Hello everyone! I'm new to competitive battling. I did a little bit on Pokemon Showdown during the late 5th Gen and just began learning how it all works when 6th Gen came around and changed everything. So I still have a lot to learn.
I really like Mega Charizard X since Charmander was my first Pokemon ever when I was little, Charizard is still my favorite Pokemon, and I've always loved Dragon type. I know most people say Zard Y is superior competitively, but I want to see if it's possible to build a successful team around Mega Charizard X. I've several different team builds and they've done decently well, but I keep running into issues. Here is my most recent team build. Feel free to give any suggestions you'd like! I really want to learn!
1. Mega Charizard X: PENDRAGON
Nature: Jolly
Ability: Blaze/Tough Claws
Item: Charizardite X
EVs: 252 in attack, 252 in speed, 4 in Defense
Dragon Claw
Flare Blitz
Roost
Dragon Dance
This one is more or less the standard build from what I've seen. I love Charizard X and I've used the boosted tough claws fire/dragon/ground coverage with great success! I have dragon claw in there right now since I don't want to get locked into Outrage or get confused. Pendragon is a reference to Arthurian mythology and Celtic history, wherein "Pendragon" meant "Chief Dragon" and was the surname of King Arthur's father. The only trouble with that nickname, though, is it heavily implies that this is Charizard X and not Y. So that might ruin the ambiguity that normally can work in your favor if you're using a Charizard.
2. Salamence: FAFNIR
Nature: Naive
Ability: Moxie
Item: Focus Sash
EVs: 252 in attack, 252 in speed, 4 in special attack
Dragon Claw
Fire Blast
Earthquake
Dragon Dance
Have I mentioned that I like dragons? Salamence is here to be Zard X's back-up. If they take out Zard X, then I have a very similar Pokemon to do the same thing. But there are differences. First off, he is immune to ground (rather than weak to ground) and has the weaknesses to ice and fairy that Zard X can handle. Salamence also has a mixed attacker set and the very useful ability of Moxie. The focus sash is there to make sure that he can get his dragon dance in. Then there's the Outrage vs. Dragon Claw issue. Fafnir is a reference to German myth and the Nibelungenlied.
3. Azumarill: KURO USAGI
Nature: Adamant
Ability: Huge Power
Item: Choice Band
EVs: 252 in HP, 252 in attack, 4 in special defense
Aqua Jet
Waterfall
Play Rough
Superpower
Azumarill seems like an obvious choice for any team. Huge power and priority STAB are incredible - as is immunity to dragon and ability to wreck dragon, dark, and fighting types with STAB Play Rough. On top of that, Azumarill can take out anything that would bother Charizard since fairy kills dragons and water kills rock and ground. She would also be resistant to the ice and water types that would try to ice beam Salamence. Finally, Azumarill is very hard to wall as very few Pokemon are well-equipped to take it out. The only trouble is that I'm not entirely sure about the item and move-set. The name means "Black Rabbit" in Japanese and is reference to a good-natured Moon Rabbit from Mondaiji Tachi (an anime).
4. Skarmory: AIRAZOR
Nature: Impish
Ability: Sturdy
Item: Rocky Helmet
EVs: 224 in HP, 252 in defense, 32 in special defense
Spikes
Whirlwind
Roost
Drill Peck
Skarmory is my physical wall, entry hazard Pokemon, and has whirlwind to deal with baton pass teams. Her undeniable prowess as a physical wall is boosted by rocky helmet, so any contact move not only does negligible damage, but hurts the opponent by 1/6 of their max HP! That's a good defensive pivot! Skarmory also has perfect type synergy with Mega Charizard X since she is immune to ground, resistant to dragon, and hurt normally by rock. Rock moves are almost always physical, however, so her ridiculous defense helps even more with that. Her only weaknesses are electric and fire. Fire is laughed off by Charizard X and Azumarill. Electric is worthless against Excadrill and Charizard X. I have Drill Peck instead of brave bird to make up for the fact that she's missing leftovers (Drill Peck has no recoil). I want to make sure she stays an effective physical wall. I'm considering running toxic instead of Drill Peck, though, since walls often are quite good at giving status ailments. I would prefer stealth rocks instead of spikes, but I don't know how to get stealth rocks onto a Skarmory in-game. The name Airazor is the name of a female character from the Beast Wars: Transformers series (my favorite show as a kid). She transformed between an android and a hawk. So I thought it fit nicely.
