Completed Normal vs. Poison

nightblitz42

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48 Hour DQ

Team Sivanandi :
:sm/gliscor:
Rennac: Gliscor [Male]
STAGE: *3
NATURE: Serious (no change)
TYPE: Ground/Flying
ABILITIES: Hyper Cutter, Sand Veil, Poison Heal


STATS
HP: 90
Atk: 4
Def: 6
SpA: 2
SpD: 4
Spe: 95
Size Class: 3
Weight Class: 3

MOVES
Poison Sting
Slash
Guillotine
Thunder Fang
Ice Fang
Fire Fang
Poison Jab
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Feint Attack
Acrobatics
Night Slash
U-turn
Screech
X-Scissor
Sky Uppercut
Swords Dance
Guillotine
Agility
Baton Pass
Counter
Cross Poison
Double-Edge
Feint
Metal Claw
Poison Tail
Power Trick
Razor Wind
Rock Climb
Sand Tomb
Wing Attack
Toxic
Venoshock
Hidden Power [Rock]
Sunny Day
Taunt
Hyper Beam
Protect
Rain Dance
Roost
Frustration
Return
Earthquake
Brick Break
Double Team
Sludge Bomb
Sandstorm
Rock Tomb
Aerial Ace
Torment
Facade
Rest
Attract
Thief
Round
Steel Wing
False Swipe
Brutal Swing
Payback
Fling
Giga Impact
Rock Polish
Stone Edge
Bulldoze
Rock Slide
Swagger
Sleep Talk
U-turn
Substitute
Dark Pulse
Confide
Dig
Rock Smash
Secret Power
Cut
Strength
Hone Claws
Captivate
Curse
Defog
Detect
Endure
Headbutt
Iron Tail
Natural Gift
Snore
Stealth Rock
Swift
Struggle Bug
:sm/nidoking:
Vigarde: Nidoking [Male]
STAGE: *3
NATURE: Serious (no change)
TYPE: Ground/Poison
ABILITIES: Rivalry, Poison Point, Sheer Force

STATS
HP: 90
Atk: 5
Def: 4
SpA: 4
SpD: 4
Spe: 85
Size Class: 3
Weight Class: 4

MOVES
Amnesia
Attract
Avalanche
Beat Up
Bide
Blizzard
Body Slam
Brick Break
Bubble Beam
Bulldoze
Captivate
Chip Away
Confide
Confusion
Counter
Curse
Cut
Defense Curl
Detect
Dig
Disable
Double Kick
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
Dynamic Punch
Earth Power
Earthquake
Echoed Voice
Endure
Facade
Fire Blast
Fire Punch
Fissure
Flamethrower
Flatter
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Attack
Fury Cutter
Giga Impact
Head Smash
Headbutt
Helping Hand
Hidden Power (Fairy)
Hone Claws
Horn Attack
Horn Drill
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Leer
Mega Kick
Mega Punch
Megahorn
Mimic
Mud-Slap
Natural Gift
Pay Day
Peck
Poison Jab
Poison Sting
Poison Tail
Power-Up Punch
Protect
Quash
Rage
Rain Dance
Reflect
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shock Wave
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Smart Strike
Snore
Stealth Rock
Stone Edge
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Supersonic
Surf
Swagger
Tackle
Take Down
Taunt
Thief
Thrash
Thunder
Thunder Punch
Thunderbolt
Torment
Toxic
Toxic Spikes
Venom Drench
Venoshock
Water Gun
Water Pulse
Whirlpool
:sm/tentacruel:
Valter: Tentacruel [Male]
STAGE: *3
NATURE: Serious (no change)
TYPE: Water/Poison
ABILITIES: Liquid Ooze, Clear Body, Rain Dish

STATS
HP: 90
Atk: 3
Def: 3
SpA: 4
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 4

