New Wifi Team

Well, after great success using my Rain Dance team, I decided to get an OU team together. Yes, all OU, but w/e, if your allowed to take advantage of them go ahead and do so :p

Now for the team:
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THE LEAD:
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Metagross @ Choice Scarf
Jolly: Clear Body
EVs 252 Atk, 252 Speed, 4 HP
Trick
Stealth Rock
Meteor Mash
Explosion

Trick-lead metagross. Fairly simple, trick the sash onto things like azelf or walls that may switch in. If I suspect a switch to a choice user or a trick coming at me, I stealth rock up and save him for later. Meteor mash packs quite a punch, and explosion grants me a free poke down. Since metagross is either going to be anti lead or trick lead, it leaves the opponent guessing, and 1 small mistake can render 1 of their pokes useless.

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Tyranitar @ Choice Band
Adamant: Sandstream
EVs 176 HP, 252 Atk, 80 Speed
Pursuit
Stone Edge
Crunch
Aqua Tail

EVd to outspeed skarm which atleast I've personally seen less of but w/e. Choice Band TTar packs a punch no matter who takes the hit. With SR damage, pursuit will put blissey at low enough HP to switch back in and get KOed by SR. Crunch and Stone Edge for stab and aqua tail for hippowdon and gliscor. Though the power of EQ is nearly unmatched, I just decided aqua tail would be more efficient as it will usually ko the things EQ would as well. I usually don't bring in TTar unless something like a bliss is switched in so I can get rid of it. Sandstorm also benefits Gliscor for sand veil. TTar has just been a favorite of mine since G/S/C


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Vaporeon @ Leftovers
Bold: Water absorb
EVs 188 Hp, 252 Defence, 68 Special Attack
Wish
Protect
Surf
HP Electric

My favorite wish passer and probably my favorite poke in the OU metagame. About 2 months ago I started competitive pokemon, and after switching this guy for umbreon shortly after starting, I fell in love with this guy. She won't die if I use her right, wish support is great for TTar, Zapdos due to the 25% it will take from SR and gliscor if low HP, even metagross to survive a hit to be able to explode as well as herself. Protect is to get a free heal, surf for stab as well as seriously denting every steel in the OU metagame fairly hard. HP Electric for gyarados, as without luck will wipe the floor with my team after a DDance.

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Zapdos @ Life Orb
Timid: Pressure
EVs: 4 Hp, 252 SpA, 252 Speed
Thunderbolt
Heat Wave
Hidden Power Grass
Roost

The Special Sweeper of my team. Thunderbolt for stab, heat wave for insane coverage, HP grass for swampert and other ground types, roost for recovering from SR and life orb. Timid as well for the extra speed boost, as life orb+ Zapdos's rediculously high Special Attack means hes going to be doing an insane amount of damage anyway.

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Gliscor @ Leftovers
Impish: Sand Veil
EVs 252 Hp, 4 Atk, 252 Defense
Taunt
Ice Fang
EQ
Roost

Gliscor, my favorite wall in the whole game. Mastadi's gligar was the first poke ever traded to me on Smogon (or should say given, thanks Kursed) and since then I've loved what this guy can do. Taunt is absolutely awesome, especially when I expect a switch, usually just causing more switches allowing me to see more of their pokes and causing more SR damage. Ice fang 2hkos mence, EQ for stab and roost for healing. With TTar's sandstorm, the fact that his evasion becomes 80% is also another amazing part about him.

