Alright, this my second RMT (after that failure/poor excuse of a first one) and I'd like this one to be successful. I am still trying to get the hang of competitive battling and I'd like to get all the help that I can. Hopefully I will have written this well enough to garner attention. Thank you in advance for any comments and suggestions.
Note: Changes will be in red.
The Team:
Gespenst @ Focus Sash
EVs: 252 Atk / 6 Sp. Atk / 252 Spe
Hasty
Counter
Thunderbolt/Shadow Ball <---Depends on who I'm more afraid of; Deoxys or Gyarados (I can still OHKO both without the EVs). I'll probably go with thunderbolt as it can just about 2HKO Forretress, another likely switch-in.
Explosion
Hypnosis
My Gengar lead is kinda' out of the norm. Depending on the opponent's lead I'll either start off with Counter or Hypnosis (Shadow Ball if it's something that I can OHKO). Counter for any Physical attacker that is a surefire OHKO against me and Hypnosis for any walls and other threats. After he has run his course I explode and take out one final Pokemon. I have changed Shadow Ball and switched his Sp. Atk EVs to Atk to ensure a OHKO with Explosion.
Bronzieren @ Leftovers
EVs: 252 HP / 126 Def / 132 Sp. Def
Sassy
Confuse Ray
Stealth Rock
Hypnosis
Gyro Ball
My first of two mixed walls. I'll switch him in on Earthquakes and attacks it's resistant to. After switching I'll throw out some Stealth Rock support and hit any threats with Confuse Ray and Hypnosis (That is, if Gengar hadn't put anyone to sleep). Gyro Ball is for fast opponents and to avoid getting taunted. When threatened by fire I'll switch to Heatran. I may switch Hypnosis for Earthquake. Also, I might think about changing up the EV scheme.
Strahl @ Leftovers
EVs: 252 HP / 56 Def / 200 Sp. Def
Relaxed
Toxic
Earthquake
Ice Punch
Thunder
I've always liked the Regis and wondered why they're not more widespread. This is the standard Tank version. Toxic for support to help whittle down tough opponents and weaken them for my sweepers. Earthquake and Ice Punch are for type coverage and Thunder is for Gyarados and other Flying/Water threats.
Warme @ Choice Specs
EVs: 40 HP / 252 Sp. Atk / 216 Spe
Modest
Fire Blast
Dragon Pulse
Earth Power
Explosion
The standard Specs Heatran. Because both of my walls are steel I can easily bait a fire move and switch in for Flash Fire. Then, if a Ground user
threatens I can switch back to Bronzong or bring in Salamence safely. Once Heatran is finished I can switch in and Explode to take out a threat to the rest of the team. I may switch this to the RestTalk version. Maybe the Choice Scarf version since he and Salamence lack speed.
Drache @ Life Orb
EVs: 120 Atk / 252 Sp. Atk / 136 Spe
Rash
Fire Blast
Draco Meteor
Brick Break
Roost
MixMence, something I've never used before, finds a place in my arsenal of power. He can switch in on Earthquakes that target Heatran and then try and sweep. I picked Crunch over Dragon Claw to help against Cresselia and Dusknoir as they are a major threat to walling this team (mainly Deoxys). I might change this to Dragon Claw as I am lacking in Physical coverage.
Rasch @ Life Orb
EVs: 160 Atk / 252 Sp. Atk / 96 Spe
Hasty
Shadow Ball
Superpower
Thunderbolt
Ice Beam
(I couldn't find the Speed Deoxys backsprite so bare with me). Doexys-S makes an appearance on my team and acts as my revenge killer. I'll throw him in after Gengar/Heatran explode and try to sweep. I have Psychic for STAB, but I may change it to Shadow Ball to help against Cressy and the like (especially if I change Mence to Dragon Claw).
Outro:
So, that's my team. My main aim is to screw over as many Pokemon as I can with Gengar and then try and sweep with Deoxys. After that I aim to outpredict and outplay (obviously) my opponent inflicting Toxin, Sleep, and Confusion along the way and hopefully set up a late game sweep with Deoxys or MixMence.
Thanks for taking the time to read through this and make comments and suggestions. I really appreciate any help offered.
Note: Changes will be in red.

