SM OU Need Help peaked at 1878!

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kyurem-black.gif
mamoswine.gif
tapufini.gif
kartana.gif
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Hi to everyone! im new to this forum and i dont usually post so sorry if i get the wrong things not good in html. Anyway I've been playing for about 4 months and peaked at 1878 here's the proof

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And here's my set


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Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 240 Def / 4 SpD / 16 Spe
Impish Nature
- Earthquake
- Explosion
- Defog
- U-turn

Lando-t is my physical wall and electricity counter. Usually i switch to lando when there's a kartana, tapu bulu or any hard hitting mons. Explosion is to surprise the enemy. No need to further explain everyone knows lando is one of the best defensive pivot in OU tier.

kyurem-black.gif


Kyurem-Black @ Icium Z
Ability: Teravolt
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Hidden Power [Fire]
- Ice Beam
- Fusion Bolt
- Earth Power

Kyurem-black is essentially one of the most important pokemon in this set. This one is an offensive savage for me hidden power fire usually surprise steel types such as ferrothorn and scizor. icium z + 252 spa kills mega venusaur, bulky zapdos, a slight wounded clefable and even celesteela would be dented. when i use kyurem-b i usually wall a non scarfed lando and switching toxapex because the intimidation of lando doesnt matter due to a 252 spa earth power can damage toxapex decently. With the right play sometimes i can kill 3-4 pokemon using this one.

mamoswine.gif


Mamoswine @ Focus Sash
Ability: Thick Fat
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Ice Shard
- Icicle Crash

Mamoswine is my hazard setter /electric immunity/ revenge killer / priority damage. I usually start with this pokemon like a lead mamo depends on the situation. Focus sash to take advantage of a pokemon who already set up such as magearna when it shift gear/trick room. i usually surprise kill a mega charizard y with this one with an icicle crash and ice shard after i used my sash.

tapufini.gif


Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Moonblast
- Taunt
- Nature's Madness
- Surf

Tapu Fini is my utility pokemon. It can be wall sometimes it can damage and take hits from a zygarde and garchomp. I use nature's madness to damage walls and taunt to avoid them from healing such as chansey, clefable, etc. With the right play i can kill a leech seed celesteela and magearna. This is my switch in to greninja and other dangerous mons that i can take a hit.

kartana.gif

Kartana @ Choice Scarf
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Leaf Blade
- Sacred Sword
- Smart Strike

Kartana is basically my late game sweeper. With his speed and mighty attack plus beast boost this mon is pretty hard to stop when it has boosted attack. I usually take this mon out when its ready to sweep or to outspeed mons. No further explanation kartana is a beast when used right.

greninja-ash.gif

Greninja-Ash @ Life Orb
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Water Shuriken
- Ice Beam
- Surf

Greninja-ash is my usually my main killer. It has a great priority move with water shuriken especially when it transform. Life orb is for added damage that can really dent anyone with its moves when used right. This mon has saved me a lot of times due to its priority move. I prefer surf rather than hydro pump because greninja is kinda thin and life orb damages his self i'd rather have a 100% accuracy rather than a miss that will lead to death.


I really like my team so far i was able to peak at 1800s with 3 accounts using this but somehow i cant reach 1900-2000. I need some honest opinions and feedback.
I know this team is kinda weird when you look at first but hey it kinda worked for me anyway i would love some feedback! Thanks guys! sorry if my post is not that detailed im not good at html will be practicing a lot soon.
 

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I don't have time for a long reply, but I would change Greninja to specs with Hydro Pump>Surf(The extra power is worth the risk), and Spikes over Ice Beam. Change Mamoswine to max speed and max attack. Adamant or Jolly is probably fine. Change Lando to Flyinium Z and still defensive(To check Hawlucha better) and Kyurem to life orb.
The New Sets:
Landorus-Therian @ Flyinium Z
Ability: Intimidate
EVs: 244 HP / 216 Def / 28 SpD / 20 Spe
Impish Nature
- Earthquake
- Fly
- Defog
- U-turn

Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Ice Beam
- Fusion Bolt
- Hidden Power Fire
- Earth Power

Mamoswine @ Focus Sash
Ability: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Ice Shard
- Icicle Crash

Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Taunt
- Nature's Madness
- Moonblast
- Surf

Kartana @ Choice Scarf
Ability: Beast Boost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Knock Off
- Leaf Blade
- Sacred Sword
- Smart Strike

Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Water Shuriken
- Hydro Pump
- Spikes
 
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Hey! There are a lot of things to change, but good team overall:

Change the lando-t set: Lefties is better, imo, but you can still run rocky if u like it more, what you should change are the moves, lando is more solid than mamos set-uping rocks, so run sr lando-t with eq, u-turn and hp ice, same spread.

Stallbreaker Heatran > Mamoswine: Mamoswine doesnt really give you much, because you already have an electric inmmunity (and bulu which is the next change i suggest) and an ice breaker, while heatran gives you an stallbreaker mon to deal with toxapex for example now that im going to change fini too.