MOVES
Acid
Acid Spray
Acupressure
Aqua Ring
Attract
Aurora Beam
Barrier
Bide
Blizzard
Brine
Bubble
Bubble Beam
Captivate
Confide
Confuse Ray
Constrict
Curse
Cut
Dazzling Gleam
Dive
Double Team
Double-Edge
Endure
Facade
Frustration
Giga Drain
Giga Impact
Hail
Haze
Hex
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Knock Off
Mega Drain
Mimic
Mirror Coat
Muddy Water
Natural Gift
Payback
Poison Jab
Poison Sting
Protect
Rage
Rain Dance
Rapid Spin
Reflect
Reflect Type
Rest
Return
Round
Safeguard
Scald
Screech
Secret Power
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Snore
Substitute
Supersonic
Surf
Swagger
Swords Dance
Take Down
Thief
Tickle
Toxic
Toxic Spikes
Venoshock
Water Gun
Water Pulse
Waterfall
Whirlpool
Wrap
Wring Out
Team Torii :
xn2VI8I.png


Tetra [♀] [Cinccino] [Stage: Three]

[Type]

Normal​

[Abilities]
Cute Charm
This Pokemon's natural cuteness causes Pokemon of the opposite gender to become Infatuated 30% of the time after striking with a contact move.

Technician
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Skill Link (✓)
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

[Stats and Nature]
Nature: Serious
HP: 90
Atk: 4
Def: 3
SpA: 3
SpD: 3
Speed: 115

Size Class: 1
Weight Class: 1​

[Moves]
After You
Aqua Tail
Attract
Baby-Doll Eyes
Bullet Seed
Calm Mind
Captivate
Charm
Confide
Dazzling Gleam
Dig
Double Slap
Double Team
Echoed Voice
Encore
Endure
Facade
Fake Tears
Flail
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Growl
Gunk Shot
Helping Hand
Hidden Power Fire
Hyper Beam
Hyper Voice
Iron Tail
Knock Off
Last Resort
Light Screen
Mud-Slap
Play Rough
Pound
Protect
Rain Dance
Rest
Retaliate
Return
Rock Blast
Round
Safeguard
Secret Power
Seed Bomb
Sing
Slam
Sleep Talk
Snore
Substitute
Sunny Day
Swagger
Swift
Tail Slap
Tail Whip
Thief
Thunder
Thunder Wave
Thunderbolt
Tickle
Toxic
U-turn
Uproar
Wake-Up Slap
Work Up​
2038.png


Beryat [♂] [Kecleon] [Stage: Three]

[Type]

Normal​

[Abilities]
Color Change
"A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.

Command: Activate Color Change - 5 En - Changes the user's type to match that of an attack that has damaged the user."

Protean (✓)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

[Stats and Nature]
Nature: Serious
HP: 80
Atk: 4
Def: 3
SpA: 3
SpD: 5
Speed: 40

Size Class: 2
Weight Class: 2​

[Moves]
Aerial Ace
Ancient Power
Astonish
Attract
Bind
Blizzard
Brick Break
Camouflage
Captivate
Charge Beam
Confide
Cut
Dig
Disable
Dizzy Punch
Double Team
Drain Punch
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Blast
Flamethrower
Flash
Fling
Focus Punch
Foul Play
Frustration
Fury Swipes
Grass Knot
Hidden Power Fairy
Hone Claws
Ice Beam
Incinerate
Iron Tail
Lick
Magic Coat
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psybeam
Psych Up
Rain Dance
Recover
Recycle
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Scratch
Screech
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Solar Beam
Stealth Rock
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Synchronoise
Tail Whip
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Trick
Trick Room
Water Pulse
Work Up​
mWDOHqj.png


Kaliss [♀] [Delcatty] [Stage: Three]

[Type]

Normal​

[Abilities]
Cute Charm
This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Normalize
By default, this Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. The Pokemon's Normal-type attacks will have three (3) more Base Attack Power. Its other attacks will change their typing to Normal, retain status-inducing and other properties, and not receive the Base Attack Power boost from this ability. When toggled, there is no effect.

Wonder Skin (✓)
The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.

