Hey, no-one knows who I am but this is my second RMT
. I adore new UU and have found it much more enjoyable. On shoddy, not many use pure UU teams and this team still finds the time to pulverize. So, here goes.
Team at a glance:
In detail:
Item: Salac Berry
Nature: Jolly
Ability: Blaze
EVs: 6 HP/ 252 Atk/ 252 Spe
Moves:
Fire Punch
Belly Drum
Earthquake
Endure
Standard Bellyzard. Absolutely brilliant despite living in an OU infested world. After the Salac boost it hits 492 speed, which outspeeds everything in the game except Deoxys-S. With Blaze and STAB factored in Fire punch has 168 Base power (rounding down). Coming off 801 Attack after belly drum hurts anything. One problem I have is not being able to OHKO Hippowdon or even the seldom seen Blastoise. Used as an initial sweeper to get me straight off the mark.
Item: Razor Claw
Nature: Adamant
Ability: Super Luck
EVs: 180 HP/ 252 Atk/ 78 Spe
Moves:
Superpower
Drill Peck
Sucker Punch
Night Slash
Based around the wonder of crithax, the big boss pokemon is only here because it is one of my favourites. Completely replaceable. Mainly used to take out Gengars etc, although sometimes I find Meganium does a better job. Thinking of replacing this with a bulky water because this team is Aerodactyl weak (now how often do you hear that?). Milotic, Gastrodon, even Hariyama are all valid replacements.
Item: Choice Scarf
Nature: Mild
Ability: Blaze
EVs: 102 Atk/ 196 Sp.Atk/ 212 Spe
Moves:
Thunderpunch
Superpower
Fire Blast
HP (Ice)
Ahh, Blaziken. The single most underrated starter of all time. This pokemon is a killer. With a Choice Scarf it outspeeds and kills whatever I keep it in on. Mix Blaziken because it makes it hard for the opponent to choose a counter. Anything that does outpeed me is often not bulky enough to take a hit and even if they are, chances are they'll be KO'ed next turn.
Item: Leftovers
Nature: Impish
Ability: Intimidate
EVs: 198 HP/ 64 Atk/ 72 Def/ 56 Sp.Def/ 120 Spe
Moves:
Stone Edge
Toxic
Close Combat
Rapid Spin
Hitmontop is one of the reasons I last as long as I do. Intimidate is such a brilliant ability for a defensive pokemon like this. With these EVs, he is only 2HKO'ed, even by STABed moves, so long as they aren't Super Effective. He is only 3HKO'ed by an average Gengar's Shadow Ball (eg, non Choice Specs). The reason he isn't bothered by Toxic Spikes is because he is backed up by Meganium (hint, hint :naughty:).
Item: Leftovers
Nature: Calm
Ability: Natural Cure
EVs: 198 HP/ 198 Def/ 58 Sp.Atk/ 56 Sp.Def
Moves:
Roost
Flamethrower
Toxic
Dragon Pulse
Altaria, staller of the month, annoyer of UU, etc. This thing has helped me stall against a Blissey and a Hippowdon for around 20 turns. It can do it's job early game, mid-game or even late game, where it can clean up the oppositon with Toxic and Roost. Dragon pulse for Stab, Flamethrower for coverage and with this combo, it hits everything in the game for at least neutral damage, so it isn't really walled by anything.
Item: Leftovers
Nature: Bold
Ability: Overgrow
EVs: 216 HP/ 120 Def/ 104 Sp.Atk/ 70 Sp.Def
Moves:
Energy Ball
Leech Seed
Aromatherapy
Light Screen
Meganium is sexy. Sexy body-wise and sexy in what she does. Seeing her kill a Gengar or leech seed an Aerodactyl really gets me hot. Anyway, back to reality, she is really good at what she does and my best Aero counter as they never carry flying moves anyway. She gives the team general support. The member she most help out is Hitmontop, healing him after he blows away the toxic spikes. After a Light Screen and Hitmontops Intimidate, almost nothing can touch us. Great team supporter.
Tear this team apart as you rate, hate, or basically do whatever the hell you want
.
All credit to bulbapedia.bulbagarden.net for the sprites.

