If anyone in NU battled me then I've been working with some of the same mon over and over. Some of them were quite good, most weren't as good. But either way I'll confess, I need new mon for the list. (I'll provide links in the pictures to show where I gotten some of the ideas of using such Pokemon. And Warning I have used this on PO and Smogon.) Without further ado....

@ Focus Sash Trait: Intimidate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Super Fang
- Pain Split
- Toxic
- Sucker Punch
This is my former leading Pokemon. Able to slice through walls a lot of the time and damages them regardless of healing power. In fact, it's also how this pokemon heals up and keep in the game. Toxic for wall breaking, Super Fang and Pain Split for HP striking, and Sucker Punch for trying to not go down without a fight. Biggest worry: Taunting.

@ Flying Gem
Trait: Early Bird
EVs: 68 Atk / 56 Def / 132 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Roost
- Brave Bird
- Acupressure
- Steel Wing
The sky warrior and able to strike quite deeply. Speedy too to go with it. I got worried of electric Pokemon so I bulked it up a bit there. Though I given it Steel Wing to try to Fight the surprise ice or rock, though that's likely my paranoia. Biggest Worry: Stealth Rock, Lighting, Ice, and Rocks

@ Life Orb
Trait: Mold Breaker
EVs: 220 Atk / 40 Def / 248 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- X-Scissor
- Shadow Claw
- Swords Dance
My Sword Dragon. Able to cut Dark Pokemon, Ghosts, and nearly everything else. Kind of speedy but worth the striking power. Though I do get scared of self pain from using the strongest move it got. It's quite good as far as I got it but then again I got to be weary of speedy mon. Biggest Worry: Self hits, Dragons, Walls with Poison or Burn.

@ Leftovers
Trait: Cursed Body
EVs: 8 Atk / 136 Def / 152 SDef / 212 Spd
Jolly Nature (+Spd, -SAtk)
- Substitute
- Will-O-Wisp
- Shadow Claw
- Thunder Wave
The new opening if Mawile is in for a bad time. This Pokemon is more of the status monster. Normally able to Stun speeders and Burn powerhouses after subbing up...and Shadow Claw is able to strike quite powerfully. Tempted to switch it to a Dark move but no consideration. Biggest Worry: Set up bait, Taunting, hits before Sub is up.

@ Muscle Band
Trait: Levitate
EVs: 4 HP / 252 Atk / 32 Def / 32 SDef / 188 Spd
Jolly Nature (+Spd, -SAtk)
- Coil
- Rock Slide
- Dragon Tail
- Wild Charge
The Picky pokemon of my group. Coil is to help with the aim it has (as well as some defense due to certain moves) while either Sending down rocks upon the foe or switching them out with Dragon Tail (if quick to cancel an attack, which to any one is a bonus) And Wild Charge for of course giving a smashing blow, even if it hurts. Biggest Worry: N/A so far.

@ Air Balloon
Trait: Blaze
EVs: 252 Atk / 96 Def / 96 SDef / 64 Spd
Jolly Nature (+Spd, -SAtk)
- Head Smash
- Earthquake
- Brick Break
- Flare Blitz
Much as I seen better mon (I do got a Combusken I call Red Mage for a reason.) This Pokemon can give a lot of pain to some mon who aren't too fond of a switch hit if I can predict right. Head Smash is for Flyers, Earthquake for a sweet attack range and to get rid of Rock and rollers, Brick Break for barrier breaking, and Flare Blitz for hot damages. Biggest Worry: Water, Earth (after balloon), Rocks
In all, my team is not too good overall but not too bad either. It did get me over 1000 points. Only one thing I'll highly react to if suggested: Choice items. Thank you.
Edit: This is what I get for asking for help editing my text for pictures. -.-u






I got quite the team at first look, a good bit weak to ground pokemon but then again I've done worst. But I feel like despite this they can do pretty well with the right management.

@ Focus Sash Trait: Intimidate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Super Fang
- Pain Split
- Toxic
- Sucker Punch
This is my former leading Pokemon. Able to slice through walls a lot of the time and damages them regardless of healing power. In fact, it's also how this pokemon heals up and keep in the game. Toxic for wall breaking, Super Fang and Pain Split for HP striking, and Sucker Punch for trying to not go down without a fight. Biggest worry: Taunting.

@ Flying Gem
Trait: Early Bird
EVs: 68 Atk / 56 Def / 132 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Roost
- Brave Bird
- Acupressure
- Steel Wing
The sky warrior and able to strike quite deeply. Speedy too to go with it. I got worried of electric Pokemon so I bulked it up a bit there. Though I given it Steel Wing to try to Fight the surprise ice or rock, though that's likely my paranoia. Biggest Worry: Stealth Rock, Lighting, Ice, and Rocks

@ Life Orb
Trait: Mold Breaker
EVs: 220 Atk / 40 Def / 248 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- X-Scissor
- Shadow Claw
- Swords Dance
My Sword Dragon. Able to cut Dark Pokemon, Ghosts, and nearly everything else. Kind of speedy but worth the striking power. Though I do get scared of self pain from using the strongest move it got. It's quite good as far as I got it but then again I got to be weary of speedy mon. Biggest Worry: Self hits, Dragons, Walls with Poison or Burn.

@ Leftovers
Trait: Cursed Body
EVs: 8 Atk / 136 Def / 152 SDef / 212 Spd
Jolly Nature (+Spd, -SAtk)
- Substitute
- Will-O-Wisp
- Shadow Claw
- Thunder Wave
The new opening if Mawile is in for a bad time. This Pokemon is more of the status monster. Normally able to Stun speeders and Burn powerhouses after subbing up...and Shadow Claw is able to strike quite powerfully. Tempted to switch it to a Dark move but no consideration. Biggest Worry: Set up bait, Taunting, hits before Sub is up.

@ Muscle Band
Trait: Levitate
EVs: 4 HP / 252 Atk / 32 Def / 32 SDef / 188 Spd
Jolly Nature (+Spd, -SAtk)
- Coil
- Rock Slide
- Dragon Tail
- Wild Charge
The Picky pokemon of my group. Coil is to help with the aim it has (as well as some defense due to certain moves) while either Sending down rocks upon the foe or switching them out with Dragon Tail (if quick to cancel an attack, which to any one is a bonus) And Wild Charge for of course giving a smashing blow, even if it hurts. Biggest Worry: N/A so far.

@ Air Balloon
Trait: Blaze
EVs: 252 Atk / 96 Def / 96 SDef / 64 Spd
Jolly Nature (+Spd, -SAtk)
- Head Smash
- Earthquake
- Brick Break
- Flare Blitz
Much as I seen better mon (I do got a Combusken I call Red Mage for a reason.) This Pokemon can give a lot of pain to some mon who aren't too fond of a switch hit if I can predict right. Head Smash is for Flyers, Earthquake for a sweet attack range and to get rid of Rock and rollers, Brick Break for barrier breaking, and Flare Blitz for hot damages. Biggest Worry: Water, Earth (after balloon), Rocks
In all, my team is not too good overall but not too bad either. It did get me over 1000 points. Only one thing I'll highly react to if suggested: Choice items. Thank you.
Edit: This is what I get for asking for help editing my text for pictures. -.-u