Hello friends
I started to play pokemon ORAS 1 week ago and I'm having a blast building different teams and setups and well I could need a helping hand here.
While playing the game I found out that the more bulkyish playstyle suits me better since I like heavy switching and tanking. I'm trying to build a team without any legendaries since I kinde like the challenge building some mixed-up balanced teams without any of them. Since I'm still kinda new to the OU gameplay I'd appreciate any kind of feedback and advice. =)
Enough of the talk lets see the team!
Details and thoughts behind it and yes I am using the F/G/W core AND 3 starter pokemon ^^:
@ Leftovers
EVs: 240 HP / 16 ATK / 252 DEF
Nature: Relaxed
Ability: Torrent
Stealth Rock
Roar
Earthquake
Ice Beam
I decided to use Swampert as both my Stealth Rock lead as well as my physical wall and phazer. I kinda like the type combination which kinda suits perfectly in this setup. I decided to pick Ice Beam over Scald because I wanted a good move when predicting an incoming Plant or Flying type. It's sad that Torrent is kinda useless in that case but I don't see the reasoning behind Scald since I also run Earthquake which destroys many Fire type pokemon as well. You could possible argue that Charrizard X / Y could be a problem but overall I liked Ice Beam more so far. It's also the superior move vs Gliscor.
@ Venusaurite
EVs: 232 HP / 252 SpA / 4 SpD / 20 Spe
Nature: Modest
Ability: Thick Fat
Synthesis
Giga Drain
Slugde Bomb
Earthquake
My beloved bulky fat mega special attacker. Venusaur brings already a lot of bulk to the table so I decided to not push more stats into defense and to play the more offensive version to deal a lot of DMG with the 2 STAB moves which both cover threats I faced so far. Earthquake over HP Fire just because of personal preference. I do like Earthquake more.
@ Light Clay
EVs: 252 HP / 4 DEF / 252 SpD
Nature: Calm
Ability: Prankster
Reflect
Light Screen
Thunder Wave
Play Rough
This was a tough one. I was looking for hours for a good SpD kindish pokemon which could also provide good supportive nature to my team. Well...it's like Klefki got the right keys for my team. Since my team is more of the slowish kind Thunder Wave + both shield are HUGE for my setup. I took Play Rough to have at least one STAB move which also has a supportive nature with the -1 on ATK and which comes always handy vs some dragons. It also gives me an out to Taunt.
@ Rocky Helmet
EVs: 248 HP / 136 DEF / 108 SpD / 16 Spe
Nature: Bold
Ability: Overcoat
Roost
Toxic
Taunt
Foul Play
Another bulky wall. This time with mixed defenses. My friends I started to play ORAS with already yell 24/7 when they see my Mandibuzz just because it's such a pest to play against. This setup was chosen to counter hard healing walls which could cause some problems to me and to simply annoy the hell outta my opponents. Foul Play is a nobrainer in here with 0 investment into offensive stats as my Dark Attack of Choice.
Choice Band
EVs: 248 HP / 252 ATK/ 8 Spe
Nature: Adamant
Ability: Technician
Bullet Punch
U-turn
Knock Off
Superpower
WOW. What a powerhorse. Scizor is my Atk sweeper of choice. Bullet Punch is simply roflmao with Technician and Choice Band, having a switch-in attack with so many bulky things and with Klefkis shields always comes in handy. To have 1 Knock Off in a team is always effective and Superpower can OHKO many many things which is also very strong. Since I can shut down many things with Stealth Rock, Toxin or Thunder Wave and by having Klefkis shields Scizor can wreck havoc just as he pleases.
@ Life Orb
EVs: 168 ATK / 88 SpA / 252 Spe
Nature: Hasty
Ability: Blaze
Close Combat
Flamethrower
Thunder Punch
Grass Knot
The last on the road. I like Infernape just simply he's a cool monkey dood. I was looking for a good mixed sweeper and I found Infernape and to be honst I'm not even sure if he's the best pick. All I knew was that I was looking for something more to soak up Fire DMG in worst case and who does not instant wipe when switching into Stealth Rock since I do not play any defogger or spinner. I picked Close Combat and Flamethrower for 2 safer STAB moves though Flamethrower could be replaced. It's just I simply like it more. It's my favorite Fire Skill so far. Thunder Punch because I'm kinda afraid of Gyarados and Grass Knot is just a nice skill overall.
Well guys....that's it. Like I said, I'm still a beginner and maybe my setup is terribad and I'm weak against threats I'm not aware off....this is where you guys come in handy.
Thx in advance and see ya around! :D
I started to play pokemon ORAS 1 week ago and I'm having a blast building different teams and setups and well I could need a helping hand here.
While playing the game I found out that the more bulkyish playstyle suits me better since I like heavy switching and tanking. I'm trying to build a team without any legendaries since I kinde like the challenge building some mixed-up balanced teams without any of them. Since I'm still kinda new to the OU gameplay I'd appreciate any kind of feedback and advice. =)
Enough of the talk lets see the team!






Details and thoughts behind it and yes I am using the F/G/W core AND 3 starter pokemon ^^:

EVs: 240 HP / 16 ATK / 252 DEF
Nature: Relaxed
Ability: Torrent
Stealth Rock
Roar
Earthquake
Ice Beam
I decided to use Swampert as both my Stealth Rock lead as well as my physical wall and phazer. I kinda like the type combination which kinda suits perfectly in this setup. I decided to pick Ice Beam over Scald because I wanted a good move when predicting an incoming Plant or Flying type. It's sad that Torrent is kinda useless in that case but I don't see the reasoning behind Scald since I also run Earthquake which destroys many Fire type pokemon as well. You could possible argue that Charrizard X / Y could be a problem but overall I liked Ice Beam more so far. It's also the superior move vs Gliscor.

EVs: 232 HP / 252 SpA / 4 SpD / 20 Spe
Nature: Modest
Ability: Thick Fat
Synthesis
Giga Drain
Slugde Bomb
Earthquake

EVs: 252 HP / 4 DEF / 252 SpD
Nature: Calm
Ability: Prankster
Reflect
Light Screen
Thunder Wave
Play Rough

EVs: 248 HP / 136 DEF / 108 SpD / 16 Spe
Nature: Bold
Ability: Overcoat
Roost
Toxic
Taunt
Foul Play

EVs: 248 HP / 252 ATK/ 8 Spe
Nature: Adamant
Ability: Technician
Bullet Punch
U-turn
Knock Off
Superpower

EVs: 168 ATK / 88 SpA / 252 Spe
Nature: Hasty
Ability: Blaze
Close Combat
Flamethrower
Thunder Punch
Grass Knot
Well guys....that's it. Like I said, I'm still a beginner and maybe my setup is terribad and I'm weak against threats I'm not aware off....this is where you guys come in handy.
Thx in advance and see ya around! :D