[Stats and Nature]
Nature: Serious
HP: 80
Atk: 3
Def: 3
SpA: 3
SpD: 3
Speed: 90

Size Class: 2
Weight Class: 3​

[Moves]
Assist
Attract
Baton Pass
Blizzard
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Covet
Dig
Disarming Voice
Double Slap
Double Team
Double-Edge
Dream Eater
Echoed Voice
Endure
Facade
Fake Out
Fake Tears
Feint Attack
Flash
Foresight
Frustration
Giga Impact
Grass Knot
Growl
Heal Bell
Helping Hand
Hidden Power (Fire)
Hyper Beam
Ice Beam
Iron Tail
Last Resort
Mud Bomb
Natural Gift
Payback
Play Rough
Protect
Psych Up
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Simple Beam
Sing
Sleep Talk
Solar Beam
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Tackle
Tail Whip
Thunder
Thunder Wave
Thunderbolt
Tickle
Toxic
Uproar
Wake-Up Slap
Water Pulse
Wild Charge
Wish
Work Up
Zen Headbutt​
AmA3Kv0.png
On Siv's side, three Poison-Types -- no wait, only two! Purple Pokemon with pointy stingers are all Poison-Types to me, regardless of what some hi-tech Rotomdex tells me. And on the other side, Cinccino!!!!! Best mon best mon best mon!!
P1LDM1Q.png
...Oh yeah, and a couple other boring overused Normal-Types. Whatever, I guess. Let's just get this match started.

flipping a coin: 1=siv sendout, 2=torii sendout (rolled 1/2)

This round's liftoff:
Sivanandi sends out/equips(?)
Torii sends out/equips(?)/orders
Sivanandi orders
I ref​
 
(Gym foreshadowing?)

:sm/gliscor:
Oh, poison types, huh? So I'm not fighting with Ayra and Ursula this time. I'm excited to see the new guys in action!

Sending out Rennac the Gliscor
 
Last edited:
zXX9z66.gif


"Boring overused Normal types? By who? Name me two other trainers here who use Delcatty."

2038.png
@ Soul Dew

Ice Beam -- Ice Beam -- Ice Beam
If Dig, then Fake Out the first instance, Stealth Rock the second instance, Protect the third instance.
If Torment on any action, then replace A2 with Solar Beam.​
 
Round 1:

:sm/gliscor: Hyper Cutter, Sand Veil, Poison Heal
HP: 90/90 | EN: 100 | 4/6/2/4/95 | 3/3
Status: OK

:sm/kecleon: Color Change, Protean | Soul Dew
HP: 80/80 | EN: 100 | 4/3/3/5/40
Status: OK
A1

Sandstorm (4r)
-9en (91en)

Kecleon became Ice-Type!
Ice Beam
Hit chance = .8 (rolled 4/10)
Crit roll: 6/24
Dmg = (9+3+3-4)*2.25 = 24.75 dmg (65hp)
Eff chance = .1 (rolled 8/10)
-6en (94en)

Kecleon: -2hp (78hp)

A2

Kecleon became Normal-Type!
Fake Out
Hit chance = .8 (rolled 5/10)
Crit roll: 14/24
Dmg = 4+3+4-6 = 5 dmg (60hp)
-3en (91en)

Flinch!

Kecleon: -2hp (76hp)

A3

Gligar burrowed!
-6en (85en)

Stealth Rocks
-12en (79en)

Dig
Crit roll: 23/24
Dmg = 8+3+4-3 = 12 dmg (64hp)
-4en (81en)

Kecleon: -2hp (62hp)

Post-Round
Sandstorm -> 3r
Kecleon T-Poses so assertively that Gliscor becomes frightened and hides behind a gale of sand. Unluckily for the Gliscor, Kecleon snipes him with a pinpoint-perfect Ice Beam, then closes the distance with a lightning-fast Fake Out! Is he using an aimbot mod? As Gliscor entrenches himself underneath the soil for a positional advantage, Kecleon opens Console Commands and spawns in some Stealth Rocks right outside the enemy spawn point.

:sm/gliscor: Hyper Cutter, Sand Veil, Poison Heal
HP: 60/90 | EN: 81 | 4/6/2/4/95
Status: OK

Field: Sandstorm (3r), Stealth Rocks (Sivanandi's side)

:sm/kecleon: Color Change/Protean | Soul Dew
HP: 62/80 | EN: 79 | 4/3/3/5/40
Status: Normal-Type

This round's replay:
Sivanandi orders
Torii orders
I ref​
 
:sm/gliscor:
Ahhh stop shooting meeeee

Brick Break | Earthquake | Acrobatics
IF Beryat is ghost type when you are to act THEN Night Slash first instance, Payback second instance, Shadow Claw third instance, pushing back each time
IF Beryat is Ice type when you are to act AND Rock Slide is not disabled THEN Rock Slide
IF Beryat is Dark type when you are to act THEN X-Scissor first instance, U-turn second instance, X-scissor third instance, pushing back each time
 
