Not so new team that's been working wonders.

Sunday

God Bless Nintys Incompetence :*)
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May or may not be centered around Haxchomp... I didn't much like this team until I made one vital change the other day, and now I love it!

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hehe it moves ^_______^
Deoxys-e @ Lum Berry
Ability: Pressure
EVs: 16 HP/240 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Psychic / Shadow Ball
- Superpower
- Ice Beam
- Thunderbolt
Standard Deoxys opener/late game sweeper. Outspeeds near everything on the face of the planet and is one of my favourite Pokemon to sweep with. Huge coverage means it doesn't need anything else to assist it, which is handy. Lum berry allows me to go for 2HKO's on Sleep/Para Pokemon, instead of forcing me to switch to avoid the status. Also I dislike Life Orb recoil. =/
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Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 172 HP/84 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Hidden Power [Ice]
- Thunderbolt
- Substitute
- Magnet Rise
Standard Steel Trapper. Gets rid of the types of Poke that can stop Garchomp's sweep. Allows Chomp to have only two attacking moves and still function well, which is vital.
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Tyranitar (M) @ Choice Band
Ability: Sand Stream
EVs: 252 HP/252 Atk/4 Spd
Adamant nature (+Atk, -SAtk)
- Crunch
- Earthquake
- Pursuit
- Stone Edge
Rawr! Pure powerhouse! This is the poke I usually go too when Deoxys goes down (if nothing else in my team suits better / it's a double kill). Mainly here to start sandstorm and wear down anything it can lay a hit on.
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Garchomp (M) @ Brightpowder Salac?
Ability: Sand Veil
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Substitute
- Swords Dance
- Outrage
- Earthquake
Cheap in a can, but when this comes in under SS+SR and outspeeds whatever you've got in, you can't honestly say you aren't worried.
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Vaporeon (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Wish
- Surf
- Toxic
- Protect
Hehe Vappy! <3 Passes Wish to teamates and shuts down walls with Toxic. Protect allows it to heal from Wish itself while stalling out pp and racking up Toxic damage. I really adore this little guy, but I wonder if I would be better off with Tentacruel for Tspikes? Helps Chomp out a bit more but probably not due to Wish and EQ weak. What do you think?
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Bronzong @ Leftovers Shed Shell?
Ability: Levitate
EVs: 252 HP/128 Def/128 SDef
Sassy nature (+SDef, -Spd)
- Gyro Ball
- Stealth Rock
- Hypnosis
- Explosion
Ahaha! I found my missing link! Adding this Pokemon over Breloom has the team working so well once again :) And you'll never guess who gave me the idea ;P Sleep is of course great. SR makes a boatload of Pokes think twice from switching in and Explosion is awesome (and for lols).
 
Personally I would rather go with Lum Berry on Magnezone, and Kasib Berry etc on Deoxys-S as you aren't going to stay in on leadzong anyway. The HP EVs on Deoxys-S should definitely be used in attack.

Overall it seems like a solid, standard sandstorm team, but I'm a little worried about your Lucario weakness, especially against those all-out attack versions. Deoxys-S cover a lot already, and I do believe you can afford to replace Vaporeon in favor of something. Gengar seems like a really, really cool option honestly. Not only is it a good switch in on Fighting types in general, but it will provide an extra Ground resist. Considering your Bronzong don't run Shed Shell, Mamoswine/Chomp teams with Magnezone will definitely cause a lot of trouble.
 
As long as you're leading with Deoxys you might as well give it Shadow Ball over Psychic in order to take out those dumb Azelf leads before they can explode, and opposing Deoxys leads before they can set up much. While you're at it, a Kasib Berry (Ghost Resist) wouldn't be bad either, since it would save the day against focus sash/scarf Gengar (though it would suck if they hypnosis), and would give you the edge on any other Deoxys, which is very significant if they run the vastly underrated Deoe + Magnezone.

I think you would do better to give TTar Ice Fang over Pursuit in order to hit Gliscor. CB Tar Ice Fang does minimum 84% to Gliscor, a likely OHKO after SR, and a guaranteed one with any kind of residual damage. Once your opponent realizes your TTar is banded, they will likely switch in their Gliscor every time, so prediction shouldn't be a problem. Gliscor presents more of a problem to Garchomp than Cress and Celebi, since they both hate SubChomp (Cress often fails to do 75% damage), so I believe that Ice Fang over Pursuit would be a good change. It's is also a nice little surprise for Garchomps who fail to OHKO due to 252 HP EVs.

You should really try Salac Berry on Garchomp; it raises its sweeping potential dramatically, and you still have a decent chance of forcing a miss with 4 subs.

Since Bronzong isn't leading I wouldn't worry so much about the Atk EVs to OHKO Gengar; it will faint to SS damage either way. They would be better invested in SpDef and/or Def to make it easier to switch into threats.

Lucario and Gyarados both present huge problems here, so if you see either one you need to tread very carefully. Suicune over Vappy would help a bit with the Lucario problem (it isn't OHKO'd by SD Close Combat), but it would really be a weak solution to a major problem.

