Non Weather OU (Peaked #1)

Well, time for a brief introduction so you get to know me. Less writing allows me to get to the point faster. Without further delay involving my introduction, I present to you my top-tier team.

Spr_5b_649.png

Genesect @ Choice Scarf
Trait: Download
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- U-turn
- Flamethrower
- Ice Beam
- Thunderbolt

General lead, and amazing Revenge killer. This thing's coverage is pure amazing. I use this as a general switch in for when both my pokemon, and my opponent's pokemon faint (or double switch). Download is a fantastic ability, either allowing for extra-power U-Turns which are excellent for scouting and keeping momentum, or adding 50% more punch to all of Genesect's Special attacks.

Spr_5b_149.png

Dragonite (M) @ Life Orb
Trait: Inner Focus
EVs: 252 Atk / 252 SAtk / 4 Spd
Rash Nature (+SAtk, -SDef)
- ExtremeSpeed
- Draco Meteor
- Fire Blast
- Superpower

Mix Dragonite has proven repeatedly how effective it can be at blasting holes in the opponent's defensive line. Extremespeed is used for quickly revenge killing, or finishing off weak(ened) pokemon. Draco meteor is for amazingly powerful STAB, and used as a generic attack if I know they are going to switch, but I don't know to what. Fire Blast gets rid of Skarmory who would otherwise wall this set, and works wonders for getting rid of Ferrothorn. Super Power is there because it provides an easy disposal of Tyranitar, and a secondary method of dealing with Ferrothorn if I have already used Draco Meteor.

Spr_5b_598.png

Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 120 Def / 136 SDef
Careful Nature (+SDef, -SAtk)
- Power Whip
- Leech Seed
- Protect
- Stealth Rock

The most amazing wall outside of the uber Lugia. Ferrothorn walls countless pokemon and forces many switches which I can take advantage of and make it a double switch to something like Genesect or an appropriate counter if I know what they will switch to. Powerwhip is there so I have something to do if they try to attack me with non fire/fighting moves, and so I'm not tauntbait. Leechseed helps me recover health and slowly eats away at theirs, and combined with protect, this can get very annoying. Stealth Rock is there so I can get some residual damage racked up while I force switches. This is also the first part of my F/W/G core.

Spr_5b_593_m.png

Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 240 HP / 224 Def / 44 Spd
Bold Nature (+Def, -Atk)
- Surf
- Will-O-Wisp
- Recover
- Taunt

Jellicent, the pringle man's ghost. A very effective physical wall that can force switches, and it is the second part of my F/W/G core. I don't like Scald because of the slight loss in power, and if I want something burned, I would burn it with Will-O-Wisp. This helps counter various dragons, completely walls Conkeldurr without payback (I never burn Conkeldurr) and it is my secondary Excadrill counter.

Spr_5b_485.png

Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
- Flame Charge
- Fire Blast
- Earth Power
- Hidden Power [Ice]

My beloved Heatran. The air Balloon helps me in getting a +1 speed boost from Flame Charge, and effectively makes this a one time use scarftran that can switch attacks. The hidden power [ice] is there for dealing with the ever so troublesome Gliscor (who constantly seem to stay in on heatran, or switch into heatran). If I switch this into a fire attack at the right time, and get a Flame charge, it is game over for the opponent. I have swept many people with this heatran. If heatran is at full HP, it is my third go-to counter for Excadril.

Spr_5b_534.png

Conkeldurr (M) @ Leftovers
Trait: Guts
EVs: 196 HP / 252 Atk / 60 SDef
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Mach Punch
- Drain Punch
- Stone Edge

I love this set up for Conkeldurr because it packs an immediate threat, can survive psychic from a few pokemon, and OHKO them after. Bulk Up helps with damage output, and I use it when I believe Conkeldurr will force a switch. Mach punch is for STAB Priority, Drainpunch is what I use for power, and to a degree healing, and SE is purely for coverage, and catching flying types on the switch. Conkeldurr is my go-to Excadrill counter. If I see an Excadrill, I try to save Conkeldurr's HP for Excadrill.

Side Notes:
Genesect and ferrothorn are both excellent bait for fire attacks: the food of my Heatran.

Heatran is the bane of all sun teams, I have sand teams easily covered, but yet, drizzle teams cause the most issues for my team.

I fail at writing RMTs, but I decided to post this team because it was fun to use. I don't like writing tl;dr posts.

Any, and all advice on this team will be tested.
 
Well, then get rid of Superpower. Instead use Roost and Multiscale, it makes it incredibly hard to take down when played well. You'll also need to dispose of Life Orb in that case, preferably for Lefties as they negate Sandstorm which screws Multiscale over.
 
Frankly I don't believe that this team was number 1, but whatever.

Roost+Multiscale >>>>>>>>>>>>>>>>>>>>>>>>>>>> Superpower on Dragonite.
 
...yeah...that's why this thread has the "dream world" prefix........

