RULES! said:2v2 FE Singles
48 HR DQ
2 Subs
Training Items Only
All Abilities
2/5 Recovers/Chills
ASB Arena
nightblitz42

Zoroark (Cobalt) (Male)
Types:

Abilities:
Illusion (Passive): Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Nature: Naive (+Speed, -Special Defense, +17% Accuracy)
Stats:
HP: 90
Atk: 4
Def: 2
SpA: 5
SpD: 1 (-)
Spe: 121 (+17% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
Attacks (33/77):
Level Up (19/19)
Agility
Embargo
Fake Tears
Feint Attack
Foul Play
Fury Swipes
Hone Claws
Imprison
Leer
Nasty Plot
Night Daze
Night Slash
Punishment
Pursuit
Scary Face
Scratch
Taunt
Torment
U-Turn
Egg (6/9)
Copycat
Counter
Dark Pulse
Detect
Extrasensory
Sucker Punch
Move Tutor (1/10)
Bounce
TM/HM (7/38)
Double Team
Flamethrower
Focus Blast
Grass Knot
Protect
Shadow Ball
Substitute
Toxic

Arbok (Pyrite) (Female)
Types:

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
Shed Skin (Passive): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Nature: Relaxed (+Def, -Spe, -10% Evasion)
Stats:
HP: 90
Atk: 3
Def: 4 (+)
SpA: 3
SpD: 3
Spe: 69 (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 17
EC: 6/6
MC: 0
AC: 3/5
Attacks (32/89):
Level Up (19/21)
Acid
Acid Spray
Bite
Crunch
Fire Fang
Gastro Acid
Glare
Gunk Shot
Haze
Ice Fang
Leer
Mud Bomb
Poison Sting
Screech
Spit Up
Stockpile
Swallow
Thunder Fang
Wrap
Egg (5/12)
Disable
Iron Tail
Poison Fang
Snatch
Sucker Punch
Move Tutor (2/15)
Endure
Giga Drain
TM/HM (6/39)
Earthquake
Infestation
Protect
Torment
Toxic
Venoshock
Gale Wing Srock


Dexter | Heracross (F)
_______________________________
Dexter is the boy genius of Huber - Ohio. He wanted to build a new pokemon suit and while he was building the suit, His sister Dee Dee sneaked into his laboratory and asked him, "What does this button do?" and before Dexter could stop her, there was an explosion; and when the smoke settled, Dexter had became a Heracross. Scared of all the citizens throwing stones at him, Dexter left his home and went far away. Fletchner found him sobbing on his own, while he was on his Journey through Huber. Dexter immediately took a liking towards Fletchner and decided to aide him in searching for the Flaming Bird. This made him Jolly and he enjoyed a time off from all the scientific experiments going wrong around him.
[Nature]
Jolly (+15% Speed, +11% Accuracy, -1 SpA)
Jolly (+15% Speed, +9% Accuracy, -1 SpA) [Mega]
[Type]Jolly (+15% Speed, +9% Accuracy, -1 SpA) [Mega]
Bug/Fighting
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
[Abilities]Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Swarm / Guts / Skill Link(Mega)
Swarm
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts (✓)
(Passive, MoldBreaker affects - No)
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie(Locked)
(Passive, MoldBreaker affects - No)
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Skill Link(Mega)
(Passive, MoldBreaker affects - No)
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
[Stats]Swarm
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts (✓)
(Passive, MoldBreaker affects - No)
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie(Locked)
(Passive, MoldBreaker affects - No)
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Skill Link(Mega)
(Passive, MoldBreaker affects - No)
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
[ Mega Stats]
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
[Counters]
EC: N | A
AC: 0 | 5
MC: 0
KOC: 0
AC: 0 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 16 / 18 )
Arm Thrust(2*h+3,3) | Bullet Seed(3*h,7) | Night Slash(7,5) | Tackle(5,4) | Leer(4) | Horn Attack(7,5) | Endure(15) | Fury Attack(2*h,4) | Aerial Ace(6,4) | Chip Away(7,5) | Counter(D*1.5, 6+D/2) | Brick Break(11,5) | Pin Missile (3*h,6) | Feint(4,4) | Close Combat(15,7) | Megahorn(15,7)
Egg ( 5 / 8 )
Bide(d*1.75,6+D/2) | Double-Edge(13,8) | Pursuit(4/8,5) | Revenge(9/15,7) | Rock Blast(3*h,7) |
Prev Gens (Tutor / TM / HM) ( 1 / 8 )
Vacuum Wave(7,3) |
Gen 6 TM/HM/Tutor ( 13 / 46 )
Dig(8,10) | Earthquake(10,7) | Stone Edge (10, 7) | Rock Tomb(6,4) | Shadow Claw(7,5) | Helping Hand(2x, 4+BAP/2) | Knock Off(10,7) | Rest(15) | Sleep Talk(3+m) | Protect(0,7+d/2.5) | Substitute(0,12) | Toxic(7) | Smack Down(5,4) |

Kangaskhan [------------] (F)
Nature: Adamant (-SpA, +Atk)
Type: Normal
Abilities: Early Bird, Scrappy, Inner Focus (Unlocked)
Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18

Mega Kangaskhan [---------------] (F)
Nature: Adamant (-SpA, +Atk)
Type: Normal
Abilities: Early Bird, Scrappy, Inner Focus (Unlocked), Parental Bond (Mega)
STATS
HP: 110
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23
MC: 0
AC: 5/5
Attacks (???/???):
LU
Comet Punch
Leer
Fake Out
Tail Whip
Bite
Mega Punch
Double Hit
Tail Whip
Rage
Dizzy Punch
Endure
Crunch
Sucker Punch
Reversal
Egg
Circle Throw
Counter
Disable
Focus Punch
Endeavor
Focus Energy
Foresight
XY/TM
Protect
Substitute
Toxic
Rock Slide
Dig
Avalanche
Bide
Brick break
Bulldoze
Earthquake
Facade
Giga impact
Fire Blast
Incinerate
Power-up punch
Rest
Roar
Skull bash
Sleep talk
Solar beam
Thunder
Whirlpool.
TUTOR
Aqua Tail
Body Slam
Drain Punch
Fire Punch
Headbutt
Helping Hand
Icy Wind
Iron Tail
Low Kick
Thunder Punch
Ice Punch

Necturna (Female)
Types: Grass/Ghost
Abilities: Forewarn / Telepathy (H)
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Stats:
HP: 100
Atk: 5
Def: 4
SpA: 4 (+)
SpD: 5
Spe: 70 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Level Up
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-Wisp
Hex
Shadow Ball
Pain Split
Forest's Curse
Power Whip
Thunder Fang
Poison Fang
Super Fang
Horn Leech
Egg
Sketch
Leaf Blade
Future Sight
Ingrain
Leaf Storm
TM/HM
Protect
Solar Beam
Infestation
Thief
Payback
Torment
Substitute
Psychic
Grass Knot
Rest
Sleep Talk
Double Team
Shadow Claw
Giga Impact
Stone Edge
Tutor
Giga Drain
Skill Swap
Synthesis
Worry Seed
Gravity
Knock Off
Snatch
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Gale Wing Srock S/E/O
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