5. Togekiss: SNUGGLES
Nature: Calm
Ability: Serene Grace
Item: King's Rock
EVs: 252 in HP, 252 in special defense, 4 in special attack
Air Slash
Thunder Wave
Heal Bell
Roost
Togekiss serves many purposes. First, she's a decent special wall. With 115 base special defense, full special defense and HP investment, a helpful nature, and roost, she should be able to survive quite a number of special attacks. Her immunities to ground and dragon are also very useful since I have a lot of pokemon weak to those two types. The double resistance to fighting is useful to protect Excadrill and Foretress. Then there's the delightful Parahax tactic utilizing thunder wave, air slash, and serene grace. Heal Bell is there to cure status ailments. The name Snuggles is mostly because Togekiss looks awfully soft and friendly and I couldn't think of anything else. Except maybe Wingrin (wing grin).
6. Excadrill: LOGAN
Nature: Jolly
Ability: Mold Breaker
Item: Life Orb
EVs: 252 attack, 252 speed, 4 HP
Rapid Spin
Earthquake
Iron Head
Rock Slide
Excadrill is my rapid spinner and sweeper. Excadrill boasts immunity to many status ailments, good type coverage, and good type synergy with my other Pokemon. The resistances to dragon, rock, steel, poison, and fairy are all very useful for my team. Rock-Ground coverage is great as well, then you add in the fairy slaying Iron Head for good measure. He has 4 weaknesses, but they are all very well covered by the rest of my team. The name Logan is a reference to Wolverine due to the metal claws.
So there's my team! I'm looking forward to hearing everyone's responses!
I really like Mega Charizard X since Charmander was my first Pokemon ever when I was little, Charizard is still my favorite Pokemon, and I've always loved Dragon type. I know most people say Zard Y is superior competitively, but I want to see if it's possible to build a successful team around Mega Charizard X. I've several different team builds and they've done decently well, but I keep running into issues. Here is my most recent team build. Feel free to give any suggestions you'd like! I really want to learn!
1. Mega Charizard X: PENDRAGON
Nature: Jolly
Ability: Blaze/Tough Claws
Item: Charizardite X
EVs: 252 in attack, 252 in speed, 4 in Defense
Dragon Claw
Flare Blitz
Roost
Dragon Dance
This one is more or less the standard build from what I've seen. I love Charizard X and I've used the boosted tough claws fire/dragon/ground coverage with great success! I have dragon claw in there right now since I don't want to get locked into Outrage or get confused. Pendragon is a reference to Arthurian mythology and Celtic history, wherein "Pendragon" meant "Chief Dragon" and was the surname of King Arthur's father. The only trouble with that nickname, though, is it heavily implies that this is Charizard X and not Y. So that might ruin the ambiguity that normally can work in your favor if you're using a Charizard.
2. Salamence: FAFNIR
Nature: Naive
Ability: Moxie
Item: Focus Sash
EVs: 252 in attack, 252 in speed, 4 in special attack
Dragon Claw
Fire Blast
Earthquake
Dragon Dance
Have I mentioned that I like dragons? Salamence is here to be Zard X's back-up. If they take out Zard X, then I have a very similar Pokemon to do the same thing. But there are differences. First off, he is immune to ground (rather than weak to ground) and has the weaknesses to ice and fairy that Zard X can handle. Salamence also has a mixed attacker set and the very useful ability of Moxie. The focus sash is there to make sure that he can get his dragon dance in. Then there's the Outrage vs. Dragon Claw issue. Fafnir is a reference to German myth and the Nibelungenlied.