:sm/gliscor: Hyper Cutter, Sand Veil, Poison Heal
HP: 60/90 | EN: 81 | 4/6/2/4/95
Status: OK

Field: Sandstorm (3r), Stealth Rocks (Sivanandi's side)

:sm/kecleon: Color Change/Protean | Soul Dew
HP: 62/80 | EN: 79 | 4/3/3/5/40
Status: Normal-Type
A1

Brick Break
Crit roll: 20/24
Dmg = (8+4-3)*1.5 = -13.5hp (48hp)
-6en (75en)

Ice Beam
Hit chance = .8 (rolled 6/10)
Crit roll: 21/24
Dmg = (9+3-4)*2.25 = 18 dmg (42hp)
Eff chance = .1 (rolled 8/10)
-7en (72en)

Kecleon: -2hp (46hp)

A2

Earthquake
Crit roll: 2/24
Dmg = 10+3+4-3 = 14 dmg (32hp)
-6en (69en)

Ice Beam
Hit chance = .8 (rolled 9/10): MISS
-11en (61en)

Kecleon: -2hp (30hp)

A3

Acrobatics
Crit roll: 17/24
Dmg = 11+3+4-3 = 15 dmg (15hp)
-6en (63en)

Kecleon turned Ice-Type
Ice Beam
Hit chance = .8 (rolled 1/10)
Crit roll: 19/24
Dmg = (9+3+3-4)*2.25 = 24.75 dmg (17hp)
Eff chance = .1 (rolled 3/10)
-14en (47en)

Kecleon: -2hp (13hp)

Post-Round
Sandstorm -> 2r
Kecleon's head swivels around as he fires Ice Beams from the tip of his outstretched tongue. Unnerved by the lizard's stiff, unnatural movements, Gliscor uses a variety of attack movements to avoid Kecleon's unblinking gaze. The plan seems to work; one of the Ice Beams whizzes right by the side of Gliscor's head!

:sm/gliscor: Hyper Cutter, Sand Veil, Poison Heal
HP: 17/90 | EN: 63 | 4/6/2/4/95
Status: OK

Field: Sandstorm (2r), Stealth Rocks (Sivanandi's side)

:sm/kecleon: Color Change/Protean | Soul Dew
HP: 13/80 | EN: 47 | 4/3/3/5/40
Status: Ice-Type

This round's misses:
Torii orders
Sivanandi orders
I ref​
 
2038.png


Fake Out -- Fake Out -- Fake Out
If Stealth Rock, an Attack-increasing move, or Speed-increasing move, then Ice Beam.​
 
Sivanandi Ur face is a bruh moment

Round 3:

:sm/gliscor: Hyper Cutter, Sand Veil, Poison Heal
HP: 17/90 | EN: 63 | 4/6/2/4/95
Status: OK

Field: Sandstorm (2r), Stealth Rocks (Sivanandi's side)

:sm/kecleon: Color Change/Protean | Soul Dew
HP: 13/80 | EN: 47 | 4/3/3/5/40
Status: Ice-Type
A1

Kecleon turned Normal-Type
Fake Out
Hit chance = .8 (rolled 5/10)
Crit roll: 22/24
Dmg = 4+3+4-6 = 5 dmg (12hp)
-3en (44en)

Defog
Kecleon: -1 Eva
Sandstorm erased
Stealth Rocks erased
-9en (54en)

A2

Fake Out
Crit roll: 16/24
5 dmg (7hp)
-7en (37en)

Earthquake
Crit roll: 2/24
Dmg = 10+3+4-3 = 14 dmg (KO!)
-6en (48en)
A tremendous flap of Gliscor's wings clears the fog of war, as well as the hazards that Kecleon strew about earlier. Then, Gliscor dives towards the ground feet-first with a stomp strong enough to shake the stadium floor. Kecleon loses his footing and ragdolls limply, despawning from battle.

