily menacing. spdef lando and alomomola round out the team, rock tomb again helps with Volcarona which is a giant annoyance, i couldn't find any other way to fit rocks other than on kingambit which almost backfired in the game vs cm clef, fortunately it was like 0 def so lando+lele still kind of dealt with it.
Week 5
https://pokepast.es/a3ce5bdd87f7bc93
I tried to build something around alomomola+ av iron crown, a mon i thought could do well into all of the tapu leles. Unfortunately that version was too weak to medicham, so the crown became a gholdengo which does mostly the same things but better. Venusaur was beginning to be explored so i thought to give it a spin as well, with weavile to pursuit psychics and +spe stone edge great tusk to grab a surprise kill on charizard which would otherwise be annoying. The game started well and honestly I had all the tools to cruise to a win but i got caught off-guard by cb zama which honestly was kind of naive from me as arty had a lot offensive zamas in his replays. Venusaur almost brought it back but alas.
Week 6:

https://pokepast.es/a684b181b504089e
Probably my favourite team of the tour, also the only one I tested extensively in ladder and used in Majors. ScarfKyurem is no new set of course, but it felt like such a smash hit with alomomola, checking its main issue in ogerpon and baiting it with insane consistency after it swords dance. In genera, kyurem is fucking insane with many teams opting into alomomola and gholdengo as their main ice resists, and then relying on like dragapult or diancie or lopunny to revenge kill it. rest of the team is very tried and true, spdef lando, alomomola and gholdengo form a very consistent defensive core capable of gaining insane momentum, terapagos keeps the field clean for scarfkyurem while also working very well with alomomola's wishes, and diancie is just borked. coverage to smack ferrothorn and other steels for a smoother kyu cleanup. In the game I freeze dry resist magnezone, so kyurem went in even though it had to play a little more careful against toxic spikes.
Week 7:
https://pokepast.es/c656ea060779db89
Oh hey it's alomomola. Long time no see. I was not a fan of the twave gholdengo set, no nasty plotis just blargh. So i decided use np hex paired with dual status dragapult, which would twave moltres and wisp kingambit for dengo, while having ghostium z for a strong ghost hit even against unstatused targets. then we have hazard stack to take advantage of gholdengo's defog blocking abilities and sd gliscor, one of the best spikes abuser of all times. Chople ferrothorn to help with ogerpon and urshifu. In hindsight, physical draga with dragon darts and dual status would have been better, also the team relies pretty hard on gliscor beating other gliscors, which is why i changed tyranitar to ice punch 4 atks and ferrothorn to dual hazard. Either way, the team ended up facing electric spam with ferrothorn+gliscor, the gliscor especially didn't have much counterplay on adriyun's end.
Semis:
https://pokepast.es/63a43c0726f57c19
I wanted to try serperior as one of the few alomomola punishers I could see working. This was also the first week with roaring moon playable, so i went with some pretty hard anti-dragon spam measures in scarf dragapult, taking a page out of mono sets. In the end, serperior did pretty much nothing and hp ice diancie just smacked everything by itself.
Finals:
https://pokepast.es/a4e4caf389ce0a1e
Back to the old reliable for finals: boots subroost kyurem was a favourite of mine since ss nd and kyurem in general worked well for me even if with a different set, so why not give it a try. Celesteela is kind of a relic in Gholdengo age, but it did well into skimmy's scout since he brought lele like every week. The team is pretty defensively sound, I don't love toxapex in this meta but it did help into fini more than alomomola, dragapult burns steels for kyurem, ting checks gholdengo and ddpult for cele and has spikes.. nothing too groundbreaking beside celesteela. The team itself had like an ABSURD matchup because like, skimmy brought mono lose to spikes and venusaur+torn into steela. so yeah, it kind of piloted itself to a win.
UU
Week 1+2:
https://pokepast.es/ae23032983f240b3
Week 1 I brought a RU team to UU, so the week 1 team went to w2. I built this in greninja meta, where i was pretty high on first impressioners, hydreigon removes clefable for lokix and then its just hazard spam. In game hydreigon picked up a very fast kill on enamorus and honestly i should've closed the game out from that without too much issues but i fucked aroun the magnezone for absolutely no reason. Maybe the worst game I have played all season
Week 3:
https://pokepast.es/7ad595bea97b8f8a
Ursaluna was free starting this week so it was time to try ursazone. I decided to use a set i vaguely remember being used in sv uu, although admittedly i'm not very sure the payoff is enough. The game started fairly well but then nascar hydrapple exploded when the opposing ursaluna clicked facade
Week 4
Borrowed
HoodedZack's tr for a change. Runo had been loading dishonest mew HO's so I initially thought to bring Unaware clef + sinistcha, but I couldn't build something that satisfied me (yet), so I opted into the Hatenna. in the end the matchup actually more difficult than what I thought because of Taunt Ursaluna, had to dance around flame orb burn for a few turn in order to bring the game down to a 5050.
Week 5:
https://pokepast.es/fadadc17e3430ca9
I was growing fond of cbtar in tests and seasonal, so I made a pretty basic but solid team with it. There's not much to note here besides Pursuit on Aerodactyl, which is just the icing on the cake that is this mon, probably the best mon in the tier imo, and Toxic on Slowking, to lure other slowkings as well as hydrapple. The game itself was pretty tense, loaded into a vincune which required pretty careful maneuvering with ttar to chip it down with sand and substitute usage, but once cune was down the game was pretty sealed.