Oh... That must've slipped by xD (I could've sworn it didn't, but I'm probably just blind).

However, Genesect is the only thing that makes you team DW, so if you want to go Standard you could replace it with Porygon-Z with a very simple move set and reliable recovery, as well as a nice has move in Triattack.
 
I guess it seems like a decent team there isn't very much to say about it but somethings said in this article sound very amateur or somewhat rookie sounding. none the less overall this team isn't half bad but I would consider taking off Super Power for roost and making your Dragonite a Multi-Scale Dragonite. You may want to also consider changing some of the EV spreads for ALL of our Pokemon (no offense) but some of the EV spreads and natures could be a lot better and could make a huge difference in your teams performance best of luck.

Wes
 
You may want to also consider changing some of the EV spreads for ALL of our Pokemon

And you say HE sounds amateur? All of his EV spreads are the standard. They are standard for a reason.
 
Porygon-Z is absurdly inferior to Genesect in every way and would make this team SIGNIFICANTLY worse.

Porygon-Z has the third-highest non-Uber Special Attack, access to Nasty Plot and an excellent movepool. The only things where Genesect outclasses are typing, bulk and access to flamethrower (Edit: and U-Turn, coupled with the much higher attack) but the typing is actually kind of a hindrance because it is owned by Shadow Tag Chandelure in DW. It is either out sped and revengekilled, or locked into something that Chandelure resists, and is OHKO'd in any case, so switching to standard with Porygon-Z can actually help.
 
I recommend 4 Atk / 252 SpA / 252 Spe on Genesect. Adding more power to its one physical move, U-Turn, isn't really important - with a 4 EV investment, it still OHKOes Latios, Espeon, and puts huge dents in other Pokemon weak to Bug-type. It's better to allow Genesect to attack from the Special side more powerfully.

There's no reason ever to use Porygon-Z...if you want to move down to Standard, Banded Scizor is an acceptable replacement for Genesect. If you'd rather have a special attacker, something like Reuniclus would work fine. Porygon-Z doesn't see use for a good reason - although it has a nice Special movepool, it has no bulk and only has a mediocre 90 Base Speed.

Using Genesect is tricky - if you see that the opponent has Chandelure, you don't just go spamming Ice Beams and Flamethrowers.
 
And you say HE sounds amateur? All of his EV spreads are the standard. They are standard for a reason.

They are decent sets but I'm saying there are others he could run that would have more of an impact to help his team. That's all I'm saying.
 
I guess it seems like a decent team there isn't very much to say about it but somethings said in this article sound very amateur or somewhat rookie sounding. none the less overall this team isn't half bad but I would consider taking off Super Power for roost and making your Dragonite a Multi-Scale Dragonite.
In response to the amateur thing, it's because I don't like writing RMTs, but I was asked to do so. I have tested the Multiscale/Roost in place of Superpower, and it doesn't float my boat. I mainly use this dragonite for denting walls like Gliscor, Tyranitar, Ferrothorn, and the likes. Superpower is always catching Tyranitar and Ferrothorn off guard. After Dracometeor, with Multiscale, the only way to damage pokemon is with Extremespeed, and I don't fancy that.
lostaurora said:
I recommend 4 Atk / 252 SpA / 252 Spe on Genesect. Adding more power to its one physical move, U-Turn, isn't really important - with a 4 EV investment, it still OHKOes Latios, Espeon, and puts huge dents in other Pokemon weak to Bug-type. It's better to allow Genesect to attack from the Special side more powerfully.
I see your point with this, and I have tested this in the past. I rather like the results I've had with it, so I shall change the RMT right away. Thank you for bringing that up.
 
No joke this is my exact wifi team with the only difference being dragonite without superpower. However I see ur justifications and may give that a try.

For the team what do u do for your fighting counter? Jellicent doesn't seem to be enough sometimes for mr and is sometimes why I switch out conkedurr for other pokemon that can handle fighting types. I find him to ne the most expendable part of the team, do u find the same?
 
You could try Earthquake over Superpower since it is illegal with Multi Scale. It hits basically the same stuff, and anything it does that Superpower misses is covered by its other attacks.
 
For the team what do u do for your fighting counter? Jellicent doesn't seem to be enough sometimes for mr and is sometimes why I switch out conkedurr for other pokemon that can handle fighting types. I find him to ne the most expendable part of the team, do u find the same?

You are correct when you say Jellicent is the most expendable part of the team. Jellicent is only there because it resists fire and is immune to fighting. Once Heatran is gone, I am left with two 4x fire weaknesses, and no immunities. This thing resists everything thrown at Ferrothorn, Genesect, Heatran(while on balloon) and it resists ice. The resistances are the only reason it's here. It's also my least used pokemon.

Mooo said:
You could try Earthquake over Superpower since it is illegal with Multi Scale. It hits basically the same stuff, and anything it does that Superpower misses is covered by its other attacks.