:sm/gliscor: Hyper Cutter, Sand Veil, Poison Heal
HP: 7/90 | EN: 48 | 4/6/2/4/95
Status: OK

Field: nothing

:sm/kecleon: fainted

This round's clarity:
Torii sends out/equips(?)
Sivanandi orders
Torii orders
I ref​
 
:sm/gliscor:
Whoo... I'm worn out from that... But I'll go out with a bang!

Quick Attack + Sky Uppercut | Quick Attack + Sky Uppercut | Quick Attack + Sky Uppercut
IF Light Screen THEN Brick Break and push back
IF Tetra has clones up when you are to act THEN Aerial Ace and push back
IF Protect THEN Feint and push back
 
Round 4:

:sm/gliscor: (M) Hyper Cutter, Sand Veil, Poison Heal
HP: 7/90 | EN: 48 | 4/6/2/4/95
Status: OK

:ss/cinccino: (F) Cute Charm, Technician, Skill Link
HP: 90/90 | EN: 100
4/3/3/3/115
Status: OK
A1

Quick Uppercut!
Crit roll: 12/24
Dmg = (4/2+9+4-3)*1.5 = 18 dmg (72hp)
Cooldown (1a)
Cute Charm chance = .3 (rolled 9/10)
EN cost = (3+6)*1.5 = -13.5en (34en)

Work Up
+1 Atk, +1 SpA
-6en (94en)

A2

Swift
Crit roll: 13/24
Dmg = 6*1.5+3+3-4+2 = 13 dmg (KO!)
EN cost = 4+1-1 = -4en (90en)
Cinccino takes to the field with a dainty pink bow on her head and a shimmering jewel in her hand. However, she's only Stage 3*, so I'll have to confiscate that treasure (I'll give it back after the match, I promise!). While she's fussing, Gliscor quickly uppercuts her, leaving speckles of sand and dust all over her neck fluff! Frustrated, Cinccino gets all worked up and shoots an extra-powerful flurry of light rays at Gliscor.

:sm/gliscor: fainted

:ss/cinccino: (F) Cute Charm, Technician, Skill Link
HP: 72/90 | EN: 90 | 4/3/3/3/115
Status: +1 Atk, +1 SpA
:sm/kecleon: fainted

This round's dirt:
Sivanandi sends out/equips(?)
Torii orders
Sivanandi orders
I ref​
 
Gross, huh? We'll show you gross! New guy, you're up!
.....
Uh, hey... anybody in there?

:sm/nidoking:

.....

Sending out Vigarde the Nidoking @ nothing!
 
xn2VI8I.png


"Even more gross."

Tail Slap -- Bullet Seed -- Tail Slap
If Dig (Attack) outside of a combination and Nidoking is faster, then Dig and push back actions.
If Bide, then initiate action string Work Up -- Substitute (15) -- Tail Slap.
If Counter, then Work Up the first instance, Hyper Voice the second instance. Push back actions both times.​
 
(A Rivalry Nidoking against a team with two female Cute Charm mons, huh. I can see the hax coming from a mile away.)

.....
You just gonna take that, new guy? She said you're more gross than me!
.....
Are you even alive?

:sm/nidoking:

.....

Taunt | Counter | Counter

How the hell is he taunting her without even talking?
 
Round 5:

:ss/nidoking: (M) Rivalry, Poison Point, Sheer Force
HP: 90/90 | EN: 100 | 5/4/4/4/85 | 3/4
Status: OK

:ss/cinccino: (F) Cute Charm, Technician, Skill Link
HP: 72/90 | EN: 90 | 4/3/3/3/115
Status: +1 Atk, +1 SpA
A1

Tail Slap
Hit chance = .85 (rolled 58/100)
Crit rolls: 13, 14, 15, 21, 1 : 1 CRIT
Dmg = (3+1)*5+2+3+4-4 +2 = 27 dmg (63hp)
Poison Point chance = .3 (rolled 8/10)
EN cost = 7+3+2-1 = -11en (79en)

Taunt (3a)
-10en (90en)

A2

Bullet Seed
Crit rolls: 6, 6, 6, 14, 20
Dmg = (3+1)*5+4-4+2 = 22 dmg (41hp)
EN cost = 7+3+2 = -12en (67en)
Taunt -> 2a

