Need some help here!

Hello Smogon!
Like the title said, I need help with this team. I mean, I think it's fairly decent overall, but I'd like to improve it a little bit. So, here it is. Please don't be angry with me if I made some grammar mistakes because english is not my native language. Also please note that this team is build for Wi-fi battles, and since I don't have cheats that modify IVs or moves, I can't really have any Hidden Power or event-moves like Wish on Blissey... That said, here's the team.
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Metagross @Leftovers
Trait: Clear Body
EVs: 252 hp, 252 atk, 4 def
Nature: Adamant
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<- REPLACED WITH HEATRAN
-Stealth Rock
-Meteor Mash
-Bullet Punch
-Hammer Arm

I use to lead with this guy to either attack or set up my rocks. Meteor mash is the primary STAB attack, doing a good chunk of damage to anyone who doesn't resist it. Bullet punch is a good priority move, can finish off sashed pokes or revenge kill weakened ones. Hammer arm is good for coverage, takes down Blissey and Heatran and hits neutrally Rotom-W. Metagross also serves as an anti-dragon, taking few damage from outrages and hitting back with MM.
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Gyarados @Leftovers
Trait: Intimidate
EVs: 156 hp, 72 atk, 96 def, 184 spe
Nature: Adamant
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-Dragon Dance
-Waterfall
-Stone Edge
-Taunt

Bulky DD set. Gyarados is my main counter to fighting type pokemon, and can take physical hits like a boss thanks to intimidate and to his natural bulk. Dragon dance is the set-up move, Waterfall the STAB move; I run SE to hit hard Dragonite and other Gyarados; Taunt is to prevent the opponent to set-up, and it's useful mainly against Skarmory and Ferrothorn.
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Scizor @Choice Band
Trait: Technician
EVs: 252 hp, 252 atk, 4 def
Nature: Adamant
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-Bullet Punch
-U-Turn
-Superpower
-Pursuit

The good old Scizor. I think the CB set is the most versatile for Scizor, hitting as hard as possible with no need for turns to set up. Bullet punch is for sure the main reason one should use this guy, making Scizor a terrifying revenge killer or clean-up sweeper. U-turn is great for scouting, and racks Reuniclus, Latios, Celebi, Starmie if I'm at full health, and many others. Superpower and Pursuit are moves that I don't use much, because there's usually no need for them and I don't really like to be locked in one of these moves, but are good against Blissey and Latios, respectively.
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Celebi @Life Orb
Trait: Natural Cure
EVs:232 hp, 240 sp.atk, 36 spe
Nature: Modest
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-U-Turn
-Leaf Storm
-Psychic
-Recover

Celebi is my answer to Rotom-W and general water type pokemons, which are taken care of thanks to Leaf storm. I run U-turn because my opponent usually switch when he see Celebi threatening his Rotom-W or water type poke, and since I don't really like to face Scizor directly with Celebi, I can safely switch and see what my opponent goes for. I run Psychic because i needed a move that could deal some good damage without drawbacks like lowering my sp. attack. Recover is there to heal off LO damage and any other residual damage Celebi could have taken.
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Hydreigon @Choice Scarf
Trait: Levitate
EVs: 4 hp, 252 sp.atk, 252 spe
Nature: Modest
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-Draco Meteor
-Flamethrower
-Focus Blast
-U-Turn

My main revenge killer. This is a pretty standard choice scarf set, dealing good damage and finishing off weakened pokes. Draco meteor is the STAB move of choice, deals a ton of damage before switching out. Flamethrower gets rid of Skarmory and Ferrothorn. Focus blast is there mainly for Heatran, which would otherwise completely wall Hydreigon. U-turn is once again for scouting my opponent's choice.
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Conkeldurr @Leftovers
Trait: Guts
EVs: 120 hp, 252 atk, 136 sp.def
Nature: Adamant
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<- TRANSFORMED INTO A TERRAKION
-Bulk Up
-Drain Punch
-Mach Punch
-Payback

This is by far my favourite 5th gen pokemon, and not only because he's freaking badass, but also because I can feel my opponent's fear when this guy comes in. Although this is just a standard Bulk up set, it's really effective. Drain punch does a good damage and heals me off. Mach punch is obviously a great move for Conkeldurr, dealing with faster sweepers. I use payback to hit ghosts thinking they can stop me, and also is generally a good move as it hits at 100 power most of the time. Conkeldurr does a great job against steel types like Ferrothorn and threatens Scizors and Metagross, and some others. With his ability, Guts, Conkeldurr can serve me as a status absorber. If i get burned, it's pretty much game over for my opponent.

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And that's it. Please give some suggestions on how to improve this team, because it's good overall, but needs some adjustments; I want you guys to know that the biggest weakness this team has is the Rotom-w/Scizor core, which usually rape me because my best answer to rotom-w is my celebi, which is countered by scizor which is countered by my gyarados... which is countered by rotom-w, so... I hope I haven't blown your mind with this, but that's the problem. Thanks for reading, any suggestion is greatly appreciated!