Bulu > Fini: Kartana in grassy terrain is a beast, it pivots in zygarde, lando-t, greninja, keldeo and all those you want to tank with fini, while also providing grassy which helps you more than mistic terrain. You can also try maybe ferrothorn, because you are super-weak to lele because you dont have a reliable steel type, but well, its offense, you cant have an answer to every mon.

Specs Greninja-Ash > LO: Lo gash isnt good, the recoil isnt good for it because it gets weakened easily. the moveset isnt good neither, run Spikes/Hydro Pump/Dark Pulse/Water Shuriken. You can considerate U-turn over Spikes if you want to pivot and go to Kyurem or Kartana and you are not a fan of getting choice locked in Spikes, tho Spikes is probably better.

Defog Kartana > Knock Off: Now that you dont have defog lando, you will need this.

These are all my changes, I hope they are useful for you!
 
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Kartana Z is free win without G-Ash to check him, i think Zapdos is your best option for this team

Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
- Discharge
- Roost
- Heat Wave
- Defog

And please, mamoswine sash is trash bro
 
Bulu > Fini: Kartana in grassy terrain is a beast, it pivots in zygarde, lando-t, greninja, keldeo and all those you want to tank with fini, while also providing grassy which helps you more than mistic terrain. You can also try maybe ferrothorn, because you are super-weak to lele because you dont have a reliable steel type, but well, its offense, you cant have an answer to every mon.
To expand upon adding Bulu
If you need a set for Tapu Bulu that can check Tapu Lele, so that you can conserve beast mode Kartana, then this set fixes that issue
Tapu Bulu @ Assault Vest
Ability: Grassy Surge
EVs: 248 HP / 80 Atk / 36 Def / 76 SpD / 68 Spe
Impish Nature
- Horn Leech
- Wood Hammer
- Superpower
- Nature's Madness

This set allows you to check Tapu Lele while also checking other pokemon much better, so that you don't need a Ferrothorn
 
Why hello there! Pretty solid team, although there are some changes that could be made, some of them I think are necessities, others are just optional.

What is your team weak to?
  • latest
    Tapu Lele is a huge threat, since you do not have a good fairy-resist, nor do you have a solid psychic-resist besides Ash-Greninja, making it pretty easy for Tapu Lele to perforate your team.
  • latest
    Stall is a pain for the team to deal with, I feel. You do not seem to have THE breaking Pokémon. Sure, a well played Kyurem can get one kill vs stall, however I think that is about it. But, the team is pretty damn near at breaking it, I just think a few minor adjustments need to be made (Kyurem needs support)
How can you improve the team?

latest
>
latest
: This helps covering your Tapu Lele weakness. Jirachi can also Wish-Pass into any threat that you desire, being quite handy in a lot of situations. Alternatively, you could run Healing Wish over the Wish, but that again would make your team quite Tapu Lele weak.
~ I would recommend running Fire Punch for Ferrothorn and Kartana as well, since they are sort of a nuisance to the team.

*That change means that the team is automaically going to turn into a bulky offense, rather than a hyper offense, but it makes the team much more solid, I believe.
Stealth Rock > Explosion, Hidden Power [Ice] > Defog (
latest
):
I would just make the Landorus-Therian standard at this point, since your team lacks Stealth Rocks and those are cruical not only for the game in general, but for the Kyurem breaking stall as well. Hidden Power over Defog because Tapu Fini can cover the job as well, also hitting opposing Landorus' is pretty important too.

Waterium Z/ Choice Specs > Life Orb (
latest
):
Greninja helps you beating stall. It does not break stall in an instant, you can never expect that. But what it does is threaten or scare Mega-Sableye out with a Choice Specs/ Waterium Z Hydro Pump and, potentially, get Spikes up helping your Kyurem, that being your stall breaker. I would prefer Watreium Z in this case, however, because it gives you more flexibility versus anything, honestly.
Defog > Surf (
latest
):
I think that, although you have Spikes and Stealth Rocks on your team now, Defog is pretty much a necessity in case something goes wrong. Tapu Fini is also a nice lure-in for Pokémon such as Chansey or Clefable, for instance. It can also chip Pokémon like Zygarde for a substatial amount of damage with the combination of Taunt + Moonblast + Nature's Madness.
Roost >Earth Power, Freeze Shock > Hidden Power [Fire] (
latest
): Last but not least we have Kyurem-Black. To make it break stall, we have to run a physical Kyurem-Black set with maximum attack investment. I think the way it is supported by the team makes it a fine stall breaker, not the best, but fine nonetheless.

As a closer I wanted to say that the team should not be as weak to Lele, nor should it be as weak to stall. There are 2 Pokémon that needed to be covered (Ferrothorn, Kartana), which the change is going to be included via a "~" as well.

latest



With that being done, have fun with the team! ^^
 
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