So I'm quite a noob at making teams (well, making teams and winning actually) and I'm around 14xx on the ladder at PS. I do enjoy watching battles but I'm not very good at it myself. I made a new team since my old one had a lot of flaws and I figured it'd be easier to make a new one. So I'd be happy if anyone could point out the mistakes. I made it with some unorthodox pokemon since I really don't like using overpowered (I know, not mine to judge, but I hate doing it how everyone does it) pokemon. I'm only battling at PS(2/3DSs are really expensive here) so changing the EVs would be easy.So here are the team essentials (sorry; don't know where/how to get the pokes' images):
Type : Balanced
Pokemon:
Rotom(M)@Leftovers
252 hp,232 def,16 spa,8 spe
Ability:Levitate
Nature:Bold
Moves:
Will-O-Wisp
Volt Switch
Leaf Storm
HP Ice
This (Lawn) tool is what I lead with most of the time. Its physically defensive and has 8 Spe EVs to outspeed uninvestd Rotom(W) and T-tar (also Scizor, but those will be rare). Its moveset is designed to cripple common leads such as T-tar, Rotom(W), Landorus-T, Thunderus-I, etc. Its kind my physical (wall is a bad description,) handler.It also grabs momentum with VS.
Porygon-2@Eviolite
252 hp, 84spa, 172spd
Ability:Trace
Nature:Calm
Moves:
Recover
Psychic
Thunder Wave
Ice Beam
My special wall and para spreader. I chose this over Thunderus-I because it can also serve as a bulky attacker. It can take dracos and volt switches all day and recover the damage to force a switch or parylyse the switch in. Since they are almost always Landorus-T, Conkeldurr or Gliscor, I gave psychic and ice beam to hit them reasonably hard.Also worth noting it can trace Thunderus-I's Prankster or Heatrans FF or Gliscor's Poison Heal.
Landorus-I(M)@ Life Orb
252 spa, 252 spe,4 hp
Ability:Sheer Force
Nature: Naive
Moves:
Earth Power
Psychic
Sludge Wave
Knock Off
My main special attacker. Kinda common but since it has obvious weaknesses, it'll be challenging to use. And I've used both genies before so I want to get a feel for this one as well. A normal moveset and EV spread. Didn't use Focus Blast since I don't trust its accuracy and I can pursuit trap chansey with another member of the team.
Azumarril(F)@Leftovers
248 hp, 252 atk, 4 spd, 4spe
Ability:Huge Power
Nature:Adamant
Moves:
Aqua Jet
Waterfall
Play Rough
Superpower
Physical attacker. Used to sponge some hits and hit back hard. Adds priority to the team and coverage against the genies, charizards and dragons. Leftovers is very useful to ensure that 51% can still be mitigated.Just threw on the EVs, BTW.
Greninja(F)@Life Orb
252 spa, 252 spe, 4hp
Ability:Protean
Nature:Timid
Moves:
Scald
Ice Beam
Dark Pulse
Spikes
My secondary special attacker(although not less important, it just hits less hard). It outspeeds and checks what Landorus' can't. Also equipped with spikes but that's just because I didn't know what to put there. Seems like a grass move would be nice(fear the Quagsire, sire) but I don't have any setup sweepers, so yeah.
Scizor(M)@Scizorite
248 hp, 252 atk, 4 spd, 4spe
Ability:Technician
Nature:Adamant
Moves:
Bullet Punch
U-turn
Bug-bite
Pursuit
Bulky utility attacker mainly used for revenge killing. Adds some resistances to the team and attempts to take down choiced pokemon and special walls. Handles T-tar, the Latis, Gardevoir, and weakened pokemon. The EV spread is to maximise bulk and attacking potential. Roost is ommited because its designed to quickly switch (even without using u-turn) to a resist and take it out/ weaken it to the level it can be revenge killed. So its more of a supporter than a sweeper.
Thanks for your constructive criticism!
Type : Balanced
Pokemon:
Rotom(M)@Leftovers
252 hp,232 def,16 spa,8 spe
Ability:Levitate
Nature:Bold
Moves:
Will-O-Wisp
Volt Switch
Leaf Storm
HP Ice
This (Lawn) tool is what I lead with most of the time. Its physically defensive and has 8 Spe EVs to outspeed uninvestd Rotom(W) and T-tar (also Scizor, but those will be rare). Its moveset is designed to cripple common leads such as T-tar, Rotom(W), Landorus-T, Thunderus-I, etc. Its kind my physical (wall is a bad description,) handler.It also grabs momentum with VS.
Porygon-2@Eviolite
252 hp, 84spa, 172spd
Ability:Trace
Nature:Calm
Moves:
Recover
Psychic
Thunder Wave
Ice Beam
My special wall and para spreader. I chose this over Thunderus-I because it can also serve as a bulky attacker. It can take dracos and volt switches all day and recover the damage to force a switch or parylyse the switch in. Since they are almost always Landorus-T, Conkeldurr or Gliscor, I gave psychic and ice beam to hit them reasonably hard.Also worth noting it can trace Thunderus-I's Prankster or Heatrans FF or Gliscor's Poison Heal.
Landorus-I(M)@ Life Orb
252 spa, 252 spe,4 hp
Ability:Sheer Force
Nature: Naive
Moves:
Earth Power
Psychic
Sludge Wave
Knock Off
My main special attacker. Kinda common but since it has obvious weaknesses, it'll be challenging to use. And I've used both genies before so I want to get a feel for this one as well. A normal moveset and EV spread. Didn't use Focus Blast since I don't trust its accuracy and I can pursuit trap chansey with another member of the team.
Azumarril(F)@Leftovers
248 hp, 252 atk, 4 spd, 4spe
Ability:Huge Power
Nature:Adamant
Moves:
Aqua Jet
Waterfall
Play Rough
Superpower
Physical attacker. Used to sponge some hits and hit back hard. Adds priority to the team and coverage against the genies, charizards and dragons. Leftovers is very useful to ensure that 51% can still be mitigated.Just threw on the EVs, BTW.
Greninja(F)@Life Orb
252 spa, 252 spe, 4hp
Ability:Protean
Nature:Timid
Moves:
Scald
Ice Beam
Dark Pulse
Spikes
My secondary special attacker(although not less important, it just hits less hard). It outspeeds and checks what Landorus' can't. Also equipped with spikes but that's just because I didn't know what to put there. Seems like a grass move would be nice(fear the Quagsire, sire) but I don't have any setup sweepers, so yeah.
Scizor(M)@Scizorite
248 hp, 252 atk, 4 spd, 4spe
Ability:Technician
Nature:Adamant
Moves:
Bullet Punch
U-turn
Bug-bite
Pursuit
Bulky utility attacker mainly used for revenge killing. Adds some resistances to the team and attempts to take down choiced pokemon and special walls. Handles T-tar, the Latis, Gardevoir, and weakened pokemon. The EV spread is to maximise bulk and attacking potential. Roost is ommited because its designed to quickly switch (even without using u-turn) to a resist and take it out/ weaken it to the level it can be revenge killed. So its more of a supporter than a sweeper.
Thanks for your constructive criticism!