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EDIT:
Thank you all for your suggestions! Since I made this RMT, I made the following changes to my team.

I got rid of metagross replacing it with heatran on a balloon; I'm using dragon pulse instead of hp ice as Blue Star suggested because I want to use this team wi-fi, and I just can't find any IVs cheats for the italian version of the game, so I can't make use of hidden power. However, dragon pulse works great against latios, hitting it slightly harder than hp would do. Here is the set:

Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Dragon Pulse
- Stealth Rock

I changed Hydreigon's choice scarf set into a substitute set, also replacing focus blast with dark pulse.

Hydreigon (M) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Draco Meteor
- Flamethrower
- Substitute
- Dark Pulse

Then, Conkeldurr magically transformed into a scarfed Terrakion:

Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Close Combat
- X-Scissor
- Rock Slide

I also changed taunt for substitute in gyarados' set. This greatly helps me handling the Scizor-Rotom combo and gives me much more opportunities to set up, although skarmory and ferrothorn can now come in and set up hazards without too much trouble. Anyway, I prefer running sub.

Gyarados (M) @ Leftovers
Trait: Intimidate
EVs: 156 HP / 72 Atk / 96 Def / 184 Spd
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Dragon Dance
- Stone Edge
- Substitute


And that was the team so far.
 
you should run flame orb on conkeldurr over leftovers because it activates guts. hp fire helps a lot for celebi to counter scizor, but i don't know if you can find a celebi with hp fire. you can try a rash/mild hydreigon with draco meteor, dark pulse, flamethrower, u-turn and choice scarf, that is because dark pulse is an excellent stab attack (breeding with seviper, ekans, arbok) and u-turn can easily check dark types, also if is a little bit useless because the only pure-dark types are liepard, absol and darkrai, each of them is easily ko with draco meteor. also I don't know if rotom -w can resist a hydreigon's draco meteor, while scizor is ohko by flamethrower.
 
Hey Jackbot, Sun teams are really annoying for this team to face, especially if they have Venusaur; it can freely setup a Growth, on a Superpower / Pursuit locked Scizor or if Hydreigon has killed something with Draco Meteor, then it outspeeds and OHKOes everything with Grass attack / Hidden Power Fire / Sludge Bomb. Physically Bulky Walls such as Gliscor or Skarmory also seem to give you trouble, since your only way of reliably switching-in and killing the former is with Gyarados (who might get Toxic'd and can't OHKO), while Hydreigon is your only answer to Skarmory is Hydreigon's Flamethrower (but Skarmory can just keep Brave Birding on the switch and it will flee out, because no one leaves it against Hydreigon). For those reasons, I'd like you to test an Air Balloon Heatran over Metagross, because it can reliably beat the aforementioned threats while still giving you that Dragon resistance and setting up Stealth Rock. Good luck!

Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
 
I tried heatran out and it actually works, so i think i'll definetely replace metagross. I also tried conkeldurr with flame orb, and works good, but i think i'll keep lefties because it makes conkeldurr last a bit longer. I'm going to try dark pulse on scarfed hydreigon, cos i haven't yet.
Any other suggestion?
 
A team with Celebi + Gyarados as their defensive pivots usually experience difficulties with Volt-Turn combination, so it's no surprise that you find Rotom-W and Scizor a weakness to this team.

I would replace Celebi for Gastrodon. Celebi's Psychic + Grass offensive coverage only inflames your team's inability to break through defensive Steel-Types, such as Skarmory. Plus, the offensive nature of your Celebi would not allow it to take Rain-boosted Hydro Pumps from Politoed or Starmie for long, especially if Celebi ends up eating an Ice Beam by a good prediction. Gastrodon is immune to Volt Switch and Hydro Pump / Scald, accomplishing Celebi's main role much better. Gastrodon leaves you open against Grass-types that Celebi somewhat checked, but Scizor and Hydreigon should be sufficient. Gastrodon needs to be wary of Trick Scarf and a possible Hidden Power [Grass], but combined with your Scarf Hydreigon, you should be able to deal with the Scizor - Rotom-W pairing well.

Jellicent would be more of a nuisance to this team with this change, though, so I second adding Dark Pulse on Hydreigon to have a reliable answer to this jelli other than Conkeldurr's Payback.

Gastrodon (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Scald
- Earthquake / Ice Beam
- Toxic
- Recover

Earthquake is primarily to break CM Jirachi's Substitute, whereas Ice Beam is always good to nail Grass-types on the switch and Lum DD Dragons that believe they can set up on Gastrodon. This Gastrodon also provides you a decent coverage against other special threats, such as OTR Reuniclus, Gengar, and Heatran.
 
Thank you guys for your suggestions :D

@Pocket: I tried gastrodon out in celebi's place; I must say that it completely solves my scizor/rotom-w pair weakness; however, I get demolished by bulky water types in general, as it seems I'm not able to touch them (toxic is all I can do), so... I think I'm going to stick with celebi.

Dark pulse is definetely a great addiction for hydreigon, it just works infinitely better than focus blast (though FB hit different targets than DP, but that's not a problem since very few times I said "oh, if only I had FB instead of DP...").