Week 6:
https://pokepast.es/43f6df638639d2e0
Was trying to get pecharunt to work in ND OU, but since I didn't really manage to do it I decided to try it ou in RU, with sub magnezone to """"trap"""" bisharp. Tapu fini might not be its most ideal teammate due to misty terrain but I also thought it was an interesting wincon to try it out inslowking/hydrapple age. Overall it's a decent team, it has some glaring holes though like serperior. The game it was loaded in was pretty much unplayable for my opponent, hippowdon exploding to a z steel beam aimed at ursaluna in the builder was pretty funny though.
Week 7:
Was impressed by Volcanion in seasonal, so I just stole the idea for myself. The team itself is basically a speed-build made when I got rfn'd, probably better that it never had to be loaded.
Semis:
It's hard to use sinistcha when two of the best mons in the tier, tyranitar and mega aero, shit on it so badly, but still I wanted to try it. I thought scizor could help dealing with sand structures that sinistcha hates, as well as being a wincon that is not afraid of aerodactyl. Ft clef and ffang aero help out vs opposing scizor, rest is pretty standard. Never got loaded
Finals 
Brought the same team twice basically, aero ting exca prio user. However Lokix is insane, real talk, it loaded into buzzwole and clefable and it was still kind of dismantling the enemy team by itself together with Slowbro and hazards. Ended up sacking the aero for no reason which coupled by some good tyranitar play from skimmy made this game go from unlosable to pretty dire.
RU
Week 1:
https://pokepast.es/d29625ad063caa04
Made this in finals of the ndpl but ended up using another version. So I recycled this one for w1 here. As you may have noticed, it does not have a ground resist.. usually aggron suffices just fine but this time there was a CB Krook on the other side. Could have probably have a shot at winning the game if I pulled the pursuit trigger on honedge early.
Week 2:
https://pokepast.es/899673a1d681c2df
Bit of an uninspired week for RU.. this probably the worst load in the tour for me. Runerigus kind of stood out to me as a sturdy okidogi/slither wing check that could also set tspikes and antispin cyclizar. Mega Aggron is suprisingly absent from this build and I faced a Mega Sharpedo which I pretty much skipped over when building.. ended up costing the series.
Week 3:
https://pokepast.es/5a5865cc3ad8add8
First two weeks were a bit of an eye-opener in RU, so i went back to the lab. What I got out of was Articuno: nice check to many special mons that blissey can have difficulties with (primarina, sub cm sinistcha, slowbro-galar, reuniclus, togekiss), also can take on heal bell duties letting blissey use toxic. Gligar was also a mon that i had written off after ndpl, but after basically bricking into it week 2 I decided to give it another spin. This version of the team with cb lokix/psybeam cofag is a bit jank, it won the week pretty convincingly though so there's that.
Week 4: wasn't loaded but would have been the same team as week 4.
Week 5:
https://pokepast.es/38c63a70ebdde019
Now this is a bit more sound version of week 3. Psybeam weezing galar still smacks okidogi together with Gligar, and 4 atk okidogi is just an insane breaker that works very wekk even standalone, let alone supported by wish and heal bell. In the game it got loaded into a Gligar and Primarina, so Articuno and IceKnock dogi got the spotlight pretty much.
Week 6-7:
https://pokepast.es/94c0cba40ee00ffb
wasn't loaded w6 so I recycled in w7. It's just 3 special boosters that beat blissey and cyc/lokix to control the field. It's been surprisingly solid considering it was built in like 5 minutes, I guess owing to the fact that slowbro galar is actually pretty fucking good even if hardly anyone uses it.
Lokix is fire.
Semis:
https://pokepast.es/26053414a743219e
Scarf slither wing was something that was on my mind as an offense killer. technically cb first impression does that as well, but it can be teched for with Protect plus, you know, the surprise factor can be nice, like killing things such as Mega Pidgeot, Manectric volt switching. Rest of the team doesn't really need much introduction, except maybe rotom-heat, which i brought because lbn had been on that pidgeot wave. I think the team is pretty solid, was piloted pretty mediocrely however and ended up having to luck what was a decent matchup.
Semis tiebreak:
https://pokepast.es/51b1e4154e902330
Back to the goons.. a must win game requires a must win team. Most of these mons don't need introduction at this point, except maybe scarflatias on stall which looks pretty weird, but its a good hazard removal + sticky web immune fast mon for the HO matchup, as well as okidogi revenge killer. Fast cuno takes on togekiss without fearing flinches, and that's about it. Team got loaded into a gallade, but it died pretty quickly to freezedry + LO and spikes chip, after that okidogi cleaned up pretty easily.
Finals:
https://pokepast.es/80f0760454a6536d
skimmy had been using a fair amount of Blissey structures, so i thought to bring mixed Nidoking + a slowking set that would chip other slowkings and blisseys without letting them heal.. then we have a classical pivot core of glig-cyc-slowking, boots dual prio lokix deals with most HOs together with mega aggron, which also forces a toxic on opposing slowkings for Nidoking. The game.. started pretty awfully but I managed to bring it back to a close state, only to fuck it up by sacking lokix. Bitter end to a good season overall.
Glad we managed to comeback from last place, it's been a wild tour. Thanks to all my teammates, managers and helpers for making this possible, see ya