Here is the paste for a team that I have been using, generally enjoy, but I feel is lacking to really break into the 1800s or higher. Any help appreciated
https://pokepast.es/cd642ecb15ca9e05
Team core is Gliscor, Empoleon, and Tyrantitar
Gliscor is a spike stacking machine. Tera dragon is probably stupid but, it can be an emergency backstop against the ogerpons
Empoleon switches into the water and ice moves gliscor hates, and special moves in general adds stealth rocks, and can roar on water pon to rack up damage.
Tyranitar provides the knock off to remove boots, massive special tank with AV. Low Kick one shots kinggambit, speed EVS are to outspeed all kinggambits. Ice beam is okay, just gives something to hit gliscor when it comes in to absorb a knock off
This core is pretty weak to grass moves and has no hazard removal.
Enter Talonflame. Kinda like moltres but with Defog. Probably the shakiest part of the team. But outspeed and nearly ohkos the water and fire pons. Does well against non-tbolt Iron Valiant. Can get flame body procs against all kind of stuff in an emergency. Can't defog on Goldhengo but can overheat. Kinda dumb to have defog over spin on hazard stack, but none of the spinners seemed to fit at all.
Core is still quite shaky against fire and water pon (those mons are ridiculous) so add phys def dragonite. Thunder wave is often helpful, but I suspect this moveset could be better. EQ kills iron moths. Sand stream is kinda anti-synergy with multiscale unfortunately
Last mon, thought the 120 power, 100acc rock move that gets a cosmic power to set up with when you tera with sand up would be good. One shots most A-tales right off the rip. Have enjoyed using this mon, though it's likely not optimal.
Open to changing anything, would love help from people better at this than me.
https://pokepast.es/cd642ecb15ca9e05
Team core is Gliscor, Empoleon, and Tyrantitar
Gliscor is a spike stacking machine. Tera dragon is probably stupid but, it can be an emergency backstop against the ogerpons
Empoleon switches into the water and ice moves gliscor hates, and special moves in general adds stealth rocks, and can roar on water pon to rack up damage.
Tyranitar provides the knock off to remove boots, massive special tank with AV. Low Kick one shots kinggambit, speed EVS are to outspeed all kinggambits. Ice beam is okay, just gives something to hit gliscor when it comes in to absorb a knock off
This core is pretty weak to grass moves and has no hazard removal.
Enter Talonflame. Kinda like moltres but with Defog. Probably the shakiest part of the team. But outspeed and nearly ohkos the water and fire pons. Does well against non-tbolt Iron Valiant. Can get flame body procs against all kind of stuff in an emergency. Can't defog on Goldhengo but can overheat. Kinda dumb to have defog over spin on hazard stack, but none of the spinners seemed to fit at all.
Core is still quite shaky against fire and water pon (those mons are ridiculous) so add phys def dragonite. Thunder wave is often helpful, but I suspect this moveset could be better. EQ kills iron moths. Sand stream is kinda anti-synergy with multiscale unfortunately
Last mon, thought the 120 power, 100acc rock move that gets a cosmic power to set up with when you tera with sand up would be good. One shots most A-tales right off the rip. Have enjoyed using this mon, though it's likely not optimal.
Open to changing anything, would love help from people better at this than me.