Hey all, apoligize in advance my patience typing on mobile doesn't typically extend to things this long.
Anywho, this team was originally put together using leftover battle readies in my pc and I tweaked and moved some things around to try to optimize its efficiency but I've run into some recurring problems that maybe outside help can solve.
The Team:
Greninja@Life Orb
Ability: Protean
Timid 4hp/252Sp.Atk/252Speed
-Dark Pulse
-Ice Beam
-Scald
-U-Turn
Greninja is by far one of the most useful Sp. Attackers ive used. He's got a bit of problems in having nearly no longevity if hit but unless necessary he is a late game cleaner.
Gliscor@Toxic Orb
Ability:Poison Heal
Impish 244HP/48Atk/216Def
-Acrobatics
-Fling
-Earthquake
-Knock Off
Physical Wall. Mostly. Knock off is there to screw with anything that cares about its item at all. Particularly Choice Banders that think they can push through by hitting harder. Fling to toxic breaks enemy walls and Acrobatics capitalizes on it.
Aegislash@Leftovers
Stance Change
Brave 252Hp/252Atk/4Def
-Substitute
-Shadow Claw
-Sacred Sword
-Kings Shield
He started as a SubTox Aegi off the Atk stat but only having either Sacred Sword or Shadow Claw wasn't cutting it and Ive observed significantly increased results in any case that Toxic is not a gg
Arcanine@Assault Vest
Intimidate
Jolly 4Hp/252Atk/252Spd
-Extremespeed
-Close Combat
-Flare Blitz
-Wild Charge
With Intimidate + AV Arcanine is usually able to take most of any one hit and retaliate barring nukes and Super effective which I dont stick around to eat unless Im putting a dent in first to make way for a KO.
Hydreigon@Choice Specs
Levitate
Modest 4Hp/252Sp.Atk/252Spd
-Flamethrower
-Dragon Pulse
-Dark Pulse
-Flash Cannon
Ive contemplated Meteor for dragon STAB but I usually hope to get a few more shots in and thus more overall damage but idk. He puts holes in things.
Chansey@Eviolite
Serene Grace
Bold 4Hp/252Def/252Sp.Def
-Aromatherapy
-Soft Boiled
-Seismic Toss
-Toxic
The ultimate Special wall. SB for instant recovery and Aromatherapy to fix any stray burns or paralysis for the team as well as prevent Toxic from breaking her.
Quite frankly I love using it, but it needs help. I dont have much answer to things such as MVenasaur Rotom or Gengar. Sableye can cause problems with WoW but Toxic or Fling clears him away Any sugestions to improve my ability to counter those guys or anything I haven't considered are beyond appreciated.
Anywho, this team was originally put together using leftover battle readies in my pc and I tweaked and moved some things around to try to optimize its efficiency but I've run into some recurring problems that maybe outside help can solve.
The Team:
Greninja@Life Orb
Ability: Protean
Timid 4hp/252Sp.Atk/252Speed
-Dark Pulse
-Ice Beam
-Scald
-U-Turn
Greninja is by far one of the most useful Sp. Attackers ive used. He's got a bit of problems in having nearly no longevity if hit but unless necessary he is a late game cleaner.
Gliscor@Toxic Orb
Ability:Poison Heal
Impish 244HP/48Atk/216Def
-Acrobatics
-Fling
-Earthquake
-Knock Off
Physical Wall. Mostly. Knock off is there to screw with anything that cares about its item at all. Particularly Choice Banders that think they can push through by hitting harder. Fling to toxic breaks enemy walls and Acrobatics capitalizes on it.
Aegislash@Leftovers
Stance Change
Brave 252Hp/252Atk/4Def
-Substitute
-Shadow Claw
-Sacred Sword
-Kings Shield
He started as a SubTox Aegi off the Atk stat but only having either Sacred Sword or Shadow Claw wasn't cutting it and Ive observed significantly increased results in any case that Toxic is not a gg
Arcanine@Assault Vest
Intimidate
Jolly 4Hp/252Atk/252Spd
-Extremespeed
-Close Combat
-Flare Blitz
-Wild Charge
With Intimidate + AV Arcanine is usually able to take most of any one hit and retaliate barring nukes and Super effective which I dont stick around to eat unless Im putting a dent in first to make way for a KO.
Hydreigon@Choice Specs
Levitate
Modest 4Hp/252Sp.Atk/252Spd
-Flamethrower
-Dragon Pulse
-Dark Pulse
-Flash Cannon
Ive contemplated Meteor for dragon STAB but I usually hope to get a few more shots in and thus more overall damage but idk. He puts holes in things.
Chansey@Eviolite
Serene Grace
Bold 4Hp/252Def/252Sp.Def
-Aromatherapy
-Soft Boiled
-Seismic Toss
-Toxic
The ultimate Special wall. SB for instant recovery and Aromatherapy to fix any stray burns or paralysis for the team as well as prevent Toxic from breaking her.
Quite frankly I love using it, but it needs help. I dont have much answer to things such as MVenasaur Rotom or Gengar. Sableye can cause problems with WoW but Toxic or Fling clears him away Any sugestions to improve my ability to counter those guys or anything I haven't considered are beyond appreciated.