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Kingdra @ Leftovers
Adamant: Sniper
EVs: 4 Hp, 252 Atk, 252 Speed
Substitute
Dragon Dance
Outrage
Waterfall

My late game sweeper, and after getting swept by one on shoddy, I knew I had to use one. After a DDance, he not only outspeeds almost anything thrown at him, but waterfall and outrage are resisited by empoleon and magnezone, magnezone of which would probably be dead anyway and empoleon who is rarely seen. If a crit happens, virtually anything is going down. Even if something manages to get a hit in, the sub goes down, and he keeps going. I almost never bring him out unless everything else I have is down. The one thing I've not been loving is that I need leftovers to cancel out the sandstorm, but since everyone uses TTar theres bound to be sandstorm up anyway even if I took him out, which I doubt I'd do anyway.
Synergy within my team:

Gliscor's main weaknesses will be water attacks, absorbed by vaporeon and ice attacks who are resisted by vaporeon, while vaporeon's main weaknesses that I've seen atleast tend to be fighting attacks, resisted by gliscor, ground attacks completely resisted by gliscor, of course electric attacks which are also completely resisted by gliscor, and grass attacks, which metagross can resist if still around, or gliscor can take the physical and vappy can take the special. Energy ball is rarely used in OU, grass knot barely scrapes it, HP grass would be used on fire types which I can survive and kill with surf, or zapdos who would most likely use thunderbolt anyway. Physical grass moves exist in things like leaf blade, rarely seen and seed bomb, not as rare but still not too common on things like breloom in particular, which I can switch in zapdos and revenge with heat wave.
My walls alone cover eachother incredibly well and eat holes into my opponents team, where the main sweepers finish the job off. The battle usually exists within Metagross, Vappy, Gliscor and Zapdos, where TTar comes in when needed and kingdra finishes the job.

I do wish I had a priority move somewhere on my guys though. Any siggestions?

As for threats, I really haven't seen too many, but if anyone can think of something that could be a problem, please suggest it. From what I've been seeing so far this team is awesome, a wifi team which is also a plus, uses some of my alltime favorite pokes and no scizor+heatran.





Another sidenote I've noticed about heatran:
Though this really has nothing whatsoever to do with my team, I just find it funny that scarftrans used to be the thing to use, but everyone tries to be creative now uses subtrans. Good, now heatran isn't as predictable.

And yay at skymin going to ubers ^.^








SO.... yes, rate/hate/appreciate, do what you like. All comments are appreciated, and thanks for taking the time to look.
 
I'm really worried about how Mamoswine and Weavile can become a real huge problem for this team, even with Vaporeon, Mamoswine is doing a lot with STAB Earthquake. Good news is, you can fix this problem without having to switch out a Pokemon, just switch around the EVs of Zapdos to something like 252 HP / 220 Def / 36 Spe @ Bold, you can keep the same moveset, it will still be an effective Zapdos as Hidden Power Grass will be the only think stopping a Swampert from walling this team. If you don't feel right switching Zapdos around like that, you can take out Gliscor for one of the Rotom Appliaces, but doing this will leave you real bad Tyranitar weak, so maybe something like a Skarmory can work as well, its really your choice.

I don't really see any problems with this team, looks solid.
 
Your team seems to have a major weakness to DDMence, which sadly, is a top tier pokemon you really need to find a counter to. At best, only Gliscor will be able to serve as a decent counter, but Salamence can 2HKO with +1 LO Outrage before you KO with Ice Fang. I'd recommend adding either Skarmory, as already suggested, or even Porygon2, as both help cover some loose ends on your team. Skarmory can help cover a wider range of pokemon, particularly being Mamoswine, but Porygon2 helps focus on your Salamence weakness. If you opt to use Porygon2, you'll need to add a Lucario/Heracross counter to your team so you don't get utterly rated by them; Spiritomb would be the best choice here, but even Spiritomb gets worn down by repeated Crunches from Lucario, so you may have to change your team around somewhat.

Otherwise, your team seems to be pretty good. However, you do have a glaring NPApe/MixApe weakness as well, so you could also consider replacing Vaporeon for Tentacruel, as Zapdos can switch in to predicted Earth Powers anyways. In either case, you'll probably end up with an Infernape weakness or Heatran weakness. I can't say which is more important to cover, so Ill leave that up to your preferences.
 
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