I originally posted this thread the other day but it got locked because I didnt follow all the rules. So, here is my new team. Just hope this one doesnt get locked or something.
The Lead/ Guard
Swampert
Torrent
Item: Leftovers
Nature: Relaxed
Weaknesses: GRASS
Resistances: Electric, Steel, Fire
Attacks: Surf
Earthquake
Ice Beam
Roar
One of my favorites. He can take hits AND block em. Surf KOs more steel types then waterfall, and earthquake has good type coverage against alot of competition. The same goes with Ice Beam. And roar is there to get rid of opponents who wish to set up calm minds and nasty plots.
The Breaker 1
Infernape
Blaze
Item:Expert Belt
Nature:Adamant
Weaknesses: Water, psychic, ground
Resistances: Fire, Bug, Grass
Attacks: Flare Blitz
U-Turn
Close Combat
Thunder Punch
Another star of mines. When a grass type stares down swampert, out of the blue comes THE BREAKER. Choice Band seems like a better choice for him, but I consider it on different occasions. He can absorb Will-o-Wisps, and he can clean things up easy when things look bad.
Replacements: Electivire for better coverage and his ability.
Late Game Sweeeper
Scizor
Item: Life Orb
Nature: Adamant
Ability: Technician
Weaknesses: Fire, ground
Resistances: Normal,grass,ice,posion,psychic,bug,ghost,dragon,dark,steel,
Attacks:Agility
Metal Claw
Brick Break
X-Scissor
When the games about to end, he comes and cleans up. With agility and his EV investments he can out speed just about anything unless its someone speedy with a choice scarf. Metal Claw gets a technician boost and Brick Break has good coverage like earthquake. And X-Scissor is for stab and hitting psychic types that may wish to hit Infernape. And if a fire type wishes to attack, Swampert or someone else could take the hit.
The Breaker 2
Lucario
Item:Expert Belt
Nature: Timid
Ability:Steadfast
Weaknesses:Fire, fighting,ground
Resistances:Normal,grass,ice,poison,bug,rock,ghost,dragon,dark,steel,
Attacks: Aura Sphere
Dark Pulse
Psychic
Dragon Pulse
You could say this is the yang to Infernapes Yin. He utilizes special attacks while infernape uses physical. And his speed can outrun almost everything that doesnt hav the word "chomp" in his name. I chose Expert Belt because he can trump many opponents, but choice specs is a option just in case he needs extra power.
Status Inducer/Sweeper
Gengar
Levitate
Item: Wide Lens
Nature: Timid
Weaknesses:Dark, Ghost, Psychic
Resistances: Normal, fighting,poison,ground,bug,
Attacks: Hypnosis
Shadow Ball
Thunderbolt
Focus Blast
Another personal favorite of mine, he's the only status inducer on the team. He's VERY fast and has VERY high special attack. He can absorb earthquakes easy along with fighting attacks with ease. When the job cant be done by everyone else(mainly Lucario), I count on him.
All Out
Weavile
Pressure
Item:Focus Sash
Nature:Adamant
Weaknesses: FIGHTING, bug, fire,rock,steel
Resistances: Psychic,ghost
Attacks:Swords Dance
Night Slash
Ice Punch
Brick Break
Infernape backup AND Dragon counter. This outruns so many things with its EVs, and with focus sash, a swords dance is assured. And if Sandstorm is in effect, Lucario and Swampert take it instead.
Well, this is my team for now. Please feel free to make suggestions for it. Just I hope I did this right.
The Lead/ Guard
Swampert
Torrent
Item: Leftovers
Nature: Relaxed
Weaknesses: GRASS
Resistances: Electric, Steel, Fire
Attacks: Surf
Earthquake
Ice Beam
Roar
One of my favorites. He can take hits AND block em. Surf KOs more steel types then waterfall, and earthquake has good type coverage against alot of competition. The same goes with Ice Beam. And roar is there to get rid of opponents who wish to set up calm minds and nasty plots.
The Breaker 1
Infernape
Blaze
Item:Expert Belt
Nature:Adamant
Weaknesses: Water, psychic, ground
Resistances: Fire, Bug, Grass
Attacks: Flare Blitz
U-Turn
Close Combat
Thunder Punch
Another star of mines. When a grass type stares down swampert, out of the blue comes THE BREAKER. Choice Band seems like a better choice for him, but I consider it on different occasions. He can absorb Will-o-Wisps, and he can clean things up easy when things look bad.
Replacements: Electivire for better coverage and his ability.
Late Game Sweeeper
Scizor
Item: Life Orb
Nature: Adamant
Ability: Technician
Weaknesses: Fire, ground
Resistances: Normal,grass,ice,posion,psychic,bug,ghost,dragon,dark,steel,
Attacks:Agility
Metal Claw
Brick Break
X-Scissor
When the games about to end, he comes and cleans up. With agility and his EV investments he can out speed just about anything unless its someone speedy with a choice scarf. Metal Claw gets a technician boost and Brick Break has good coverage like earthquake. And X-Scissor is for stab and hitting psychic types that may wish to hit Infernape. And if a fire type wishes to attack, Swampert or someone else could take the hit.
The Breaker 2
Lucario
Item:Expert Belt
Nature: Timid
Ability:Steadfast
Weaknesses:Fire, fighting,ground
Resistances:Normal,grass,ice,poison,bug,rock,ghost,dragon,dark,steel,
Attacks: Aura Sphere
Dark Pulse
Psychic
Dragon Pulse
You could say this is the yang to Infernapes Yin. He utilizes special attacks while infernape uses physical. And his speed can outrun almost everything that doesnt hav the word "chomp" in his name. I chose Expert Belt because he can trump many opponents, but choice specs is a option just in case he needs extra power.
Status Inducer/Sweeper
Gengar
Levitate
Item: Wide Lens
Nature: Timid
Weaknesses:Dark, Ghost, Psychic
Resistances: Normal, fighting,poison,ground,bug,
Attacks: Hypnosis
Shadow Ball
Thunderbolt
Focus Blast
Another personal favorite of mine, he's the only status inducer on the team. He's VERY fast and has VERY high special attack. He can absorb earthquakes easy along with fighting attacks with ease. When the job cant be done by everyone else(mainly Lucario), I count on him.
All Out
Weavile
Pressure
Item:Focus Sash
Nature:Adamant
Weaknesses: FIGHTING, bug, fire,rock,steel
Resistances: Psychic,ghost
Attacks:Swords Dance
Night Slash
Ice Punch
Brick Break
Infernape backup AND Dragon counter. This outruns so many things with its EVs, and with focus sash, a swords dance is assured. And if Sandstorm is in effect, Lucario and Swampert take it instead.
Well, this is my team for now. Please feel free to make suggestions for it. Just I hope I did this right.