Hi,
So this was my team before the banning of Kanghaskhanite and I am struggling to fill the void! Not because of his "overpoweredness" but due to his strength and normal typing.. My friends tell me to find a new Mega but none have tickled my fancy... I have been considering Snorlax and Exploud, but that is as far as I've gotten. Take a look and see if you can help...
On a side note; Let me know your thoughts on Zoroark / Chandelure. Chandelure 4x resists Bug and is immune to fighting meaning Zoroark is less likely to get super effective'd and will have a chance to Nasty Plot and get to work...
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Thunder
- Bug Buzz
- Sticky Web
- Volt Switch
Main goal is sticky web, however i have noted that coming back in with good speed and STAB Thunder w/ Compound Eyes has been helpful. My main sweeper Chandelure is slow and loves the support!
Excadrill @ Assault Vest
Ability: Mold Breaker
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Rapid Spin
- Rock Slide
- Earthquake
- Shadow Claw
Spinner. I based the team originally on Chandelure (one of my fav pokes.) and he needs a spinner. This guy came strongly recommended, although he now lacks the resist to Ghost, his EQ/Rock slide combo helps a bunch. Shadow Claw is resisted by few and helps v Chandelure's ghost checks.
Hawlucha @ Power Herb
Ability: Unburden
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- Acrobatics
- Sky Attack
- Swords Dance
- High Jump Kick
Immune to ground and a powerhouse. This guy is gonna have arthritis from all the work he has been doing. His STAB attacks are only resisted by 11 pokes!! More importantly however, is that he is obviously immune to ground..
Kangaskhan @ Kangaskhanite
Ability: Scrappy
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- Return
- Fake Out
- Sucker Punch
- Power-up Punch
Normal type paired great with the ghost type of Chandelure for switches. He was obviously strong... He served as a set up sweeper through x2 Power-up Punch and checked ghost types with Sucker Punch and the odd Scrappy empowered Fake-Out or Return.
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 148 Def / 252 HP / 108 SDef
Relaxed Nature
IVs: 0 Spd
- Gyro Ball
- Power Whip
- Leech Seed
- Stealth Rock
Defensive wall. Tanks a punch, can set up rocks later on and leech seed. Even in 3v3 online battles, this guys beats Kangaskhan without having to use a move! He baits out those fire moves for Chandelure to switch in and get a flash fire. Also resists the water moves coming at Chandelure. Obviously in Gen V the dark and ghost resists helped.
Chandelure @ Choice Specs
Ability: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Fire Blast
- Memento
- Energy Ball
- Shadow Ball
My man! Memento is a concession to Tyranitar and helped set up one of the set up sweepers in Hawlucha or Kangaskhan. Fire Blast and Shadow Ball STAB, and can really do work when their counters are gone. Energy Ball for coverage on Water and Ground Types.
All comments appreciated!
So this was my team before the banning of Kanghaskhanite and I am struggling to fill the void! Not because of his "overpoweredness" but due to his strength and normal typing.. My friends tell me to find a new Mega but none have tickled my fancy... I have been considering Snorlax and Exploud, but that is as far as I've gotten. Take a look and see if you can help...
On a side note; Let me know your thoughts on Zoroark / Chandelure. Chandelure 4x resists Bug and is immune to fighting meaning Zoroark is less likely to get super effective'd and will have a chance to Nasty Plot and get to work...
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Thunder
- Bug Buzz
- Sticky Web
- Volt Switch
Main goal is sticky web, however i have noted that coming back in with good speed and STAB Thunder w/ Compound Eyes has been helpful. My main sweeper Chandelure is slow and loves the support!
Excadrill @ Assault Vest
Ability: Mold Breaker
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Rapid Spin
- Rock Slide
- Earthquake
- Shadow Claw
Spinner. I based the team originally on Chandelure (one of my fav pokes.) and he needs a spinner. This guy came strongly recommended, although he now lacks the resist to Ghost, his EQ/Rock slide combo helps a bunch. Shadow Claw is resisted by few and helps v Chandelure's ghost checks.
Hawlucha @ Power Herb
Ability: Unburden
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- Acrobatics
- Sky Attack
- Swords Dance
- High Jump Kick
Immune to ground and a powerhouse. This guy is gonna have arthritis from all the work he has been doing. His STAB attacks are only resisted by 11 pokes!! More importantly however, is that he is obviously immune to ground..
Kangaskhan @ Kangaskhanite
Ability: Scrappy
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- Return
- Fake Out
- Sucker Punch
- Power-up Punch
Normal type paired great with the ghost type of Chandelure for switches. He was obviously strong... He served as a set up sweeper through x2 Power-up Punch and checked ghost types with Sucker Punch and the odd Scrappy empowered Fake-Out or Return.
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 148 Def / 252 HP / 108 SDef
Relaxed Nature
IVs: 0 Spd
- Gyro Ball
- Power Whip
- Leech Seed
- Stealth Rock
Defensive wall. Tanks a punch, can set up rocks later on and leech seed. Even in 3v3 online battles, this guys beats Kangaskhan without having to use a move! He baits out those fire moves for Chandelure to switch in and get a flash fire. Also resists the water moves coming at Chandelure. Obviously in Gen V the dark and ghost resists helped.
Chandelure @ Choice Specs
Ability: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Fire Blast
- Memento
- Energy Ball
- Shadow Ball
My man! Memento is a concession to Tyranitar and helped set up one of the set up sweepers in Hawlucha or Kangaskhan. Fire Blast and Shadow Ball STAB, and can really do work when their counters are gone. Energy Ball for coverage on Water and Ground Types.
All comments appreciated!