Counter
Dmg = 22*1.5 = 33 dmg (39hp)
Cute Charm chance = .3 (rolled 8/10)
EN cost = 6+(22/2) = -17en (73en)

A3

Tail Slap
Hit chance = .85 (rolled 43/100)
Crit rolls: 23, 8, 23, 23, 7
Dmg = (3+1)*5+3+4-4+2 = 25 dmg (16hp)
Poison Point fhance = .3 (rolled 7/10)
EN cost = 7+3+2-1 = -11en (56en)
Taunt -> 1a

Counter
Dmg = 25*1.5 = 37.5 -> 38 dmg (1hp)
Cute Charm chance = .3 (rolled 5/10)
EN cost = 6+(25/2)+4 = -22.5en (50en)
Nidoking seems completely unfazed by Cinccino's adorable fluff. Or, is he so infatuated that he's completely dumbstruck? Ah, I see! Nidoking's stoicism must have been a trap meant to trick Cinccino into attacking carelessly! As soon as that tail comes swinging, Nidoking strikes back with devastating force!

:ss/nidoking: (M) Rivalry, Poison Point, Sheer Force
HP: 22/90 | EN: 52 | 5/4/4/4/85 | 3/4
Status: OK
:sm/gliscor: fainted
:ss/cinccino: (F) Cute Charm, Technician, Skill Link
HP: 1/90 | EN: 50 | 4/3/3/3/115
Status: +1 Atk, +1 SpA
:sm/kecleon: fainted

This round's finishing:
Sivanandi finds the 1hp I missed in my math orders
Torii orders
I ref​
 
Last edited:
:sm/nidoking:
.....
Good grief...

Pay Day | Behemoth Blade | Splintered Stormshards
[2 subs] IF Tetra is to use Tail Slap OR Tetra is to use Bullet Seed THEN Sucker Punch, pushing back
IF Tetra is under p/e when you are to act THEN Toxic Spikes first instance, Rain Dance second instance, pushing back each time
 
I forgot to decay Cinccino's Atk/SpA. It doesn't matter though.

Round 6:
:ss/nidoking: (M) Rivalry, Poison Point, Sheer Force
HP: 22/90 | EN: 52 | 5/4/4/4/85 | 3/4
Status: OK

:ss/cinccino: (F) Cute Charm, Technician, Skill Link
HP: 1/90 | EN: 50 | 4/3/3/3/115
Status: OK
A1

Cinccino digs underground
-6en (44en)

Pay Day
Miss!
-3en (49en)

Dig
Crit roll: 2/24
Dmg = (8+4-4)*1.5 = 12 dmg (10hp)
Poison Point chance = .3 (rolled 6/10)
-5en (39en)

A2

Frustration
Crit roll: 9/24
Dmg = 8+2+3+4-4 = 13 dmg (KO!)
Poison Point chance = .3 (rolled 9/10)
-6en (33en)
Nidoking spots a shiny coin on the ground. But, when he bends over to pick it up, Cinccino emerges from a tunnel underneath it and smacks him right in the face! Cinccino scores a clutch KO, but only at the cost of absolutely soiling her fur with dirt; digging is a messy art.

:ss/nidoking: fainted
:sm/gliscor: fainted
:ss/cinccino: (F) Cute Charm, Technician, Skill Link
HP: 1/90 | EN: 33 | 4/3/3/3/115
Status: OK
:sm/kecleon: fainted

This round's return:
Sivanandi sends out/equips(?)
Torii orders
Sivanandi orders
I ref​
 
(Laugh at me. That was stupid.)

New guy, what the hell was that?
.....
Hm. Well, let's see how the other new guy does. Hey, you ready, dude?
Hahaha! Yes! I will feast on the blood of my enemies.
Uh, what?
If you will not join me, get out of the way. I have prey to hunt.
I... I think I like the robot guy better...
.....

:sm/tentacruel:
Sending out Valter the Tentacruel @ nothing!
 
Switching to Delcatty!

mWDOHqj.png


Giga Impact -- Fake Out -- Giga Impact
If P/E, Chill and push back actions. [non consecutive]
If Dive (Attack), then Fake Out and push back actions.
If Bide, then initiate action string Thunder Wave -- Substitute (15) -- Giga Impact.​
 
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