As the title says, i'm not extremely knowledgeable when it comes to competitive pokemon. Please take a look at my team and tell me how to make it better!
Infernape @ Focus Sash
Ability: Blaze
Naive Nature
EVs: 252 Atk / 4 SpA / 252 Spe
- Stealth Rock
- Overheat
- Close Combat
- Fake Out
My lead and all-time favorite pokemon. He's meant to be a suicide lead, but he normally takes down a few pokes before his inevitable doom. His biggest weakness is tanks (except for blissey), but stealth rocks makes him an invaluable resource when taking down Talonflame and Charizards, and he can take down other leads very well.
Blastoise @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Scald
- Toxic
- Rapid Spin
- Dragon Tail
So this one used to be Starmie, but I changed it to Blastoise because of his bulk. He immediately proved his worth. He works as a nice tank, and toxic is a great asset to have. I kinda wish he could do a little bit more damage, though. Any suggestions for a good rapid spinner would be greatly appreciated.
Mawile @ Mawilite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Iron Head
- Play Rough
- Swords Dance
The core sweeper of the team. He basically wrecks anything that looks at him funny. He's the one who deals with Azumarill, Tyranitar, and most Dragon types (screw you garchomp and Charizard X). I won't be changing him much, but I have been thinking about protect as a replacement for swords dance.
Goodra @ Assault Vest
Ability: Gooey
EVs: 248 HP / 4 Atk / 252 SpA / 4 SpD
Quiet Nature
- Draco Meteor
- Fire Blast
- Sludge Bomb
- Earthquake
This one used to be Choice Scarf Nidoking, who was an awesome revenge killer, but he almost secured a loss if he was the last one on my team. I love Goodra's bulk and coverage, but the special attack loss from Draco Meteor can get a bit annoying.
Scizor @ Life Orb
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bullet Punch
- Roost
- X-Scissor
- Swords Dance
I have no idea what i'm doing with this guy. He barely does anything before going down, and doesn't help my team get any momentum (I have no idea what that means, but I hope I'm using it right). I might just be playing him wrong, and I've been thinking of replacing him with someone like Mamoswine for the Ice-type coverage.
Sableye @ Lum Berry
Ability: Prankster
EVs: 252 HP / 48 Def / 208 SpD
Bold Nature
- Taunt
- Will-O-Wisp
- Foul Play
- Recover
I really can't think of battling without Sableye. He's a great spinblocker, and my immediate answer to most stallers, physical sweepers, and support leads. I replaced the leftovers with lum berry, because it seems to be more helpful if he gets burned or poisoned.
As a team, the biggest problem that comes to mind is Gliscor, as I have no real Ice moves, and Blastoise simply doesn't do enough damage (I've considered Rotom-W for this problem). Tell me what you think! How much does my team suck?
Infernape @ Focus Sash
Ability: Blaze
Naive Nature
EVs: 252 Atk / 4 SpA / 252 Spe
- Stealth Rock
- Overheat
- Close Combat
- Fake Out
My lead and all-time favorite pokemon. He's meant to be a suicide lead, but he normally takes down a few pokes before his inevitable doom. His biggest weakness is tanks (except for blissey), but stealth rocks makes him an invaluable resource when taking down Talonflame and Charizards, and he can take down other leads very well.
Blastoise @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Scald
- Toxic
- Rapid Spin
- Dragon Tail
So this one used to be Starmie, but I changed it to Blastoise because of his bulk. He immediately proved his worth. He works as a nice tank, and toxic is a great asset to have. I kinda wish he could do a little bit more damage, though. Any suggestions for a good rapid spinner would be greatly appreciated.
Mawile @ Mawilite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Iron Head
- Play Rough
- Swords Dance
The core sweeper of the team. He basically wrecks anything that looks at him funny. He's the one who deals with Azumarill, Tyranitar, and most Dragon types (screw you garchomp and Charizard X). I won't be changing him much, but I have been thinking about protect as a replacement for swords dance.
Goodra @ Assault Vest
Ability: Gooey
EVs: 248 HP / 4 Atk / 252 SpA / 4 SpD
Quiet Nature
- Draco Meteor
- Fire Blast
- Sludge Bomb
- Earthquake
This one used to be Choice Scarf Nidoking, who was an awesome revenge killer, but he almost secured a loss if he was the last one on my team. I love Goodra's bulk and coverage, but the special attack loss from Draco Meteor can get a bit annoying.
Scizor @ Life Orb
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bullet Punch
- Roost
- X-Scissor
- Swords Dance
I have no idea what i'm doing with this guy. He barely does anything before going down, and doesn't help my team get any momentum (I have no idea what that means, but I hope I'm using it right). I might just be playing him wrong, and I've been thinking of replacing him with someone like Mamoswine for the Ice-type coverage.
Sableye @ Lum Berry
Ability: Prankster
EVs: 252 HP / 48 Def / 208 SpD
Bold Nature
- Taunt
- Will-O-Wisp
- Foul Play
- Recover
I really can't think of battling without Sableye. He's a great spinblocker, and my immediate answer to most stallers, physical sweepers, and support leads. I replaced the leftovers with lum berry, because it seems to be more helpful if he gets burned or poisoned.
As a team, the biggest problem that comes to mind is Gliscor, as I have no real Ice moves, and Blastoise simply doesn't do enough damage (I've considered Rotom-W for this problem). Tell me what you think! How much does my team suck?