This is my first competitive team here, i tried to make it well balanced, but i can see it's not quite right. I tried it in PO and I won 14 out of 30, i couldn't even make it to the half :/
I accept any sugestion and constructive critics (btw, english is not my lenguage, sorry for the mistakes in my writting). Willing to replace some pokes. But I do not want any legendaries, i'll accept a Heatran or Rotom, but i think those are the only ones i'd take.
Team building:
I wanted to try Gliscor, since I never get to use one and I always have trouble fighting it. Gliscor was taking the leading spot, taunting everyone slower than he,STAB EQ and setting SR.
Next thing i needed was something that resist both Scor weaknesses, so Starmie jump to the scene, she doesn't mind taking a few water or ice moves, also making a good Rapid Spinner and a good special sweeper with BoltBeam and STAB surf.
I get Magnezone on the team for various reasons, first, to take electric attacks aimed at starmie, to trap any steel type (killing it with HP fire), and because Zone is cool and one of my fav pokes.
Rotom was added also for help to Starmie, if the attacks aimed at her are grass type instead of electric. Also make a good spin blocker, i think the only RSpinner that gives him much problems is donphan, but not pretty sure about it.
For my physical sweeper, I wanted something really powerfull, so I went over with Machamp. Sub+3 attacks was my favorite set, avoiding getting any status, and hitting hard with DynamicPunch, also recieving any bug/dark attacks aimed at Starmie or Rotom.
Finally, my revenge killer, Scizor, who had prove to be the best of the team, revkilling with bullet punch, or trapping with pursuit, or just escouting with U-turn.
In PO, Zone, Machamp and Scizor are the ones that won my 14 battles, they're the best of the team, but I need a better team, at least one to win 16 out of 30 XD
Please rate and give me some advices.
In depth:
Gliscor @ Focus Sash
Evs: 252HP 4Def 252Spe
Ability: Sand Veil
Nature: Jolly
- Earthquake
- Stealth Rock
- Taunt
- Ice Fang
As i said before, it's a common lead set with standard Evs, with focus sash I prevent from dying of an unexpected Ice Beam as I taunt and set up SR, EQ for STAB and Ice Fang for another gliscor leads.
Starmie @ Life Orb
Evs: 252SpAtk 4 SpDef 252Spe
Ability: Natural Cure
Nature: Timid
- Surf
- Ice Beam
- Thunderbolt
- Rapid Spin
BoltBeam for special sweeping and hitting common pokes, I choose surf over Hydro Pump because i rather accuracy than power, and with life orb i get a pretty nice STAB surf, RS for getting rid of anything my opponent lay on me.
Magnezone @ Air Balloon
Evs: 4Atk 252SpAtk 252Spe
Ability: Magnet Pull
Nature: Naive
- Thunderbolt
- HP Fire
- Flash Cannon
- Explosion
My steel trapper, killing 'em with HP, getting rid of flying and water with Thunderbolt, and Flash Cannon for STAB, Explosion is for leaving the game nicely, taking another poke with me. Air balloon for those ground moves who would greatly damage it. Although I have big problem facing Heatran... Don't know what to do there.
Rotom-H @ Choice Specs
Evs: 252SpAtk 4Def 252Spe
Ability: Levitate
Nature: Timid
- Overheat
- Thunderbolt
- Shadow Ball
- Trick
Rotom has worked well against Seissmic Toss Blissey, using Trick to change Choice Specs, then switch to Scizor or Machamp to finish the job. Overheat for Pseudo STAB, and Thunderbolt and SHadow Ball for real STAB, I truly don't like much Rotom, but that's why I'm posting my team, right? so you guys could help me?
Machamp @ Leftovers
Evs: 128HP 252Atk 128Spe
Ability: No Guard
Nature: Adamant
- Substitute
- DynamicPunch
- Stone Edge
- Payback
Pretty standard Sub+3 Machamp, but for some reason is one poke to be feared, with DPunch for STAB+Confusion after Sub, it's a 2HKO on almost anything i've faced, along with Stone Edge for coverage, and Payback for those ghost and psychic types, although I'd DPunch the psychic types.
Scizor @ Choice Band
Evs: 252Atk 128Def 128SpDef
Ability: Technician
Nature: Adamant
- Bullet Punch
- U-Turn
- Pursuit
- Roost
My Revenge Killer, it's STAB Bullet Punch with Focus Band it's every Scizor's best weapon, with powerful U-turn for scouting and killin psychic an dark types, and Pursuit to trap ghost trying to annoy me, superpower it's just for killing Blissey an Heatran i think. Not pretty sure. I won 12 of the 14 battles with Scizor, it can stay long with the Evs spread in it's defense.
That's prettu much my team. Thanks for reading my first thread : )
Please rate!
I accept any sugestion and constructive critics (btw, english is not my lenguage, sorry for the mistakes in my writting). Willing to replace some pokes. But I do not want any legendaries, i'll accept a Heatran or Rotom, but i think those are the only ones i'd take.
Team building:

I wanted to try Gliscor, since I never get to use one and I always have trouble fighting it. Gliscor was taking the leading spot, taunting everyone slower than he,STAB EQ and setting SR.