Team at a glance:






In detail:

Item: Salac Berry
Nature: Jolly
Ability: Blaze
EVs: 6 HP/ 252 Atk/ 252 Spe
Moves:
Fire Punch
Belly Drum
Earthquake
Endure
Standard Bellyzard. Absolutely brilliant despite living in an OU infested world. After the Salac boost it hits 492 speed, which outspeeds everything in the game except Deoxys-S. With Blaze and STAB factored in Fire punch has 168 Base power (rounding down). Coming off 801 Attack after belly drum hurts anything. One problem I have is not being able to OHKO Hippowdon or even the seldom seen Blastoise. Used as an initial sweeper to get me straight off the mark.

Item: Razor Claw
Nature: Adamant
Ability: Super Luck
EVs: 180 HP/ 252 Atk/ 78 Spe
Moves:
Superpower
Drill Peck
Sucker Punch
Night Slash
Based around the wonder of crithax, the big boss pokemon is only here because it is one of my favourites. Completely replaceable. Mainly used to take out Gengars etc, although sometimes I find Meganium does a better job. Thinking of replacing this with a bulky water because this team is Aerodactyl weak (now how often do you hear that?). Milotic, Gastrodon, even Hariyama are all valid replacements.

Item: Choice Scarf
Nature: Mild
Ability: Blaze
EVs: 102 Atk/ 196 Sp.Atk/ 212 Spe
Moves:
Thunderpunch
Superpower
Fire Blast
HP (Ice)
Ahh, Blaziken. The single most underrated starter of all time. This pokemon is a killer. With a Choice Scarf it outspeeds and kills whatever I keep it in on. Mix Blaziken because it makes it hard for the opponent to choose a counter. Anything that does outpeed me is often not bulky enough to take a hit and even if they are, chances are they'll be KO'ed next turn.

Item: Leftovers
Nature: Impish
Ability: Intimidate
EVs: 198 HP/ 64 Atk/ 72 Def/ 56 Sp.Def/ 120 Spe
Moves:
Stone Edge
Toxic
Close Combat
Rapid Spin
Hitmontop is one of the reasons I last as long as I do. Intimidate is such a brilliant ability for a defensive pokemon like this. With these EVs, he is only 2HKO'ed, even by STABed moves, so long as they aren't Super Effective. He is only 3HKO'ed by an average Gengar's Shadow Ball (eg, non Choice Specs). The reason he isn't bothered by Toxic Spikes is because he is backed up by Meganium (hint, hint :naughty:).

Item: Leftovers
Nature: Calm
Ability: Natural Cure
EVs: 198 HP/ 198 Def/ 58 Sp.Atk/ 56 Sp.Def
Moves:
Roost
Flamethrower
Toxic
Dragon Pulse
Altaria, staller of the month, annoyer of UU, etc. This thing has helped me stall against a Blissey and a Hippowdon for around 20 turns. It can do it's job early game, mid-game or even late game, where it can clean up the oppositon with Toxic and Roost. Dragon pulse for Stab, Flamethrower for coverage and with this combo, it hits everything in the game for at least neutral damage, so it isn't really walled by anything.

Item: Leftovers
Nature: Bold
Ability: Overgrow
EVs: 216 HP/ 120 Def/ 104 Sp.Atk/ 70 Sp.Def
Moves:
Energy Ball
Leech Seed
Aromatherapy
Light Screen
Meganium is sexy. Sexy body-wise and sexy in what she does. Seeing her kill a Gengar or leech seed an Aerodactyl really gets me hot. Anyway, back to reality, she is really good at what she does and my best Aero counter as they never carry flying moves anyway. She gives the team general support. The member she most help out is Hitmontop, healing him after he blows away the toxic spikes. After a Light Screen and Hitmontops Intimidate, almost nothing can touch us. Great team supporter.
Tear this team apart as you rate, hate, or basically do whatever the hell you want

All credit to bulbapedia.bulbagarden.net for the sprites.