Introduction
Hi this my third rmt this time with my friend _quint ^^ We wanted to make a oras team so here it is.
Overview
Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Roost
- Defog

Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Roost
- Defog
Latias will give me a pretty virtual ground immunity, which is nice. and I needed a defogger because Beedrill can't take hazards for shit man and euhm Draco and psyshock are for dual stab, the hp investment is so that I can survive at crucial points :P that's it I think up to the next pokémon! ^^

Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 16 HP / 252 Atk / 240 Spe
Jolly Nature
- U-turn
- Stone Edge
- Superpower
- Earthquake
This is my lead and with this choice scarf he says fuck you greninja outspeed u-turn and ohko him most of the time and he also has superpower to deal with some annoying pokémons and stone edge for coverage earthquake is therefor fast stab damage to hurt the enemy team a lot. Next Pokémon! ^^

Beedrill @ Beedrillite
Ability: Sniper
EVs: 252 Atk /4 SpD / 252 Spe
Jolly Nature
- U-turn
- Poison Jab
- Protect
- Drill Run
This is basically my main sweeper if the threats are gone like pokémon with priority :) and u-turn is for offensive momentum, poison jab for stab and protect for save mega and drill run is to kill annoying steel types who want to stop my sweep :c and beedrill outspeeds a lot in this meta I have noticed unless priority like I said before.

Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Ice Beam
- Thunder Wave
- Slack Off
Is a decent check to the omnipresent Mega Salamence, certain variants of Greninja, Heatran, and opposing Landorus. and is overall one of the best physical tanks in the current meta and also one of my favorite pokémons because of its design ^^ thanks for the tip

Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
Magnezone is able to fulfill its roles of trapping steels such as ferrothorn/scizor and beat them and he also can 2hko azumarill which is a big threat in this meta volt switch is there if you don't like ur match up flash cannon for fairies, 0 atk iv is there for foul play and euhm hp to survive some hits from Pokémon now it's time for the next pokémon ^^!

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 164 Def / 92 SpD
Calm Nature
- Soft-Boiled
- Calm Mind
- Moonblast
- Stealth Rock
It checks pretty much everything Sylveon did and more while providing the team with hazards and having its own reliable recovery. This my new anwser to set-up pokes because guagsire is gone :] and sr can make sweeps more possible and it tanks a lot of pokémons :] Thanks for the tip of using him and I tested him it's definitely a good pokémon
this was it thanks for reading :3
this was it thanks for reading :3
Importable
Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Roost
- Defog
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 16 HP / 252 Atk / 240 Spe
Jolly Nature
- U-turn
- Stone Edge
- Superpower
- Earthquake
Beedrill @ Beedrillite
Ability: Sniper
Happiness: 0
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- U-turn
- Poison Jab
- X-Scissor
- Drill Run
Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Scald
- Earthquake
- Recover
- Toxic
Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature
IVs: 0 Atk / 30 Spe
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
Sylveon (F) @ Leftovers
Ability: Pixilate
EVs: 248 HP / 136 Def / 124 SpD
Calm Nature
IVs: 0 Atk
- Heal Bell
- Wish
- Protect
- Hyper Voice
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Roost
- Defog
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 16 HP / 252 Atk / 240 Spe
Jolly Nature
- U-turn
- Stone Edge
- Superpower
- Earthquake
Beedrill @ Beedrillite
Ability: Sniper
Happiness: 0
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- U-turn
- Poison Jab
- X-Scissor
- Drill Run
Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Scald
- Earthquake
- Recover
- Toxic
Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature
IVs: 0 Atk / 30 Spe
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
Sylveon (F) @ Leftovers
Ability: Pixilate
EVs: 248 HP / 136 Def / 124 SpD
Calm Nature
IVs: 0 Atk
- Heal Bell
- Wish
- Protect
- Hyper Voice
Changes are in Red
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