EDIT: What the hell Rag I can't believe you beat me to Kasib Berry >_>
 
Thanks for the advice guys. I'm keep to give Shadow Ball a go on Deo, as I can think of a few situations recently where it would have helped. As for Kasib berry, I'm going to stick to Lum as it really has worked wonders for me. Not just as a lead but late-game there have been a few things carrying T-Wave that I haven't even noticed could Zap me, and Lum has gotten me off scott-free every time. I've run into a few Gyara but they've never really phazed me as I can always revenge kill with Deo, and the second they try to Taunt / DD on me Deoxys can come in. Lucario I will defenitly look out for. I've been swept by one already thanks to just a tad of hax.

Ice Fang on Tar could work... I just love trapping with Pursuit too much. Although most Starmies tend to try a suicidal Surf before I Pursuit them, I guess it's a tad obvious >.> So over one of the dark moves could be an option.
 
Bumpity, still looking for some more rates. I know this team can get better!
 
You might want a fighting resist somewhere. I could see scarf heracross do some damage if it manages to get in. I think your best bet atm would be to revenge kill with deoxys or maybe with vaporeon (I dunno how much a cc does to this thing). If you added something like gliscor it could help with lucario too.

edit: This may not be the best advice since I'm still relatively new at battling :X
 
I had the exact same team, everything the same except Deoxys-S, but instead of that you can try putting Gliscor (I had that in my team over Deoxys-S) to fix your fighting resist and Lucario problems and etc.

My TTar was also the CB special defense variant so he could wall special attacks.
 
You might want a fighting resist somewhere. I could see scarf heracross do some damage if it manages to get in. I think your best bet atm would be to revenge kill with deoxys or maybe with vaporeon (I dunno how much a cc does to this thing). If you added something like gliscor it could help with lucario too.

edit: This may not be the best advice since I'm still relatively new at battling :X
Well Chomp and Vappy are bulky enough to take nve/non stab moves or whatever, it's just a matter of predicting and getting deoxys in on the CC or something else in on Night Slash. Problem is without Psychic I can't hurt it SE with Deoxys...

I had the exact same team, everything the same except Deoxys-S, but instead of that you can try putting Gliscor (I had that in my team over Deoxys-S) to fix your fighting resist and Lucario problems and etc.

My TTar was also the CB special defense variant so he could wall special attacks.
Eh, well max HP helps Tyranitar out enough imo. What did you lead with without Deo? Gliscor ?_?
 
I lead with CB Tyranitar with high SDef EVs.

Tyranitar should have Max HP, 40 Atk and rest in SDef. Adamant nature.

You can try it out if you want, along with Gliscor over Deoxys-S. It worked well for me. I do not see the purpose of Deoxys-S in this team.
 
Funnily enough it's the other way around for me - I don't see the purpose of Gliscor. Garchomp's bulky enough to do a decent job against most Lucario, and Deoxys can always revenge kill Gyara and when Rocks are up Gyara doesn't get many chances to come in.

I see how leading with Tar works though - I often go straight to Tar is Deoxys dies early or if one of my Pokemon dies by mistake.

I'm thinking of adapting this for suspect play, what do you guys think of Gliscor over Deoxys s, leading with Tar and DD/Dclaw/Earthquake/Roost Salamence over Chomp? Or maybe Specsmence and make Tar DD? Thoughts?
 
Well, unlike a Garchomp, a Salamence (and since it's taking Garchomp's place, I am assuming it is the DD, DClaw, EQ, and Roost variant?) already provides you with a great Fighting resist. You lost a Rock and Electric resistances in exchange. Gliscor only compounds the 4x Ice weakness. Celebi or Dusknoir is better here, since it counters HP Ice SD Luke that tries to get a surprise hit on Salamence, making you pretty much covered against SD Luke. Celebi have the resist to take on Electrics, although Dusknoir's Sp Def and high Atk makes it a decent solution as well.

Or since Deoxys-S was a revenge killer, you could replace it with another effective revenge killer, such as ScarfGar. Yea, ScarfGar or Dusknoir w/ Tpunch + EQ + Wisp would make it so much easier to deal with Infernape, Gyarados, Sweeper Starmie, CM Jirachi, and Salamence (incase you lose your Bronzong). I would also add EQ on Bronzong so it can do something against CM Sub Jirachi, Raikou, and Metagross.

You may also want to rethink of having TTar in your team, since it doesn't benefit Salamence as it did with Garchomp, Sandstream-wise. It does help with dealing with Zapdos and Raikou, two formidable electrics aside from Magnezone. I think a good complementary offense to DDmence should take a role here. Despite Steels being removed, any bulky IBeamer or status inducer can prevent Salamence from sweeping. Mainly waters (Milotic, Suicune, Vaporeon, Slowbro, Swampert, Starmie, Gyarados), bulky Psychics (Cresselia, Mespirit), Porygon2, Blissey, Zapdos, Celebi, and Dusknoir. TTar may be good at this actually, hitting all of it hard with its CB moves. Another Pokemon that could break these defenses is Flame Orb Heracross with SDance, Close Combat, Night Slash, and Facade. Facade is literally your Stone-Edge substitute lol (a normal Hera's SEdge does 200 on Flying Pokemon; with Brn doubling Facade and increasing Hera's Attack by 50%, Facade does 210 (even on Gliscor)). If you want something that could break these defenses asap, Hera is your choice; however, if you want some contribution to the team's defense, then Tyranitar is better.

Seeing the lack of Ice Beam, you may or may not want to take out Vaporeon's Toxic for the Ice move.
 
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