3. Azumarill: KURO USAGI
Nature: Adamant
Ability: Huge Power
Item: Choice Band
EVs: 252 in HP, 252 in attack, 4 in special defense
Aqua Jet
Waterfall
Play Rough
Superpower
Azumarill seems like an obvious choice for any team. Huge power and priority STAB are incredible - as is immunity to dragon and ability to wreck dragon, dark, and fighting types with STAB Play Rough. On top of that, Azumarill can take out anything that would bother Charizard since fairy kills dragons and water kills rock and ground. She would also be resistant to the ice and water types that would try to ice beam Salamence. Finally, Azumarill is very hard to wall as very few Pokemon are well-equipped to take it out. The only trouble is that I'm not entirely sure about the item and move-set. The name means "Black Rabbit" in Japanese and is reference to a good-natured Moon Rabbit from Mondaiji Tachi (an anime).
4. Skarmory: AIRAZOR
Nature: Impish
Ability: Sturdy
Item: Rocky Helmet
EVs: 224 in HP, 252 in defense, 32 in special defense
Spikes
Whirlwind
Roost
Drill Peck
Skarmory is my physical wall, entry hazard Pokemon, and has whirlwind to deal with baton pass teams. Her undeniable prowess as a physical wall is boosted by rocky helmet, so any contact move not only does negligible damage, but hurts the opponent by 1/6 of their max HP! That's a good defensive pivot! Skarmory also has perfect type synergy with Mega Charizard X since she is immune to ground, resistant to dragon, and hurt normally by rock. Rock moves are almost always physical, however, so her ridiculous defense helps even more with that. Her only weaknesses are electric and fire. Fire is laughed off by Charizard X and Azumarill. Electric is worthless against Excadrill and Charizard X. I have Drill Peck instead of brave bird to make up for the fact that she's missing leftovers (Drill Peck has no recoil). I want to make sure she stays an effective physical wall. I'm considering running toxic instead of Drill Peck, though, since walls often are quite good at giving status ailments. I would prefer stealth rocks instead of spikes, but I don't know how to get stealth rocks onto a Skarmory in-game. The name Airazor is the name of a female character from the Beast Wars: Transformers series (my favorite show as a kid). She transformed between an android and a hawk. So I thought it fit nicely.
5. Togekiss: SNUGGLES
Nature: Calm
Ability: Serene Grace
Item: King's Rock
EVs: 252 in HP, 252 in special defense, 4 in special attack
Air Slash
Thunder Wave
Heal Bell
Roost
Togekiss serves many purposes. First, she's a decent special wall. With 115 base special defense, full special defense and HP investment, a helpful nature, and roost, she should be able to survive quite a number of special attacks. Her immunities to ground and dragon are also very useful since I have a lot of pokemon weak to those two types. The double resistance to fighting is useful to protect Excadrill and Foretress. Then there's the delightful Parahax tactic utilizing thunder wave, air slash, and serene grace. Heal Bell is there to cure status ailments. The name Snuggles is mostly because Togekiss looks awfully soft and friendly and I couldn't think of anything else. Except maybe Wingrin (wing grin).
6. Excadrill: LOGAN
Nature: Jolly
Ability: Mold Breaker
Item: Life Orb
EVs: 252 attack, 252 speed, 4 HP
Rapid Spin
Earthquake
Iron Head
Rock Slide
Excadrill is my rapid spinner and sweeper. Excadrill boasts immunity to many status ailments, good type coverage, and good type synergy with my other Pokemon. The resistances to dragon, rock, steel, poison, and fairy are all very useful for my team. Rock-Ground coverage is great as well, then you add in the fairy slaying Iron Head for good measure. He has 4 weaknesses, but they are all very well covered by the rest of my team. The name Logan is a reference to Wolverine due to the metal claws.
So there's my team! I'm looking forward to hearing everyone's responses!
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