I was also wondering how would substitute work instead of taunt in gyarados' moveset... I'm going to test it out :)

If anyone has some other tips to give me, just post them please, I really want to get the best from this team ;) thank you all guys!
 
Hey there Jackbot, I like your team!

One initial weaknesss I noticed was one to your own Gyarados set [variants with Bounce can cause trouble for you]. Your best bet to beat it is with your own Gyarados or revenge kill it with Hydreigon. Tornadus is another Pokemon that causes you trouble if it has Hurricane and Focus Blast/Brick Break, as nothing can switch in on Tornadus reliably provided it has that coverage. While no one Pokemon can counter both Gyarados and Tornadus, Choice Scarf Terrakion can revenge them both, as well as many other key threats in the B/W Metagame, so you could possibly try that over Conkeldurr.

Terrakion:
Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- X-Scissor
- Earthquake

I really didn't want to replace your favorite Pokemon from BW, and I'm sure you don't either, but testing Terrakion out could probably yield some positive results for your team. Finally, I think you ought to ditch Life Orb on Celebi for Leftovers, reason being that Life Orb is most useful on Offensive Nasty Plot sets and does more harm than good to a bulky Celebi. If you're able to find a Celebi with Hidden power, then you should try that over Psychic, but I understand if you can't. Finally, change Scizor's HP EVs to 248 and add the other EV to speed, mainly because Scizor is expected to switch in and out and often takes damage from Stealth Rock, the suggested EVs allow Scizor to take less damage from Stealth Rock over time, while not sacrificing much bulk. If you've already made the team, then obviously this suggestion isn't feasible, but if you're still in the process of EV Training Scizor, giving it 248 HP EVs instead of 252 is a good idea.
 
Thanks for the tips Karpman =)
I already thought about replacing conkeldurr with scarf terrakion previously, making some tests on PO; as a result, it worked, though I was using it on a slightly different team. The problem is that now I'm going to run 3 choiced pokes (being Hydreigon, Scizor and Terrakion), and two of them are scarfed.
I'm really interested in putting terrakion in, but I'm probably going to need some further changes, like... expert belt on hydreigon maybe? Dunno, cos I don't really like the idea of having half of the team choiced...
About celebi, I'm sure going to try lefties... I was running LO because I basically used the tinkerbell set with U-turn over T-wave and Psychic over HP...

I'll test it all out and say how it works, thank you!
 
There have been some really great suggestions made already :)

Specifically Blue Star's Heatran, Karpman's Scarf Terrakion. I second these both.

I would like to suggest changing your Hydreigon set to the more unorthodox Substitue Hydreigon. The set I suggest is:

Hydreigon (M) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Substitute
- Draco Meteor / Dragon Pulse
- Flamethrower / Fire Blast
- Dark Pulse / Focus Blast

With a CS Terrakion, a CS Hydreigon is definitely not needed so I think this set would suit your team more. Hydreigon is a pokemon who forces a ton of switches so the aim is to set up a sub on the switch and then ravage the opponent. The moves give great coverage, normally Focus Blast is preferred(for Heatran) but I saw you had forgone it before for Dark Pulse so DP it is :) The other moves are the standard more power or more consistency.

Anyway hope you try it out, it's served me well in the past :) Also sorry for the shorter rate , broke my elbow so I'm typing with one hand haha

Good Luck!
 
Joeyboy, thanks for rating :) I made the changes you guys suggested, so I'm now running terrakion over conkeldurr and using that sub hydreigon, and I think the team is pretty solid now.

I also decided to run sub over taunt on gyarados to handle the volt/turn combination better.

Well, maybe I still need some minor changes but the team is pretty much done. I see that opposing terrakion got a bit more difficult to counter since I can't revenge kill him with conkeldurr anymore, though I do have scizor for that.
 
Change Scizor Pursuit for Swords Dance, and Give Scizor Wise Glasses
Thats the set I use

1.Superpower (Hard Hitting)
2.Use Swords Dance to boost Stats lost due to Superpower
3. U-Turn for the switch !!
 
Change Scizor Pursuit for Swords Dance, and Give Scizor Wise Glasses
Thats the set I use

1.Superpower (Hard Hitting)
2.Use Swords Dance to boost Stats lost due to Superpower
3. U-Turn for the switch !!

I really don't get the point of your scizor's strategy... I mean, yes, superpower is a cool move, but I don't think it's worth to base off your strategy around that move... it usually serves against blissey and very few others... also, a swords dance set is meant to sweep, so U-turn is unadvisable... further more, U-turn aims to scout your opponent's switch-in, so I don't get the point of doing swords dance followed by u-turn, because if your opponent is willing to switch out, he is obviously doing it the first turn he see that scizor switched in. Therefore, you won't have time to u-turn the next turn because he probably switched a heatran in or something, and that means you're going to have to switch out without using u-turn since heatran's faster than scizor... finally, I think you probably wrote the wrong item...

I personally think Scizor would better suit my team with a hit and run strategy...
 
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