The Team:







Gespenst @ Focus Sash
EVs: 252 Atk / 6 Sp. Atk / 252 Spe
Hasty
Counter
Thunderbolt/Shadow Ball <---Depends on who I'm more afraid of; Deoxys or Gyarados (I can still OHKO both without the EVs). I'll probably go with thunderbolt as it can just about 2HKO Forretress, another likely switch-in.
Explosion
Hypnosis
My Gengar lead is kinda' out of the norm. Depending on the opponent's lead I'll either start off with Counter or Hypnosis (Shadow Ball if it's something that I can OHKO). Counter for any Physical attacker that is a surefire OHKO against me and Hypnosis for any walls and other threats. After he has run his course I explode and take out one final Pokemon. I have changed Shadow Ball and switched his Sp. Atk EVs to Atk to ensure a OHKO with Explosion.

Bronzieren @ Leftovers
EVs: 252 HP / 126 Def / 132 Sp. Def
Sassy
Confuse Ray
Stealth Rock
Hypnosis
Gyro Ball
My first of two mixed walls. I'll switch him in on Earthquakes and attacks it's resistant to. After switching I'll throw out some Stealth Rock support and hit any threats with Confuse Ray and Hypnosis (That is, if Gengar hadn't put anyone to sleep). Gyro Ball is for fast opponents and to avoid getting taunted. When threatened by fire I'll switch to Heatran. I may switch Hypnosis for Earthquake. Also, I might think about changing up the EV scheme.

Strahl @ Leftovers
EVs: 252 HP / 56 Def / 200 Sp. Def
Relaxed
Toxic
Earthquake
Ice Punch
Thunder
I've always liked the Regis and wondered why they're not more widespread. This is the standard Tank version. Toxic for support to help whittle down tough opponents and weaken them for my sweepers. Earthquake and Ice Punch are for type coverage and Thunder is for Gyarados and other Flying/Water threats.

Warme @ Choice Specs
EVs: 40 HP / 252 Sp. Atk / 216 Spe
Modest
Fire Blast
Dragon Pulse
Earth Power
Explosion
The standard Specs Heatran. Because both of my walls are steel I can easily bait a fire move and switch in for Flash Fire. Then, if a Ground user
threatens I can switch back to Bronzong or bring in Salamence safely. Once Heatran is finished I can switch in and Explode to take out a threat to the rest of the team. I may switch this to the RestTalk version. Maybe the Choice Scarf version since he and Salamence lack speed.

Drache @ Life Orb
EVs: 120 Atk / 252 Sp. Atk / 136 Spe
Rash
Fire Blast
Draco Meteor
Brick Break
Roost
MixMence, something I've never used before, finds a place in my arsenal of power. He can switch in on Earthquakes that target Heatran and then try and sweep. I picked Crunch over Dragon Claw to help against Cresselia and Dusknoir as they are a major threat to walling this team (mainly Deoxys). I might change this to Dragon Claw as I am lacking in Physical coverage.

Rasch @ Life Orb
EVs: 160 Atk / 252 Sp. Atk / 96 Spe
Hasty
Shadow Ball
Superpower
Thunderbolt
Ice Beam
(I couldn't find the Speed Deoxys backsprite so bare with me). Doexys-S makes an appearance on my team and acts as my revenge killer. I'll throw him in after Gengar/Heatran explode and try to sweep. I have Psychic for STAB, but I may change it to Shadow Ball to help against Cressy and the like (especially if I change Mence to Dragon Claw).
Outro:
So, that's my team. My main aim is to screw over as many Pokemon as I can with Gengar and then try and sweep with Deoxys. After that I aim to outpredict and outplay (obviously) my opponent inflicting Toxin, Sleep, and Confusion along the way and hopefully set up a late game sweep with Deoxys or MixMence.
Thanks for taking the time to read through this and make comments and suggestions. I really appreciate any help offered.