XY OU New kids on the block (peaked so far 1755)




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test lead (Aerodactyl) @ Focus Sash
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Taunt
- Stealth Rock
- Stone Edge
- Earthquake

My suicide lead and anti lead at the same time. with sash it lets me set up rocks on everything but lopunny. jolly for max speed and other lead aerodactyls. 2hkos lead diance and most other leads. taunt for fun and helps against skarmory, slowbro and heatran to avoid status. nothing else besides getting rocks up is its job any kills it gets is a bonus

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smogon bird (Talonflame) @ Life Orb
Ability: Gale Wings
EVs: 192 HP / 252 Atk / 4 SpD / 60 Spe
Adamant Nature
- Flare Blitz
- Brave Bird
- Swords Dance
- Roost


I decided to have sharp beak instead of band so that I can freely switch moves and set up on some pokemon. Brave bird and flare blitz are mandatory roost to heal stealth rock damage if I cant get rid of them. The evs are spread like that to out speed adamant excadrill since brave bird is priorty the only faster mons are raikou mega meta, diance, and thundorus but unless you run jolly speed then those will still out speed you and if ur jolly but cant take a life orb flare blitz besides diance so i decided to put the evs in to health instead which allows it to live longer than most other talons and can revenge them at full health, and Adamant is to ensure the most damage possible instead of trying to out speed pokemon. life orb is there to boost brave bird and flare blitz flare blitz is there for the electric mons and switch ins since most that switch in at least resist talons BB. plus now the meta got more bulky and it needs the extra power. This is one part of my bird spam core.

calcs: 252+ Atk Choice Band Talonflame Brave Bird vs. 192 HP / 0 Def Talonflame: 312-367 (90.4 - 106.3%) -- 43.8% chance to OHKO
252+ Atk Life Orb Talonflame Flare Blitz vs. 0 HP / 0 Def Mega Metagross: 289-343 (96 - 113.9%) -- 75% chance to OHKO
252 Atk Tough Claws Mega Metagross Zen Headbutt vs. 192 HP / 0 Def Talonflame: 249-294 (72.1 - 85.2%) -- guaranteed 2HKO

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kill it with fire (Pinsir) @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Return
- Quick Attack
- Swords Dance
- Close Combat

Close combat over earthquake mainly to hit tyranitar and rotom a bit harder since aegi is gone, earthquake doesnt hit much more pokemon than Close Combat does. originally i had adamant nature but i have since change it to jolly mainly due to fact that i kept dying from having pinsir not fast enough to kill most mega pokemon, and landorus-I. i would prefer adamant for a clean 2hko at +2 on zapdos and at +2 kill latios,and keldeo but i need the speed inorder take out most of the other mega pokemon and base 100 speed without priority. This is part two of bird spam core was considering to change pinsir to scarf staraptor in order to change mega pokemon, but so far with changing the mega around the synergy this team has would always go down, so if i wanted to change mega i would need to create a new team. At +2 it can kill most teams bar rotom, thundorus and the occasional douoblade and now diance.

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the mole (Excadrill) @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide


This is my answer to most electric types and also my spinner. Scarf is chosen because it can out speed most of the meta game can check major threats to my team such as manetric, thundorus, raikou, mega diance and band dragonite for the most part. this can also 2hko latios/latias, garchomp, excadrill is key to ensuring that hazards (mainly rocks) stay off as much as possible since the only pokemon on my team that can heal itself is talon. this can also kill the occasional scarf tyranitar and kyurem-black. no defoger pokemon is chosen since this was a hyper offensive team at the start and defog can boost bisharps attack and the only pokemon that can resist +2 sucker punch is hydregion and pinsir at full health.

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not a dragon (Hydreigon) @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- Superpower

My answer to mew and slowbro most of the time and can live most priority reassuringly enough it has lived through banded talon and return pinsir at full health and can KO both of them unless pinsir runs CC which most due now a days, fire blast was mainly for mega mawile now its for scizor and neutral damage on fairy's. this has superpower because i hate focus miss and also after Draco if someone wants to switch in tyranitar catch them by surprise or if i dont want to miss a fire blast on sand rush excadrill. Draco and dark pulse are stabs and are there for necesity. Naive nature is chosen because most attacks that it will switch into are physical attacks and hasty would lower the defense so didnt need that. I might change this with another better mixed attacker in order to deal with stall better, and/or get a new pair of pokemon that could replace hydregion and azumarill to make this team more balanced.

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testing the water (Feraligatr) @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Waterfall
- Superpower
- Dragon Dance
- Crunch

The newest member to my team. originally had belly jet azu but in this new meta it has loss its touch with contary serpeiror and mega meta. while feraligatr doesnt live a leaf storm it lives what ever mega meta throws at it and can boost and take it out. DD over SD to outspeed threats and it can take out more mons after a boost bar base 135 mons and any other scarf pokemon. it can also live scarf landos attacks and revenge kill. water fall and crunch are only resisted by a few mons and then its a debate on weather to put ice punch or superpower either coverage move is also walled by azumarill. but if i run ice punch it gets walled by ferro kyurem keldeo and azu to say the least, with superpower it goes down to just azu and wismcott.
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importable:
test lead (Aerodactyl) @ Focus Sash
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Taunt
- Stealth Rock
- Stone Edge
- Earthquake

testing the water (Feraligatr) @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Waterfall
- Superpower
- Dragon Dance
- Crunch

kill it with fire (Pinsir) @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Return
- Quick Attack
- Swords Dance
- Close Combat

smogon bird (Talonflame) @ Life Orb
Ability: Gale Wings
EVs: 192 HP / 252 Atk / 4 SpD / 60 Spe
Adamant Nature
- Flare Blitz
- Brave Bird
- Swords Dance
- Roost

not a dragon (Hydreigon) @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- Superpower

the mole (Excadrill) @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide


thats my alt account so thats why its not the same
any comments and suggestions appreciated.
edit: made it importable​
 
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Have you tried Ice Punch on Feraligatr? Ot takes out Grass Types without having to switch to Hydreigon. Or anything else, for that matter.
 
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