Earthquake does around 66.3% - 78.2% to Tyranitar, and with Sandstream, it will OHKO me using Stone Edge. Superpower, as I said, gives me the opportunity to catch unsuspecting Ferrothorn when I'm at -2 sp. attack.

I've tested Multiscale Dragonite in this place (roost, and EQ varients) and they all seem to be missing something. Dracometeor does 89%-OHKO to conkeldurr, so I tend to damage it a little with something (which happens when it switches in usually)

I shall continue to test with Multiscale variants.
 
Genesect - Not my personal favorite but does flow with your team ok. If your really worried about Rain teams I'd suggest maybe SpecsZapdos or Thundurus here. Of course makes you more stealth rock weak. And you lose out on fire bait...hmm.

Dragonite - Switch Super Power for Brick Break, still OHKOs T-tar and puts a nice dent in Blissey. Then Change ability to Mulitscale. Now last suggestion is to change ExtremeSpeed to Roost (If you do this switch your EVs and Nature to 116 Attack, 196 SpAtk, and 196 Speed, Mild). EVs let you hit 245 which is a little faster than the standard lead mixnite. I personally use this form of D'nite with tons of success but as a lead. Only problems I have is with focus sashers. As of late however, I find roost being less and less useful. So you have a choice of Thunder/bolt/punch or ExtremeSpeed if thats the way you choose. ES is useful for focus sashers while Thunder/bolt/punch helps with Bulky waters (Slowbro) that need some damage before you Draco Meteor their ass lol.

Jellicant- I would switch this out for Slowbro.

Slowbro@Leftovers
Regenerator ~ Bold (+Def, -Atk)
252 HP, 252 Def, 4 SpAtk
-Slack Off
-Calm Mind
-Scald
-Ice Beam / Flamethrower / HP Electric / HP Grass / Psyshock


Essentially the same thing as Jellicant except it can't spinblock. You wouldn't believe what this thing is capable of. CM makes it bulky as hell if you get a couple off. One problem I did run into was another bulky water can wall you if you use Ice Beam. Psyshock would allow you to hit most things neutrally except Ferrothorn. Which is what flamethrower brings to the table. HP Elec/Grass are for other bulky waters thinking they can set up on you. Regenerator is fricken amazing. Thats it end of story lol

Ferrowthorn/Heatran/Conkledurr- are fine.
 
Hi,

Couple of things I noticed... Your DNite's EV spread looks pretty odd. I dnt think there is much use in running max attack max special attack when ou havent got the speed to abuse it. Especially coupled with the fact you're running Inner Focus , LO and no form of recovery. I would personally give him a bit more speed an leave everything else. Personally I'd take it from SAtk.

Second is your Jellicent. If youre running Taunt I would recommend you invest some EV's into speed to outspeed stuff (terribly sorry but I forgot what). I think it was around 60 EV's in Speed for Taunt Jellicent. Also since he takes moot damage from water attacks give him Cursed Body. Don't just say no, try it because I know from trial that it works so much better, except in the case of Scald.

Starting to see a few odd EV spreads on your team. Ferrothorn should run Sassy 252 HP/ 208 SDef and the rest in Defense. Conkeldurr should be running 120 HP / 252 Atk / 136 SDef. Unless you can back up your EV spread these are the standard sets. If you can I'd love to know what they are doing.

Other than that good job.
 
I shall try giving my dragonite more speed, and I do not want to give it brick break because if t-tar runs any defense EVs at all it has a chance of not OHKOing.
For D'nite, I'm thinking of running 252 atk/84 sp. atk/172 spe so it can out speed adamant Metagross.
I had the team copy-pasted into a word document from a while ago (before lots of testing) and I updated it on here with taunt, but not the 44 speed EVs (outspeeds vaporeon, scizor, and emboar)
I believe I'm currently using 240 hp/224 def/44 spe on Jellicent
Cursed body sounds like a great ability on Jellicent, one which I'll try, and most likely end up sticking with. I didn't use cursed body because I felt I'd miss the recovery, but i have recover... *facepalms at myself*
The 120 defense on ferrothorn is so the spike ball can better take a fighting attack I didn't expect on the switch. Surprisingly, I feel this ferrothorn preforms better for me because it takes physical hits better, and special hits quite well, as well.
I shall try to remember my exact reasoning for EVing Conkel in such a way, but I have been going back and forth between standard and what I have there.
 
This team looks pretty good, but there is one troubling point about it.

Scarfed Chandelure can destroy most of your team and can revenge kill every one of your members with the right moves.

You might want to look into getting a pursuit user in there somewhere to combat that problem.
 
I still want proof that this team peaked at 1.

Anyway, Reuniclus kills your team when you lose Genesect. Just another thing to point out.
 
I plan on using this team for a ds tourney in la in a few weeks, but genesect is banned. What do u suggest over it?

I was thinking replace him with mienshou and then replace conkeldurr with something like nidoking... whatya think?
 
Back
Top