i decided to make an all offence UU team and uses my trademark set up/sweep team setup i have used with all my other teams
Drifblim@leftovers
calm/aftermath
80 HP / 252 SpD / 176 Spe
baton pass
substitute
hypnosis
shadow ball
the main lead, using its very large subs, gives me the benefit of something for my pokemon to set up behind, with the added bonus of hypnosis to allow it to get the sub up or get the pass off
linoone@salac berry
adamant/gluttony
108 HP / 252 Atk / 8 Def / 4 SpD / 136 Spe
belly drum
extremespeed
shadow claw
rock smash
the one thing that benefits from have a huge sub given to it is this as it isnt going to have a failed setup with the sub there and as it KO's more or less everything in the tier it is game over before it has really begun
absol@scope lens
adamant/super luck
252 Atk / 24 SpA / 232 Spe
swords dance
sucker punch
psycho cut
x-scissor
one of the few "mop up" pokemon to start activating the mind games (lots of prediction by both players needed here) a deadly poke if the opponant predicts sucker punch and get hit by something else or swords dance
rotom@leftovers
timid/levitate
6 HP / 252 SpA / 252 Spe
will o wisp
thunder wave
shadow ball
thunderbolt
basically put in to be a counter for any shedinja (will o wisp :D) and is also my status spammer which can be brought in on any quick threat and slow it down allowing other things to come in and sweep
persian@leftovers
timid/technitian
30 Def / 28 SpA / 30 SpD / 30 Spe
4 HP / 252 SpA / 252 Spe
hypnosis
nasty plot
swift
hidden power (fighting 59)
adding this as the perfect pokemon for clearing up at the end usin its spped it can sleep NP and sweep
swellow@flame orb
jolly@guts
252 Atk / 4 SpD / 252 Spe
brave bird
facade
quick attack
u-turn
just another guts user, giving me a flying type to boot it wont be stopped by those annoying fighting pokemon, again its just here to do some mopping up







Drifblim@leftovers
calm/aftermath
80 HP / 252 SpD / 176 Spe
baton pass
substitute
hypnosis
shadow ball
the main lead, using its very large subs, gives me the benefit of something for my pokemon to set up behind, with the added bonus of hypnosis to allow it to get the sub up or get the pass off

linoone@salac berry
adamant/gluttony
108 HP / 252 Atk / 8 Def / 4 SpD / 136 Spe
belly drum
extremespeed
shadow claw
rock smash
the one thing that benefits from have a huge sub given to it is this as it isnt going to have a failed setup with the sub there and as it KO's more or less everything in the tier it is game over before it has really begun

absol@scope lens
adamant/super luck
252 Atk / 24 SpA / 232 Spe
swords dance
sucker punch
psycho cut
x-scissor
one of the few "mop up" pokemon to start activating the mind games (lots of prediction by both players needed here) a deadly poke if the opponant predicts sucker punch and get hit by something else or swords dance

rotom@leftovers
timid/levitate
6 HP / 252 SpA / 252 Spe
will o wisp
thunder wave
shadow ball
thunderbolt
basically put in to be a counter for any shedinja (will o wisp :D) and is also my status spammer which can be brought in on any quick threat and slow it down allowing other things to come in and sweep

persian@leftovers
timid/technitian
30 Def / 28 SpA / 30 SpD / 30 Spe
4 HP / 252 SpA / 252 Spe
hypnosis
nasty plot
swift
hidden power (fighting 59)
adding this as the perfect pokemon for clearing up at the end usin its spped it can sleep NP and sweep

swellow@flame orb
jolly@guts
252 Atk / 4 SpD / 252 Spe
brave bird
facade
quick attack
u-turn
just another guts user, giving me a flying type to boot it wont be stopped by those annoying fighting pokemon, again its just here to do some mopping up