Not quite Clobbering Time.

Another PokeBank OU team. :I I went 9-1 on this team and have some hard time with mega-gengar any suggestions would be appreciated.

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Ch Ch CH chia (Ferrothorn) @ Leftovers
Ability: Iron Barbs
EVs: 252 Def / 252 HP / 4 Atk
Relaxed Nature
IVs: 0 Spd
- Leech Seed
- Gyro Ball
- Spikes
- Protect

I do hate to jump on band wagons but this guy is good. Leech Seed stall build that walls pretty much any non-flare blitzing talonflame threat. Spikes are there for obvious reasons (I have a different rock build). Gyro Ball hits like a nuke and allows me to smash those pesky fairys faces. Protect for leech seed/lefties stall. EVs should not need explaining.

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Beep bop boop (Genesect) @ Choice Scarf
Ability: Download
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- U-turn
- Bug Buzz
- Flamethrower
- Thunderbolt

A very fun toy to play with before he is banned. If Download gets the SAtk boost then bug buzz hits like Chuck Norris' fists. A boosted U-turn is to "tactfully retreat" when they send out a special wall or threat but requires a good deal of prediction. I do know this guy is going to be banned just from how many of them I see running around.

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wat (Conkeldurr) @ Life Orb
Ability: Sheer Force
Shiny: Yes
EVs: 152 HP / 252 Atk / 100 SDef / 4 Spd
Adamant Nature
- Drain Punch
- Ice Punch
- Mach Punch
- Knock Off

This guy is faaaaabulous. I often use him as a lead to knock off and then mach punch to pretty muck KO the world. Note: If one can predict a psychic type switch in with this build then expect a lot of OHKO psychic type switch ins with the knock out, and expect some scoops right then and there. Ice Punch for gliscor and drain punch for recovery.

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Moist Towelette (Vaporeon) @ Leftovers
Ability: Water Absorb
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Scald
- Wish
- Protect
- Heal Bell

Special wall and cleric all wrapped into one adorable and fantastically typed packaging. Immunity to water check, Special bulk so high it laughs off non giga dragin mega gengar attacks check, this guy is a house and wish passes mondo health to my other guys. and scald=hax victory.

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Godzilla (Tyranitar) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 156 Atk / 100 Def
Adamant Nature
- Stealth Rock
- Pursuit
- Stone Edge
- Fire Blast
This guy is a beast and a little bit tricky. He is my talonflame counter, pursuit trapper, rock setter upper, and scizor and ferrothorn lure. After I set up rocks people usually switch in scizor or ferr. as a counter and suddenly they are all burnt to a crisp BD. The EVs is to maximize longevity and the Defense investment is to make sure he takes less than 50% from a fully invested brave bird or flare blitz from talonflame and then hit back.

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Pew Pew Pew (Starmie) @ Leftovers
Ability: Natural Cure
Shiny: Yes
EVs: 224 Spd / 248 HP / 32 Def / 4 SAtk
Timid Nature
- Ice Beam
- Psychic
- Rapid Spin
- Recover
Bulky spinner Starmie. He is fast hits hard enough and has recover. I chose his attacks based on what moves my team needs, ice and psychic, my team isn't very stealth rock weak in the first place but at the same time everyone needs a spinner.

Well that is that. ANY suggestions are MUCH appreciated.
 
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