Next thing i needed was something that resist both Scor weaknesses, so Starmie jump to the scene, she doesn't mind taking a few water or ice moves, also making a good Rapid Spinner and a good special sweeper with BoltBeam and STAB surf.



I get Magnezone on the team for various reasons, first, to take electric attacks aimed at starmie, to trap any steel type (killing it with HP fire), and because Zone is cool and one of my fav pokes.




Rotom was added also for help to Starmie, if the attacks aimed at her are grass type instead of electric. Also make a good spin blocker, i think the only RSpinner that gives him much problems is donphan, but not pretty sure about it.





For my physical sweeper, I wanted something really powerfull, so I went over with Machamp. Sub+3 attacks was my favorite set, avoiding getting any status, and hitting hard with DynamicPunch, also recieving any bug/dark attacks aimed at Starmie or Rotom.






Finally, my revenge killer, Scizor, who had prove to be the best of the team, revkilling with bullet punch, or trapping with pursuit, or just escouting with U-turn.
In PO, Zone, Machamp and Scizor are the ones that won my 14 battles, they're the best of the team, but I need a better team, at least one to win 16 out of 30 XD
Please rate and give me some advices.
In depth:

Gliscor @ Focus Sash
Evs: 252HP 4Def 252Spe
Ability: Sand Veil
Nature: Jolly
- Earthquake
- Stealth Rock
- Taunt
- Ice Fang
As i said before, it's a common lead set with standard Evs, with focus sash I prevent from dying of an unexpected Ice Beam as I taunt and set up SR, EQ for STAB and Ice Fang for another gliscor leads.

Starmie @ Life Orb
Evs: 252SpAtk 4 SpDef 252Spe
Ability: Natural Cure
Nature: Timid
- Surf
- Ice Beam
- Thunderbolt
- Rapid Spin
BoltBeam for special sweeping and hitting common pokes, I choose surf over Hydro Pump because i rather accuracy than power, and with life orb i get a pretty nice STAB surf, RS for getting rid of anything my opponent lay on me.

Magnezone @ Air Balloon
Evs: 4Atk 252SpAtk 252Spe
Ability: Magnet Pull
Nature: Naive
- Thunderbolt
- HP Fire
- Flash Cannon
- Explosion
My steel trapper, killing 'em with HP, getting rid of flying and water with Thunderbolt, and Flash Cannon for STAB, Explosion is for leaving the game nicely, taking another poke with me. Air balloon for those ground moves who would greatly damage it. Although I have big problem facing Heatran... Don't know what to do there.

Rotom-H @ Choice Specs
Evs: 252SpAtk 4Def 252Spe
Ability: Levitate
Nature: Timid
- Overheat
- Thunderbolt
- Shadow Ball
- Trick
Rotom has worked well against Seissmic Toss Blissey, using Trick to change Choice Specs, then switch to Scizor or Machamp to finish the job. Overheat for Pseudo STAB, and Thunderbolt and SHadow Ball for real STAB, I truly don't like much Rotom, but that's why I'm posting my team, right? so you guys could help me?

Machamp @ Leftovers
Evs: 128HP 252Atk 128Spe
Ability: No Guard
Nature: Adamant
- Substitute
- DynamicPunch
- Stone Edge
- Payback
Pretty standard Sub+3 Machamp, but for some reason is one poke to be feared, with DPunch for STAB+Confusion after Sub, it's a 2HKO on almost anything i've faced, along with Stone Edge for coverage, and Payback for those ghost and psychic types, although I'd DPunch the psychic types.

Scizor @ Choice Band
Evs: 252Atk 128Def 128SpDef
Ability: Technician
Nature: Adamant
- Bullet Punch
- U-Turn
- Pursuit
- Roost
My Revenge Killer, it's STAB Bullet Punch with Focus Band it's every Scizor's best weapon, with powerful U-turn for scouting and killin psychic an dark types, and Pursuit to trap ghost trying to annoy me, superpower it's just for killing Blissey an Heatran i think. Not pretty sure. I won 12 of the 14 battles with Scizor, it can stay long with the Evs spread in it's defense.
That's prettu much my team. Thanks for reading my first thread : )
Please rate!