
iCrit (Absol) (M) @ Focus Sash
Ability: Super Luck
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Sucker Punch
- Superpower
- Swords Dance
- Night Slash
A good counter to most common leads such as azelf bronzong and metagross usually i can set up a dance on and then KO with either sucker punch or night slash. I usually dont use Superpower untill late game if a blissey comes in or something like ttar.
---

RobotChicken (Skarmory) (M) @ Leftovers
Ability: Keen Eye
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Roost
- Brave Bird
- Roar
- Spikes
A good physical wall which provides good coverage coupled with vaporeon and loves to set up spikes, and roar foes around, coupled with instant recovery and a resist to toxic makes skarmory very durable.
---

ChineseHorror (Tyranitar) (M) @ Choice Band
Ability: Sand Stream
EVs: 176 HP/252 Atk/80 Spd
Adamant nature (+Atk, -SAtk)
- Aqua Tail
- Crunch
- Stone Edge
- Pursuit
Very strong hits almost anything hard. Aqua tail for grounds and fire types and 2hkos hippo gliscor who usually hinder ttar. Pursuit for switching in on the psychic move to stop threats like alakazam and azelf from switching out. Crunch and Stone edge for main stab and hits everything REALLY hard.
---

BigHands (Dusknoir) (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/60 Atk/198 SDef
Careful nature (+SDef, -SAtk)
- Will-o-wisp
- Thunder Punch
- Earthquake
- Pain Split
My main special wall and the person who i usually switch to to block the fighting move if vaporeon is gone. I can usually get in on the resist and the KO (considering the opponent has been worn down by sandstorm or life orb a little) with EQ. Also blocks rapid spin which skarmory doesnt like when it sets up its spikes. Thunder Punch helps a bunch with gyarados.
---

Chompers (Heatran) (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Hasty Nature (+Spd -Def)
- Earth Power
- Fire Blast
- Explosion
- Stealth Rock
Can easily revenge kill most threats with any move respectively Fire Blast and earth power for my main attack and HP ice for any dragons. Stealth rock helps with other flyers and helps wear things down coupled with spikes on skarmory.
---

MotherWater (Vaporeon) (F) @ Leftovers
Ability: Water Absorb
EVs: 198 HP/252 Def/60 Spd
Bold nature (+Def, -Atk)
- Wish
- Protect
- Surf
- Ice Beam
Really bulky and my main infernape and gyarados counter. Also stops the likes of scizor to an extent and also provides great wish support to the rest of the team for the likes of ttar and dusknoir who like it best. Ice beam deffinately helps with outraging dragons after i cause them to stop with protect hopefully killing for free if they get confusion.
---
So please rate and suggest anything. So far the team hasnt lost yet and i want some solid reviews.